Directory pup_land/ancient/village/

Total Files:
13
Deleted Files:
0
Lines of Code:
26871

[root]/pup_land/ancient/village
                 hole (6 files, 17618 lines)
                 siegfried (12 files, 41296 lines)

Lines of Code

pup_land/ancient/village/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 105 (100.0%) 313 (100.0%) 2.9
rjtanner 51 (48.6%) 296 (94.6%) 5.8
akirschbaum 15 (14.3%) 17 (5.4%) 1.1
qal21 39 (37.1%) 0 (0.0%) 0.0

Most Recent Commits

rjtanner 2008-07-21 14:06

Backport from trunk, @match is case insensitive - made dialog all lower case

45 lines of code changed in:

  • pup_land/ancient/village: hut1 (+6 -5), hut2 (+3 -2), hut3 (+2 -1), hut4 (+4 -3), hut5 (+3 -2), hut6 (+3 -2), inn (+4 -3), library (+6 -5), tavern (+8 -7), tavern1 (+6 -6)
rjtanner 2008-07-21 13:30

Backport from trunk, replace no_pass with move_block

57 lines of code changed in:

  • pup_land/ancient/village: hut1 (+3 -3), hut2 (+3 -3), hut3 (+1 -1), hut4 (+3 -3), hut5 (+3 -3), hut6 (+4 -4), inn (+3 -3), shop (+3 -3), tavern (+16 -16), tavern1 (+18 -18)
rjtanner 2008-03-19 18:50

Synchronize Pupland map changes (with the esception of lonetown, nurnberg and rainbow) between trunk, branches/1.x and branches/lalo-pupland

42 lines of code changed in:

  • pup_land/ancient/village: inn (+1), library (+1 -1), tavern (+37), tavern1 (+3)
akirschbaum 2007-11-04 15:05

Update spellcasting objects to use inventory objects.

3 lines of code changed in:

  • pup_land/ancient/village: tavern1 (+3)
akirschbaum 2007-11-02 17:49

Unify Created: and Modified: map headers.

13 lines of code changed in:

  • pup_land/ancient/village: graveyard (+1 -3), hut1 (+1 -3), hut2 (+1 -3), hut3 (+1 -3), hut4 (+1 -3), hut5 (+1 -3), hut6 (+1 -3), inn (+1 -3), library (+1 -3), shop (+1 -3), tavern (+1 -3), tavern1 (+1 -3), village (+1 -3)
rjtanner 2007-10-31 23:08

In-progress or partial check in; remove improper protected and immune values for levers, correct problems with partial_resistance values for monsters

0 lines of code changed in:

  • pup_land/ancient/village: hut3 (-2)
rjtanner 2007-10-28 02:02

In-progress or partial check in; Updated map names and added map difficulty settings

26 lines of code changed in:

  • pup_land/ancient/village: graveyard (+2 -1), hut1 (+2 -1), hut2 (+2 -1), hut3 (+2 -1), hut4 (+2 -1), hut5 (+2 -1), hut6 (+2 -1), inn (+2 -1), library (+2 -1), shop (+2 -1), tavern (+2 -1), tavern1 (+2 -1), village (+2 -1)
rjtanner 2007-09-13 00:05

Changes due to map editor reformatting.

126 lines of code changed in:

  • pup_land/ancient/village: graveyard (+42 -42), hut1 (+4 -2), hut2 (+3 -1), hut3 (+5 -4), hut4 (+6 -4), hut5 (+3), hut6 (+3 -1), inn (+6 -4), library (+10 -10), shop (+5 -5), tavern (+31 -30), tavern1 (+5 -5), village (+3 -3)
akirschbaum 2007-05-12 17:46

Spelling corrections.

1 lines of code changed in:

  • pup_land/ancient/village: hut2 (+1 -1)
qal21 2006-12-17 01:23

Set svn:eol-style to LF for all map files in branches.

0 lines of code changed in:

  • pup_land/ancient/village: graveyard (changed), hut1 (changed), hut2 (changed), hut3 (changed), hut4 (changed), hut5 (changed), hut6 (changed), inn (changed), library (changed), shop (changed), tavern (changed), tavern1 (changed), village (changed)
qal21 2006-12-12 22:23

propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps. Now for branches.

0 lines of code changed in:

  • pup_land/ancient/village: graveyard (new), hut1 (new), hut2 (new), hut3 (new), hut4 (changed), hut5 (changed), hut6 (changed), inn (changed), library (new), shop (changed), tavern (changed), tavern1 (new), village (changed)
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