Directory arch/trunk/monster/giant/byakie/

Total Files:
7
Deleted Files:
8
Lines of Code:
200

[root]/arch/trunk/monster/giant/byakie

Lines of Code

arch/trunk/monster/giant/byakie/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 30 (100.0%) 144 (100.0%) 4.8
ryo_saeba 6 (20.0%) 113 (78.5%) 18.8
aaron_baugher 11 (36.7%) 22 (15.3%) 2.0
akirschbaum 3 (10.0%) 4 (2.8%) 1.3
meflin2 2 (6.7%) 2 (1.4%) 1.0
anmaster 5 (16.7%) 2 (1.4%) 0.4
qal21 3 (10.0%) 1 (0.7%) 0.3

Most Recent Commits

ryo_saeba 2012-04-14 12:23 Rev.: 17948

Extract monsters from Warrior's Tower, level 4.

98 lines of code changed in 2 files:

  • arch/trunk/monster/giant/byakie: cave_byakie.arc (new 84), cave_byakie.trs (new 14)
meflin2 2011-07-02 12:27 Rev.: 14770

monster rebalance - rebase AC

1 lines of code changed in 1 file:

  • arch/trunk/monster/giant/byakie: byakie.arc (+1 -1)
anmaster 2010-10-11 13:15 Rev.: 13991

Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on.

2 lines of code changed in 3 files:

  • arch/trunk/monster/giant/byakie: byakie.arc (-1), byakie.base.x11.png (+1 -1), byakie.base.x12.png (+1 -1)
meflin2 2009-06-23 19:45 Rev.: 11995

make monsters able to break doors and earthwalls

1 lines of code changed in 1 file:

  • arch/trunk/monster/giant/byakie: byakie.arc (+1)
anmaster 2009-01-24 23:20 Rev.: 11257

Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.

0 lines of code changed in 2 files:

  • arch/trunk/monster/giant/byakie: byakie.base.x11.png (changed), byakie.base.x12.png (changed)
ryo_saeba 2008-11-10 05:46 Rev.: 10368

Extract animation and face information.

11 lines of code changed in 2 files:

  • arch/trunk/monster/giant/byakie: byakie.arc (+4 -19), byakie.face (new 7)
akirschbaum 2008-01-11 21:22 Rev.: 8170

Use better compression to reduce image sizes.

0 lines of code changed in 2 files:

  • arch/trunk/monster/giant/byakie: byakie.base.x11.png (changed), byakie.base.x12.png (changed)
ryo_saeba 2007-06-13 14:01 Rev.: 6557

Remove obsolete field.

0 lines of code changed in 1 file:

  • arch/trunk/monster/giant/byakie: byakie.arc (-1)
akirschbaum 2007-03-24 09:07 Rev.: 5863

Add explicit 'move_type walk' to all monsters.

4 lines of code changed in 1 file:

  • arch/trunk/monster/giant/byakie: byakie.arc (+4)
ryo_saeba 2007-03-17 08:08 Rev.: 5785

Split files from server/lib/treasures

4 lines of code changed in 1 file:

  • arch/trunk/monster/giant/byakie: byakie.trs (new 4)
aaron_baugher 2007-02-16 15:49 Rev.: 5558

Converting multi-tile image arches to single images

22 lines of code changed in 11 files:

  • arch/trunk/monster/giant/byakie: byakie.arc (+12 -12), byakie.base.111.png (del), byakie.base.112.png (del), byakie.base.211.png (del), byakie.base.212.png (del), byakie.base.311.png (del), byakie.base.312.png (del), byakie.base.411.png (del), byakie.base.412.png (del), byakie.base.x11.png (new 6), byakie.base.x12.png (new 4)
qal21 2006-12-16 19:59 Rev.: 5178

Set svn:eol-style to LF for all arch files.

1 lines of code changed in 1 file:

  • arch/trunk/monster/giant/byakie: byakie.arc (+1)
qal21 2006-12-12 23:24 Rev.: 5175

propdel svn:eol-style on all arch files. Fixes broken win32 checkouts of arches.

0 lines of code changed in 2 files:

  • arch/trunk/monster/giant/byakie: byakie.arc (-1)
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