Directory arch/trunk/monster/beholder/

Total Files:
43
Deleted Files:
0
Lines of Code:
482

[root]/arch/trunk/monster/beholder

Lines of Code

arch/trunk/monster/beholder/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 193 (100.0%) 222 (100.0%) 1.1
ryo_saeba 13 (6.7%) 111 (50.0%) 8.5
akirschbaum 49 (25.4%) 41 (18.5%) 0.8
mwedel 64 (33.2%) 35 (15.8%) 0.5
anmaster 40 (20.7%) 24 (10.8%) 0.6
silvernexus 14 (7.3%) 6 (2.7%) 0.4
qal21 12 (6.2%) 4 (1.8%) 0.3
meflin2 1 (0.5%) 1 (0.5%) 1.0

Most Recent Commits

ryo_saeba 2015-05-31 09:48 Rev.: 19983

Remove empty line.

0 lines of code changed in 1 file:

  • arch/trunk/monster/beholder: dread.trs (-1)
silvernexus 2013-12-02 16:12 Rev.: 19156

Added back facing to beholder.

6 lines of code changed in 14 files:

  • arch/trunk/monster/beholder: beholder.arc (+1 -1), beholder.base.111.png (changed), beholder.base.112.png (changed), beholder.base.113.png (changed), beholder.base.114.png (changed), beholder.base.151.png (new), beholder.base.152.png (new), beholder.base.153.png (new), beholder.base.154.png (new), beholder.clsc.151.png (new), beholder.clsc.152.png (new), beholder.clsc.153.png (new), beholder.clsc.154.png (new), beholder.face (+5)
meflin2 2011-07-02 12:27 Rev.: 14770

monster rebalance - rebase AC

1 lines of code changed in 1 file:

  • arch/trunk/monster/beholder: dread.arc (+1 -1)
anmaster 2010-10-11 13:15 Rev.: 13991

Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on.

24 lines of code changed in 28 files:

  • arch/trunk/monster/beholder: behold_gen.arc (-1), behold_gen.base.111.png (+1 -1), behold_gen.clsc.111.png (+1 -1), beholder.arc (-1), beholder.base.111.png (+1 -1), beholder.base.112.png (+1 -1), beholder.base.113.png (+1 -1), beholder.base.114.png (+1 -1), beholder.clsc.111.png (+1 -1), beholder.clsc.112.png (+1 -1), beholder.clsc.113.png (+1 -1), beholder.clsc.114.png (+1 -1), beholder_leader.base.111.png (+1 -1), beholder_leader.clsc.111.png (+1 -1), beholder_leader_arc.arc (-1), dread.arc (-1), dread.base.x11.png (+1 -2), dread.base.x12.png (+1 -2), dread.base.x13.png (+1 -2), dread.base.x14.png (+1 -2), dread.base.x15.png (+1 -2), dread.base.x16.png (+1 -2), dread.clsc.x11.png (+1 -2), dread.clsc.x12.png (+1 -2), dread.clsc.x13.png (+1 -2), dread.clsc.x14.png (+1 -2), dread.clsc.x15.png (+1 -2), dread.clsc.x16.png (+1 -2)
akirschbaum 2009-02-01 08:41 Rev.: 11304

Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.

32 lines of code changed in 7 files:

  • arch/trunk/monster/beholder: behold_gen.arc (-1), behold_gen.face (new 3), beholder.arc (+1 -7), beholder.face (new 18), beholder_leader.face (new 3), beholder_leader_arc.arc (+1 -7), beholder_leader_arc.face (new 6)
anmaster 2009-01-24 23:26 Rev.: 11259

Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.

0 lines of code changed in 12 files:

  • arch/trunk/monster/beholder: behold_gen.clsc.111.png (changed), dread.base.x11.png (changed), dread.base.x13.png (changed), dread.base.x14.png (changed), dread.base.x15.png (changed), dread.base.x16.png (changed), dread.clsc.x11.png (changed), dread.clsc.x12.png (changed), dread.clsc.x13.png (changed), dread.clsc.x14.png (changed), dread.clsc.x15.png (changed), dread.clsc.x16.png (changed)
ryo_saeba 2008-11-10 06:14 Rev.: 10378

Remove obsolete color_fg.

3 lines of code changed in 3 files:

  • arch/trunk/monster/beholder: behold_gen.arc (+1 -1), beholder.arc (+1 -1), beholder_leader_arc.arc (+1 -1)
ryo_saeba 2008-11-10 05:55 Rev.: 10371

Extract animation and face information.

15 lines of code changed in 2 files:

  • arch/trunk/monster/beholder: dread.arc (+4 -36), dread.face (new 11)
mwedel 2008-01-14 03:40 Rev.: 8195

monster/*: Rebalance monsters. In many cases, hp, ac, exp, and level
were adjusted. This also incluedes the gods avatars and some spells that
create monster like objects.
player/race/*.arc: Give all playable races a 30 sp/hp/grace boost, so
starting values are higher, making things more playable.
MSW 2008-01-13


M trunk/monster/angel/mesangel.arc
M trunk/monster/angel/whim.arc
M trunk/monster/angel/angel.arc
M trunk/monster/angel/holyghost.arc
M trunk/monster/angel/liteangel.arc
M trunk/monster/angel/cherub.arc
M trunk/monster/misc/dancingsword.arc
M trunk/monster/misc/stalkergen.arc
M trunk/monster/misc/Chess/chess_king.arc
M trunk/monster/misc/Chess/ch_queen.arc
M trunk/monster/misc/Chess/chess_pawn.arc
M trunk/monster/misc/Chess/ch_knight.arc
M trunk/monster/misc/Chess/chess_rook.arc
M trunk/monster/misc/Chess/chess_bish.arc
M trunk/monster/misc/deathtree.arc
M trunk/monster/misc/sandy.arc
M trunk/monster/misc/mudman.arc
M trunk/monster/misc/lokanth/lokanth.arc
M trunk/monster/misc/stalker.arc
M trunk/monster/misc/serpmen/serpman_gen.arc
M trunk/monster/misc/serpmen/serp_priest.arc
M trunk/monster/misc/serpmen/serp_man.arc
M trunk/monster/misc/pixie.arc
M trunk/monster/misc/c_knight.arc
M trunk/monster/misc/Baslic/baslic.arc
M trunk/monster/misc/pixie_gen.arc
M trunk/monster/misc/c_priest.arc
M trunk/monster/misc/blob.arc
M trunk/monster/misc/tentacle/tentacle2.arc
M trunk/monster/misc/tentacle/tentacle.arc
M trunk/monster/misc/broo.arc
M trunk/monster/misc/crawl/crawling_chaos.arc
M trunk/monster/misc/gargoyle.arc
M trunk/monster/troll/armourtroll.arc
M trunk/monster/troll/smalltroll.arc
M trunk/monster/troll/Troll/troll.arc
M trunk/monster/troll/Gaelotroll/gaelotroll.arc
M trunk/monster/chaos/liv_chaos.arc
M trunk/monster/undead/ghost_gen.arc
M trunk/monster/undead/zombie_gen.arc
M trunk/monster/undead/skull.arc
M trunk/monster/undead/vampire.arc
M trunk/monster/undead/spectre.arc
M trunk/monster/undead/vampiregen.arc
M trunk/monster/undead/skeleton_chief_arc.arc
M trunk/monster/undead/wight.arc
M trunk/monster/undead/ghost.arc
M trunk/monster/undead/grimreaper.arc
M trunk/monster/undead/nazgul.arc
M trunk/monster/undead/skelet_gen.arc
M trunk/monster/undead/wraith.arc
M trunk/monster/undead/skull_gen.arc
M trunk/monster/undead/skeleton.arc
M trunk/monster/undead/Skeletal_mage/skeletalmage.arc
M trunk/monster/undead/banshee.arc
M trunk/monster/undead/ghast.arc
M trunk/monster/undead/nightmare.arc
M trunk/monster/undead/lich.arc
M trunk/monster/undead/zombie.arc
M trunk/monster/undead/skeleton_leader_arc.arc
M trunk/monster/acid/rustmonste.arc
M trunk/monster/acid/acid_pool.arc
M trunk/monster/acid/bpudding.arc
M trunk/monster/acid/acidsphere.arc
M trunk/monster/acid/slime.arc
M trunk/monster/acid/slimecrawler/slimecrawler.arc
M trunk/monster/acid/greenslime.arc
M trunk/monster/animal/bird.arc
M trunk/monster/animal/cobra.arc
M trunk/monster/animal/mouse.arc
M trunk/monster/animal/bat_gen.arc
M trunk/monster/animal/snake.arc
M trunk/monster/animal/Bear/polarbear.arc
M trunk/monster/animal/Bear/bear.arc
M trunk/monster/animal/ape.arc
M trunk/monster/animal/fungus.arc
M trunk/monster/animal/bird_gen.arc
M trunk/monster/animal/mouse_gen.arc
M trunk/monster/animal/panthergen.arc
M trunk/monster/animal/shadowtiger/shadowpup.arc
M trunk/monster/animal/Behemoth/behemoth.arc
M trunk/monster/animal/scorpi_gen.arc
M trunk/monster/animal/panther.arc
M trunk/monster/animal/gryphon/gryphon.arc
M trunk/monster/animal/Neko/neko.arc
M trunk/monster/animal/giant_bat.arc
M trunk/monster/animal/scorpion.arc
M trunk/monster/animal/farmyard/goose.arc
M trunk/monster/animal/farmyard/chicken.arc
M trunk/monster/animal/farmyard/sheep.arc
M trunk/monster/animal/Wolf/dwolf.arc
M trunk/monster/animal/Wolf/dwolf_sire.arc
M trunk/monster/animal/Wolf/wolf.arc
M trunk/monster/animal/Dog/mastif.arc
M trunk/monster/animal/Dog/pup.arc
M trunk/monster/animal/Dog/dog.arc
M trunk/monster/animal/bat.arc
M trunk/monster/giant/Titan/titan.arc
M trunk/monster/giant/serpent/fireserp.arc
M trunk/monster/giant/serpent/serpent.arc
M trunk/monster/giant/mabu.arc
M trunk/monster/giant/Big_Wiz/big_wiz.arc
M trunk/monster/giant/giant_gen.arc
M trunk/monster/giant/djinn/m_djinn.arc
M trunk/monster/giant/giant.arc
M trunk/monster/giant/slug/slug.arc
M trunk/monster/demon/fiend.arc
M trunk/monster/demon/medium_demon/mdemon.arc
M trunk/monster/demon/devil.arc
M trunk/monster/demon/Demon_Lord/demon_lord.arc
M trunk/monster/demon/imp.arc
M trunk/monster/demon/devil_gen.arc
M trunk/monster/demon/bone_head.arc
M trunk/monster/demon/Big_Demon/big_demon.arc
M trunk/monster/demon/raas.arc
M trunk/monster/humanoid/pyro_gen.arc
M trunk/monster/humanoid/madman.arc
M trunk/monster/humanoid/Dwarf/lesser_dwarven_guard.arc
M trunk/monster/humanoid/Class/thief_1.arc
M trunk/monster/humanoid/Class/conjurer2.arc
M trunk/monster/humanoid/Class/pirate.arc
M trunk/monster/humanoid/Class/northman.arc
M trunk/monster/humanoid/Class/conjurer.arc
M trunk/monster/humanoid/Gnome/gnome.arc
M trunk/monster/humanoid/Gnome/gnome2.arc
M trunk/monster/humanoid/pyromaniac.arc
M trunk/monster/humanoid/Elf/dark_elf2.arc
M trunk/monster/humanoid/Elf/dark_elf.arc
M trunk/monster/humanoid/madman_gen.arc
M trunk/monster/humanoid/siegfried.arc
M trunk/monster/humanoid/Human/child_thief.arc
M trunk/monster/humanoid/Human/pir_lass.arc
M trunk/monster/humanoid/Human/postman/postman.arc
M trunk/monster/humanoid/Human/postman/postman_gen.arc
M trunk/monster/elemental/Para/para_ice.arc
M trunk/monster/elemental/Para/para_lava.arc
M trunk/monster/elemental/Para/para_air.arc
M trunk/monster/elemental/Para/para_earth.arc
M trunk/monster/elemental/Para/para_fire.arc
M trunk/monster/elemental/Para/para_water.arc
M trunk/monster/elemental/Para/para_light.arc
M trunk/monster/elemental/Para/para_mud.arc
M trunk/monster/elemental/witch_air.arc
M trunk/monster/elemental/elem_air.arc
M trunk/monster/elemental/witch_water.arc
M trunk/monster/elemental/witch_fire.arc
M trunk/monster/elemental/elem_water.arc
M trunk/monster/elemental/elem_fire.arc
M trunk/monster/elemental/witch_earth.arc
M trunk/monster/elemental/elem_earth.arc
M trunk/monster/goblin/orc_gen.arc
M trunk/monster/goblin/gnoll_leader_arc.arc
M trunk/monster/goblin/ogre_chief_arc.arc
M trunk/monster/goblin/ogre_gen.arc
M trunk/monster/goblin/ogre_leader_arc.arc
M trunk/monster/goblin/gnoll_chief_arc.arc
M trunk/monster/goblin/kobold_gen.arc
M trunk/monster/goblin/orc_leader_arc.arc
M trunk/monster/goblin/orc_chief_arc.arc
M trunk/monster/goblin/gnoll.arc
M trunk/monster/goblin/goblin_leader_arc.arc
M trunk/monster/goblin/gnoll_gen.arc
M trunk/monster/goblin/goblin.arc
M trunk/monster/goblin/orc.arc
M trunk/monster/goblin/ogre.arc
M trunk/monster/goblin/goblin_chief_arc.arc
M trunk/monster/goblin/goblin_gen.arc
M trunk/monster/goblin/kobold.arc
M trunk/monster/dragon/Hatchlings/cold_drag.arc
M trunk/monster/dragon/Hatchlings/fire_drag.arc
M trunk/monster/dragon/Hatchlings/elec_drag.arc
M trunk/monster/dragon/bone_drake/bone_drake.arc
M trunk/monster/dragon/Electric/elec_dr.arc
M trunk/monster/dragon/Dragonman/dragonman.arc
M trunk/monster/dragon/Dragon/dragon.arc
M trunk/monster/dragon/dragoncave.arc
M trunk/monster/dragon/baby_drag.arc
M trunk/monster/dragon/drake/drake.arc
M trunk/monster/dragon/wyvern.arc
M trunk/monster/dragon/WDragon/worthless_dragon.arc
M trunk/monster/dragon/Chinese_Dra/chinese_dr.arc

11 lines of code changed in 4 files:

  • arch/trunk/monster/beholder: behold_gen.arc (+2 -2), beholder.arc (+2 -2), beholder_leader_arc.arc (+6 -6), dread.arc (+1 -1)
akirschbaum 2008-01-11 21:22 Rev.: 8170

Use better compression to reduce image sizes.

0 lines of code changed in 36 files:

  • arch/trunk/monster/beholder: behold_gen.base.111.png (changed), behold_gen.clsc.111.png (new), beholder.base.111.png (changed), beholder.base.112.png (changed), beholder.base.113.png (changed), beholder.base.114.png (new), beholder.clsc.111.png (changed), beholder.clsc.112.png (changed), beholder.clsc.113.png (new), beholder.clsc.114.png (changed), beholder_leader.base.111.png (changed), beholder_leader.clsc.111.png (changed), dread.base.x11.png (changed), dread.base.x12.png (changed), dread.base.x13.png (changed), dread.base.x14.png (changed), dread.base.x15.png (changed), dread.base.x16.png (changed), dread.clsc.x11.png (changed), dread.clsc.x12.png (changed), dread.clsc.x13.png (changed), dread.clsc.x14.png (changed), dread.clsc.x15.png (changed), dread.clsc.x16.png (changed)
ryo_saeba 2007-06-13 14:01 Rev.: 6557

Remove obsolete field.

0 lines of code changed in 4 files:

  • arch/trunk/monster/beholder: behold_gen.arc (-1), beholder.arc (-1), beholder_leader_arc.arc (-1), dread.arc (-1)
akirschbaum 2007-03-25 05:51 Rev.: 5874

Convert obsolete 'flying' attribute to 'move_type' attributes.

6 lines of code changed in 3 files:

  • arch/trunk/monster/beholder: beholder.arc (+1 -2), beholder_leader_arc.arc (+1 -2), dread.arc (+4 -5)
akirschbaum 2007-03-24 09:07 Rev.: 5863

Add explicit 'move_type walk' to all monsters.

3 lines of code changed in 3 files:

  • arch/trunk/monster/beholder: beholder.arc (+1), beholder_leader_arc.arc (+1), dread.arc (+1)
ryo_saeba 2007-03-17 07:09 Rev.: 5783

Split stuff from lib/treasures.

93 lines of code changed in 3 files:

  • arch/trunk/monster/beholder: beholder.trs (new 55), dread.arc (+1 -1), dread.trs (new 37)
qal21 2006-12-16 19:59 Rev.: 5178

Set svn:eol-style to LF for all arch files.

4 lines of code changed in 4 files:

  • arch/trunk/monster/beholder: behold_gen.arc (+1), beholder.arc (+1), beholder_leader_arc.arc (+1), dread.arc (+1)
qal21 2006-12-12 23:24 Rev.: 5175

propdel svn:eol-style on all arch files. Fixes broken win32 checkouts of arches.

0 lines of code changed in 8 files:

  • arch/trunk/monster/beholder: behold_gen.arc (-1), beholder.arc (-1), beholder_leader_arc.arc (-1), dread.arc (new)
mwedel 2006-09-25 00:17 Rev.: 4975

Ok - now try committing proper (binary) images.
MSW 2006-09-24

0 lines of code changed in 12 files:

  • arch/trunk/monster/beholder: dread.base.x11.png (changed), dread.base.x12.png (changed), dread.base.x13.png (changed), dread.base.x14.png (changed), dread.base.x15.png (changed), dread.base.x16.png (changed), dread.clsc.x11.png (changed), dread.clsc.x12.png (changed), dread.clsc.x13.png (changed), dread.clsc.x14.png (changed), dread.clsc.x15.png (changed), dread.clsc.x16.png (changed)
mwedel 2006-09-25 00:10 Rev.: 4974

Try this again - update svn:mime-type and remove svn:eol-style.
MSW 2006-09-24

12 lines of code changed in 12 files:

  • arch/trunk/monster/beholder: dread.base.x11.png (+1 -2), dread.base.x12.png (+1 -2), dread.base.x13.png (+1 -2), dread.base.x14.png (+1 -2), dread.base.x15.png (+1 -2), dread.base.x16.png (+1 -2), dread.clsc.x11.png (+1 -2), dread.clsc.x12.png (+1 -2), dread.clsc.x13.png (+1 -2), dread.clsc.x14.png (+1 -2), dread.clsc.x15.png (+1 -2), dread.clsc.x16.png (+1 -2)
mwedel 2006-09-24 23:44 Rev.: 4973

change mime types of images.
MSW 2006-09-24

12 lines of code changed in 12 files:

  • arch/trunk/monster/beholder: dread.base.x11.png (+1 -1), dread.base.x12.png (+1 -1), dread.base.x13.png (+1 -1), dread.base.x14.png (+1 -1), dread.base.x15.png (+1 -1), dread.base.x16.png (+1 -1), dread.clsc.x11.png (+1 -1), dread.clsc.x12.png (+1 -1), dread.clsc.x13.png (+1 -1), dread.clsc.x14.png (+1 -1), dread.clsc.x15.png (+1 -1), dread.clsc.x16.png (+1 -1)
mwedel 2006-09-24 23:14 Rev.: 4972

Change svn:mime-types for images to binary, commit proper images.
MSW 2006-09-24

0 lines of code changed in 24 files:

  • arch/trunk/monster/beholder: dread.base.x11.png (new), dread.base.x12.png (new), dread.base.x13.png (new), dread.base.x14.png (changed), dread.base.x15.png (changed), dread.base.x16.png (changed), dread.clsc.x11.png (new), dread.clsc.x12.png (new), dread.clsc.x13.png (changed), dread.clsc.x14.png (new), dread.clsc.x15.png (changed), dread.clsc.x16.png (new)
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