Directory ground/

Total Files:
67
Deleted Files:
0
Lines of Code:
1081

[root]/ground
         Lake (2 files, 321 lines)
         Mountain (10 files, 181 lines)
         Pstone (9 files, 96 lines)
         Stone (4 files, 48 lines)
         Weather (10 files, 80 lines)
         Winter (38 files, 325 lines)
         Wood (24 files, 306 lines)
         new (11 files, 150 lines)
         smooth (16 files, 0 lines)

Lines of Code

ground/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 201 (100.0%) 165 (100.0%) 0.8
kbulgrien 13 (6.5%) 78 (47.3%) 6.0
akirschbaum 39 (19.4%) 66 (40.0%) 1.6
ryo_saeba 2 (1.0%) 21 (12.7%) 10.5
qal21 111 (55.2%) 0 (0.0%) 0.0
mwedel 36 (17.9%) 0 (0.0%) 0.0

Most Recent Commits

akirschbaum 2007-11-23 16:51

Add correct plural name to flowers_permanent.

1 lines of code changed in:

  • ground: flowers_perm.arc (+1)
akirschbaum 2007-11-18 18:13

Replace obsolete field slow_move with move_slow/move_slow_penalty.

40 lines of code changed in:

  • ground: beach.arc (+2 -1), cmarsh.arc (+2 -1), cyangrass.arc (+4 -2), deep_swamp.arc (+2 -1), desert.arc (+2 -1), farmland.arc (+2 -1), glue.arc (+2 -1), grass.arc (+4 -2), hills.arc (+2 -1), hillsrocky.arc (+2 -1), marsh.arc (+2 -1), spider_web.arc (+2 -1), steppe.arc (+2 -1), steppelight.arc (+2 -1), swamp.arc (+2 -1), thorns.arc (+2 -1), volcano.arc (+4 -2)
ryo_saeba 2007-10-20 05:37

New archetypes to avoir using creator tricks.

21 lines of code changed in:

  • ground: goldgrass.arc (new 21), goldgrass.base.111.png (new)
akirschbaum 2007-08-23 17:19

Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.

21 lines of code changed in:

  • ground: beach.arc (+1 -1), chaos.arc (+2 -2), chaos_ball.arc (+1 -2), cmarsh.arc (+1 -1), cyangrass.arc (+2 -2), cyangrasspond.arc (+1 -1), deep_swamp.arc (+1 -1), desert.arc (+1 -1), farmland.arc (+1 -1), grass.arc (+2 -2), grasspond.arc (+1 -1), hills.arc (+1 -1), hillsrocky.arc (+1 -1), lava.arc (+2 -2), marsh.arc (+1 -1), swamp.arc (+1 -1), thorns.arc (+1 -1)
akirschbaum 2007-05-06 16:02

Convert obsolete 'flying' attribute to 'move_type' attributes.

4 lines of code changed in:

  • ground: chaos_ball.arc (+1 -1), fog.arc (+1 -1), fog_wall.arc (+1 -1), temp_fog.arc (+1 -1)
kbulgrien 2007-02-13 01:15

Created addition shoreline tiles for the ground/sea.arc tile set to
add sea_F.base.111.png and sea_F.clsc.111.png that form a round pool
surrounded by transparency. This tile might be used to fix indoor
water pools by providing a replacement for blake_0 which has grass
surrounding the water. Also modified sea.arc accordingly.

30 lines of code changed in:

  • ground: sea.arc (+12), sea_F.base.111.png (new 12), sea_F.clsc.111.png (new 6)
kbulgrien 2007-02-10 02:13

- Create additional shoreline tiles for the sea.arc tile set in
preparation for fixing some pup_land maps that use the blake.arc
tile set to allow shorelines to have rounded edges instead of
corners. The problem is that the blake.arc tile set is not the
same color as the sea.arc tile set unless you are using the
classic png's, so the pup_land seas sometimes are shown in two
completely different colors of blue. The tiles added are "coves"
that have transparency on three sides. The naming convention
used is consistent with the big lake tile set. The naming.doc
rules for walls is followed if you consider a shoreline to be a
sort of wall.

48 lines of code changed in:

  • ground: sea.arc (+48), sea_7.base.111.png (new), sea_7.clsc.111.png (new), sea_B.base.111.png (new), sea_B.clsc.111.png (new), sea_D.base.111.png (new), sea_D.clsc.111.png (new), sea_E.base.111.png (new), sea_E.clsc.111.png (new)
kbulgrien 2007-02-08 05:16

Remove is_floor 1 from sea_ne, sea_nw, sea_se, sea_sw so that these
corner pieces allow transparency to work to show the beach in a
floor piece placed beneath the tile. This makes the arch similar
to the corresponding blake.arc arches.

0 lines of code changed in:

  • ground: sea.arc (-4)
qal21 2006-12-16 19:59

Set svn:eol-style to LF for all arch files.

0 lines of code changed in:

  • ground: battleground.arc (changed), beach.arc (changed), blackrock.arc (changed), blood_sea.arc (changed), brefjell.arc (changed), chaos.arc (changed), chaos_ball.arc (changed), cmarsh.arc (changed), cyangrass.arc (changed), cyangrasspond.arc (changed), deep_sea.arc (changed), deep_swamp.arc (changed), desert.arc (changed), falls.arc (changed), farmland.arc (changed), flowers_perm.arc (changed), fog.arc (changed), fog_wall.arc (changed), glue.arc (changed), grass.arc (changed), grasspond.arc (changed), hills.arc (changed), hillsrocky.arc (changed), lava.arc (changed), marsh.arc (changed), oil_sea.arc (changed), quicksilver_sea.arc (changed), sea.arc (changed), shallow_sea.arc (changed), spider_web.arc (changed), steppe.arc (changed), steppelight.arc (changed), swamp.arc (changed), temp_fog.arc (changed), thorns.arc (changed), volcano.arc (changed), wasteland.arc (changed)
qal21 2006-12-12 23:24

propdel svn:eol-style on all arch files. Fixes broken win32 checkouts of arches.

0 lines of code changed in:

  • ground: battleground.arc (new), beach.arc (changed), blackrock.arc (changed), blood_sea.arc (changed), brefjell.arc (changed), chaos.arc (changed), chaos_ball.arc (changed), cmarsh.arc (new), cyangrass.arc (changed), cyangrasspond.arc (new), deep_sea.arc (new), deep_swamp.arc (changed), desert.arc (changed), falls.arc (new), farmland.arc (changed), flowers_perm.arc (new), fog.arc (changed), fog_wall.arc (new), glue.arc (new), grass.arc (changed), grasspond.arc (new), hills.arc (new), hillsrocky.arc (changed), lava.arc (new), marsh.arc (changed), oil_sea.arc (changed), quicksilver_sea.arc (new), sea.arc (changed), shallow_sea.arc (changed), spider_web.arc (changed), steppe.arc (changed), steppelight.arc (new), swamp.arc (new), temp_fog.arc (new), thorns.arc (changed), volcano.arc (new), wasteland.arc (new)
mwedel 2006-09-25 00:37

Lets see if I can do this all in one pass:
update svn:mime-type, remove svn:eol-style, and update with binary png files.
MSW 2006-09-24

0 lines of code changed in:

  • ground: blood_sea.base.111.png (new), blood_sea.base.112.png (changed), blood_sea.base.113.png (changed), blood_sea.base.114.png (new), cyangrass.base.111.png (changed), cyangrasspond.base.111.png (new), oil_sea.base.111.png (new), oil_sea.base.112.png (changed), oil_sea.base.113.png (changed), oil_sea.base.114.png (changed), quicksilver_sea.base.111.png (changed), quicksilver_sea.base.112.png (new), quicksilver_sea.base.113.png (changed), quicksilver_sea.base.114.png (changed), sea_ne.base.111.png (new), sea_nw.base.111.png (changed), sea_se.base.111.png (new), sea_sw.base.111.png (new)
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