Directory marksel/

Total Files:
8
Deleted Files:
0
Lines of Code:
11056

[root]/marksel

Lines of Code

marksel/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 67 (100.0%) 296 (100.0%) 4.4
rjtanner 32 (47.8%) 230 (77.7%) 7.1
akirschbaum 11 (16.4%) 66 (22.3%) 6.0
qal21 24 (35.8%) 0 (0.0%) 0.0

Most Recent Commits

rjtanner 2008-07-22 19:48

Add missing shop header code to the Marksel Shoppe (general store)

5 lines of code changed in:

  • marksel: shop (+5)
rjtanner 2008-07-18 17:57

Backport from trunk, more information for the cat in the map

2 lines of code changed in:

  • marksel: wizard (+2)
rjtanner 2008-07-18 17:55

Backport from trunk, make torches non-pickup so they can not be used to bypass some maps in pupland

5 lines of code changed in:

  • marksel: wizard (+5 -1)
rjtanner 2008-07-18 17:54

Backport from trunk, added an invisible button to help prevent players from taking damage from the closing door or gate

33 lines of code changed in:

  • marksel: church (+1 -1), grumms_inn (+6 -1), grumms_inn2 (+26)
rjtanner 2008-07-18 17:51

Backport from trunk, replace no_pass with move_block

19 lines of code changed in:

  • marksel: grumms_inn (+19 -19)
rjtanner 2008-07-18 17:41

Backport from trunk, @match is case insensitive - made dialog all lower case

4 lines of code changed in:

  • marksel: church (+1 -1), grumms_inn (+1 -1), wizard (+2 -3)
rjtanner 2008-05-31 19:23

Run MapNormalizer script on all maps

2 lines of code changed in:

  • marksel: grumms_inn (+2 -1)
rjtanner 2008-03-11 20:46

Synchronize Marksel map changes between trunk, branches/1.x and branches/lalo-pupland

5 lines of code changed in:

  • marksel: church (+4 -3), keep (+1)
akirschbaum 2007-11-04 15:05

Update spellcasting objects to use inventory objects.

58 lines of code changed in:

  • marksel: church (+16), keep (+4), wizard (+38)
rjtanner 2007-11-02 18:55

Set the consecrate level on various altars to 120 so they can not be reset by players

1 lines of code changed in:

  • marksel: grumms_inn2 (+1)
akirschbaum 2007-11-02 17:49

Unify Created: and Modified: map headers.

8 lines of code changed in:

  • marksel: cellar (+1 -3), church (+1 -3), grumms_inn (+1 -3), grumms_inn2 (+1 -3), keep (+1 -3), mines (+1 -2), shop (+1 -3), wizard (+1 -3)
rjtanner 2007-10-18 19:24

Merge from trunk - updated map names, cosmetic updates with wall merges, remove white spaces, floor tile re-arrangements

1 lines of code changed in:

  • marksel: wizard (+1 -1)
rjtanner 2007-10-18 18:21

Merge from trunk - mape name updates, default difficulty settings

13 lines of code changed in:

  • marksel: cellar (+2 -1), church (+2 -1), grumms_inn (+1), grumms_inn2 (+1), keep (+2 -1), mines (+2 -1), shop (+1 -1), wizard (+2 -1)
rjtanner 2007-09-27 13:24

Required updates for the potion of invulnerability to potion of shielding name change

1 lines of code changed in:

  • marksel: wizard (+1 -1)
rjtanner 2007-09-13 00:05

Changes due to map editor reformatting.

139 lines of code changed in:

  • marksel: cellar (+2 -2), church (+10 -10), grumms_inn (+49 -49), grumms_inn2 (+19 -19), keep (+9 -9), mines (+33 -33), shop (+3 -3), wizard (+14 -14)
qal21 2006-12-17 01:23

Set svn:eol-style to LF for all map files in branches.

0 lines of code changed in:

  • marksel: cellar (changed), church (changed), grumms_inn (changed), grumms_inn2 (changed), keep (changed), mines (changed), shop (changed), wizard (changed)
qal21 2006-12-12 22:23

propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps. Now for branches.

0 lines of code changed in:

  • marksel: cellar (changed), church (changed), grumms_inn (changed), grumms_inn2 (new), keep (new), mines (new), shop (new), wizard (new)
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