Directory port_joseph/goblin/

Total Files:
12
Deleted Files:
0
Lines of Code:
28595

[root]/port_joseph/goblin

Lines of Code

port_joseph/goblin/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 90 (100.0%) 230 (100.0%) 2.5
rjtanner 40 (44.4%) 214 (93.0%) 5.3
akirschbaum 14 (15.6%) 16 (7.0%) 1.1
qal21 36 (40.0%) 0 (0.0%) 0.0

Most Recent Commits

rjtanner 2008-07-19 01:20

Backport from trunk, @match is case insensitive - made dialog all lower case

7 lines of code changed in:

  • port_joseph/goblin: dungeon1 (+1 -1), dungeon2 (+1 -1), dungeon3 (+4 -4), fortress (+1 -1)
rjtanner 2008-07-19 01:18

Backport from trunk, floor tile re-arragenment

13 lines of code changed in:

  • port_joseph/goblin: caves (+13 -4)
rjtanner 2008-07-19 01:15

Backport from trunk, replace no_pass with move_block

6 lines of code changed in:

  • port_joseph/goblin: dungeon1 (+2 -2), dungeon2 (+1 -1), dungeon3 (+1 -1), fort2 (+1 -1), netower (+1 -1)
rjtanner 2008-05-31 19:23

Run MapNormalizer script on all maps

2 lines of code changed in:

  • port_joseph/goblin: hole (+2 -1)
rjtanner 2008-03-15 01:18

Synchronize Port Joseph map changes between trunk, branches/1.x and branches/lalo-pupland

16 lines of code changed in:

  • port_joseph/goblin: fort2 (+2 -2), fortress (+5 -5), netower (+1 -1), nwtower (+5 -5), setower (+3 -3)
akirschbaum 2007-11-04 15:05

Update spellcasting objects to use inventory objects.

3 lines of code changed in:

  • port_joseph/goblin: dungeon3 (+3)
akirschbaum 2007-11-02 17:49

Unify Created: and Modified: map headers.

12 lines of code changed in:

  • port_joseph/goblin: caves (+1 -3), dungeon1 (+1 -3), dungeon2 (+1 -3), dungeon3 (+1 -3), fort2 (+1 -3), fortress (+1 -3), hole (+1 -3), hut (+1 -3), netower (+1 -3), nwtower (+1 -3), setower (+1 -3), swtower (+1 -3)
rjtanner 2007-10-22 18:24

Merge from trunk - updated map names, remove empty white spaces within text

23 lines of code changed in:

  • port_joseph/goblin: caves (+2 -1), dungeon1 (+2 -1), dungeon2 (+2 -1), dungeon3 (+2 -1), fort2 (+1), fortress (+2 -1), hole (+2 -1), hut (+2 -1), netower (+2 -1), nwtower (+2 -1), setower (+2 -1), swtower (+2 -1)
rjtanner 2007-09-13 00:05

Changes due to map editor reformatting.

131 lines of code changed in:

  • port_joseph/goblin: caves (+25 -164), dungeon1 (+19 -30), dungeon2 (+17 -50), dungeon3 (+11 -17), fort2 (+20 -20), fortress (+17 -17), hole (+5 -4), hut (+3 -3), netower (+3 -1), nwtower (+6 -4), setower (+5 -3)
akirschbaum 2007-05-12 17:46

Spelling corrections.

1 lines of code changed in:

  • port_joseph/goblin: fort2 (+1 -1)
rjtanner 2007-02-04 20:07

Merging map changes from Trunk to Branch. Details: Fix for bug # 1475095 - player trap in goblin island tower. Workaround by moving the stairs out of the corner (to the right) making it less likely for a barrel to now block the stairway. RJT, Feb-04-2007

16 lines of code changed in:

  • port_joseph/goblin: swtower (+16 -14)
qal21 2006-12-17 01:23

Set svn:eol-style to LF for all map files in branches.

0 lines of code changed in:

  • port_joseph/goblin: caves (changed), dungeon1 (changed), dungeon2 (changed), dungeon3 (changed), fort2 (changed), fortress (changed), hole (changed), hut (changed), netower (changed), nwtower (changed), setower (changed), swtower (changed)
qal21 2006-12-12 22:23

propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps. Now for branches.

0 lines of code changed in:

  • port_joseph/goblin: caves (changed), dungeon1 (changed), dungeon2 (changed), dungeon3 (new), fort2 (new), fortress (new), hole (new), hut (new), netower (new), nwtower (changed), setower (changed), swtower (new)
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