[root]/maps/branches/lalo-pupland/pup_land
                    
 
ancient 
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castle 
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kurte 
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mountain 
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ruin 
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village 
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hole 
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siegfried 
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volcano 
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begin 
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castle_eureca 
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cave_weapon 
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guilds 
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laughing_skull 
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purple_butterfly 
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jk 
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kurte 
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lone_town 
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apartment 
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cave 
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dragonhangar 
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shops 
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nurnberg 
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apartment 
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castle_bauer 
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dick 
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reception 
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ordeal 
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pplant 
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raffle 
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rainbow 
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Lv1 
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Lv2 
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Lv3 
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Lv4 
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Lv5 
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Lv6 
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Lv7 
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red_town 
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ruin_barbarian 
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s_f 
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| Author | Changes | Lines of Code | Lines per Change | 
|---|---|---|---|
| Totals | 68 (100.0%) | 50 (100.0%) | 0.7 | 
| lalo | 33 (48.5%) | 24 (48.0%) | 0.7 | 
| kbulgrien | 2 (2.9%) | 15 (30.0%) | 7.5 | 
| qal21 | 33 (48.5%) | 11 (22.0%) | 0.3 | 
moving pupland misc maps to the "normal" place in the hierarchy
0 lines of code changed in 11 files:
re-creating my branch
24 lines of code changed in 11 files:
killing my branch
0 lines of code changed in 11 files:
- Whole -> All of
- Headquater -> Headquarters
    
2 lines of code changed in 1 file:
- Primarily changed "arch biglake*" to "arch sea*" so that water tiles are
  consistent colors on various pup_land maps when using the base tile set.
  Please note:  These changes require arch collection and install on the
  server.  The sea.arc file has applicable edits to enable transparency.
- Appropriate shore floor tiles placed under sea tiles with transparency.
- Various non-functional changes result from re-saving map in cfjavaeditor.
- Some scolar --> scholar spelling fixes (pup_land/kurte/hut1 and hut2
    
13 lines of code changed in 1 file:
Set svn:eol-style to LF for all map files in branches.
11 lines of code changed in 11 files:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps. Now for branches.
0 lines of code changed in 22 files: