Large set of caves with some tricky rooms and dangerous monsters. A good adventure and some exp on the way also. A light source is needed since most of the dungeons is dark. The terrain is normal and doesn't slow you down.
Level 20-25 for all characters. Extra caution is vital and some rooms require fast action.
Wizards, DemonLords, Dragons, Chinese Dragons, The Balrog (a wizard), Goblins, Acid Spheres, Trolls, Beholders, Skulls, Dreads, Guards, Castle Guards, Titans, Electric Dragons
Key to Jessy Castle
Helmet of brilliance +1 (Int+2)(Pow+2)(ac+2)(magic+1)(armour+7).
(This might be a random artifact??)
Mithrandir staff +4 (Wis+2)(Cha+2)(dam+5)(magic+2)(Attacks: physical)(Immune:drain)(Protected: magical, confusion, fear). weight: 5.000 kg
Crown of Lordliness +3 (Cha+2)(armour+3). weight: 8.610 kg
- Itīs a good idea to have an X-ray helm, that way you can see what is waiting for you.
- Some rooms require quite fast action, and a few immunity potions are recommended.
- Search dol-guldur first to get the key to Moria.
Map Summary Provided by: