Directory arch/branches/1.12/monster/undead/

Total Files:
22
Deleted Files:
0
Lines of Code:
767

[root]/arch/branches/1.12/monster/undead
                        directory in repo Skeletal_mage (1 files, 61 lines)

Lines of Code

arch/branches/1.12/monster/undead/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 44 (100.0%) 7 (100.0%) 0.1
akirschbaum 2 (4.5%) 7 (100.0%) 3.5
lalo 42 (95.5%) 0 (0.0%) 0.0

Most Recent Commits

akirschbaum 2009-02-06 01:16 Rev.: 11340

Fix animation related problems.

7 lines of code changed in 2 files:

  • arch/branches/1.12/monster/undead: grimreaper.arc (+1 -6), grimreaper.face (new 6)
lalo 2009-01-19 04:03 Rev.: 11191

reverted r8195 -- mwedel's combat rebalance.

Not a change that I'm happy about, but we agreed we shouldn't release this until
the corresponding spell rebalance is done.

0 lines of code changed in 42 files:

  • arch/branches/1.12/monster/undead: banshee.arc (changed), ghast.arc (changed), ghost.arc (new), ghost_gen.arc (changed), grimreaper.arc (new), lich.arc (changed), nazgul.arc (changed), nightmare.arc (changed), skelet_gen.arc (new), skeleton.arc (new), skeleton_chief_arc.arc (new), skeleton_leader_arc.arc (changed), skull.arc (changed), skull_gen.arc (new), spectre.arc (changed), vampire.arc (changed), vampiregen.arc (new), wight.arc (new), wraith.arc (changed), zombie.arc (changed), zombie_gen.arc (changed)
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