Directory arch/branches/1.x/monster/undead/

Directory Deleted:
2009-01-17 14:00
Total Files:
0
Deleted Files:
29
Lines of Code:
0

[root]/arch/branches/1.x/monster/undead
                        Folder removed from repo Skeletal_mage (0 files, 0 lines)
                        Folder removed from repo skree (0 files, 0 lines)

Lines of Code

arch/branches/1.x/monster/undead/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 119 (100.0%) 32 (100.0%) 0.2
qal21 75 (63.0%) 25 (78.1%) 0.3
akirschbaum 6 (5.0%) 6 (18.8%) 1.0
ryo_saeba 1 (0.8%) 1 (3.1%) 1.0
mwedel 8 (6.7%) 0 (0.0%) 0.0
lalo 29 (24.4%) 0 (0.0%) 0.0

Most Recent Commits

lalo 2009-01-17 14:00 Rev.: 11151

preparing for 1.12 release

0 lines of code changed in 29 files:

  • arch/branches/1.x/monster/undead: banshee.arc (del), dave.arc (del), deathshead.arc (del), deathshead.base.111.png (del), deathshead.base.112.png (del), deathshead.base.113.png (del), deathshead.base.114.png (del), demilich.arc (del), ghast.arc (del), ghost.arc (del), ghost_gen.arc (del), grimreaper.arc (del), lich.arc (del), nazgul.arc (del), nightmare.arc (del), skelet_gen.arc (del), skeleton.arc (del), skeleton_chief_arc.arc (del), skeleton_leader_arc.arc (del), skull.arc (del), skull_gen.arc (del), skull_tooth.arc (del), spectre.arc (del), vampire.arc (del), vampiregen.arc (del), wight.arc (del), wraith.arc (del), zombie.arc (del), zombie_gen.arc (del)
ryo_saeba 2007-05-14 11:22 Rev.: 6291

Fix bug #1698808: Item stacking issue - pupland raffle, zombie level

1 lines of code changed in 1 file:

  • arch/branches/1.x/monster/undead: skelet_gen.arc (+1)
akirschbaum 2007-05-06 15:02 Rev.: 6199

Convert obsolete 'flying' attribute to 'move_type' attributes.

6 lines of code changed in 6 files:

  • arch/branches/1.x/monster/undead: deathshead.arc (+1 -1), ghost.arc (+1 -1), grimreaper.arc (+1 -1), nazgul.arc (+1 -1), nightmare.arc (+1 -1), skull.arc (+1 -1)
qal21 2006-12-16 18:59 Rev.: 5178

Set svn:eol-style to LF for all arch files.

25 lines of code changed in 25 files:

  • arch/branches/1.x/monster/undead: banshee.arc (+1), dave.arc (+1), deathshead.arc (+1), demilich.arc (+1), ghast.arc (+1), ghost.arc (+1), ghost_gen.arc (+1), grimreaper.arc (+1), lich.arc (+1), nazgul.arc (+1), nightmare.arc (+1), skelet_gen.arc (+1), skeleton.arc (+1), skeleton_chief_arc.arc (+1), skeleton_leader_arc.arc (+1), skull.arc (+1), skull_gen.arc (+1), skull_tooth.arc (+1), spectre.arc (+1), vampire.arc (+1), vampiregen.arc (+1), wight.arc (+1), wraith.arc (+1), zombie.arc (+1), zombie_gen.arc (+1)
qal21 2006-12-12 22:24 Rev.: 5175

propdel svn:eol-style on all arch files. Fixes broken win32 checkouts of arches.

0 lines of code changed in 50 files:

  • arch/branches/1.x/monster/undead: banshee.arc (changed), dave.arc (new), deathshead.arc (changed), demilich.arc (changed), ghast.arc (changed), ghost.arc (changed), ghost_gen.arc (changed), grimreaper.arc (changed), lich.arc (new), nazgul.arc (new), nightmare.arc (changed), skelet_gen.arc (changed), skeleton.arc (changed), skeleton_chief_arc.arc (changed), skeleton_leader_arc.arc (changed), skull.arc (changed), skull_gen.arc (changed), skull_tooth.arc (changed), spectre.arc (new), vampire.arc (new), vampiregen.arc (changed), wight.arc (changed), wraith.arc (new), zombie.arc (changed), zombie_gen.arc (new)
mwedel 2006-09-24 23:37 Rev.: 4976

Lets see if I can do this all in one pass:
update svn:mime-type, remove svn:eol-style, and update with binary png files.
MSW 2006-09-24

0 lines of code changed in 8 files:

  • arch/branches/1.x/monster/undead: deathshead.base.111.png (changed), deathshead.base.112.png (changed), deathshead.base.113.png (changed), deathshead.base.114.png (changed)
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