Directory trunk/arch/inorganic/

Directory Created:
1999-03-28 23:02
Directory Deleted:
2006-09-19 01:24
Total Files:
0
Deleted Files:
124
Lines of Code:
0

[root]/trunk/arch/inorganic

Lines of Code

trunk/arch/inorganic/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 305 (100.0%) 319 (100.0%) 1.0
peterm 31 (10.2%) 95 (29.8%) 3.0
cvs 29 (9.5%) 85 (26.6%) 2.9
mwedel 162 (53.1%) 43 (13.5%) 0.2
mikeeusa 8 (2.6%) 30 (9.4%) 3.7
bbotbuilder 2 (0.7%) 20 (6.3%) 10.0
avogl 4 (1.3%) 18 (5.6%) 4.5
uid200 63 (20.7%) 16 (5.0%) 0.2
garbled 4 (1.3%) 9 (2.8%) 2.2
ryo_saeba 1 (0.3%) 2 (0.6%) 2.0
jec 1 (0.3%) 1 (0.3%) 1.0

Most Recent Commits

mwedel 2006-09-19 01:24 Rev.: 4942

make branche directories, delete old trunk.

0 lines of code changed in 124 files:

  • trunk/arch/inorganic: cinna.111 (del), cinna.111.png (del), cinna.111.xpm (del), cinna.base.111.png (del), dirt.111 (del), dirt.111.png (del), dirt.111.xpm (del), dirt.base.111.png (del), dust_effect.111 (del), dust_effect.111.png (del), dust_effect.111.xpm (del), dust_effect.112 (del), dust_effect.112.png (del), dust_effect.112.xpm (del), dust_effect.113 (del), dust_effect.113.png (del), dust_effect.113.xpm (del), dust_effect.arc (del), dust_effect.base.111.png (del), dust_effect.base.112.png (del), dust_effect.base.113.png (del), fix_mercury.111 (del), fix_mercury.111.png (del), fix_mercury.111.xpm (del), fix_mercury.112 (del), fix_mercury.112.png (del), fix_mercury.112.xpm (del), fix_mercury.base.111.png (del), fix_mercury.base.112.png (del), graphite.base.111.png (del), grave_dirt.arc (del), gypsum.111 (del), gypsum.111.png (del), gypsum.111.xpm (del), gypsum.base.111.png (del), lead.111 (del), lead.111.png (del), lead.111.xpm (del), lead.arc (del), lead.base.111.png (del), lstone.111 (del), lstone.111.png (del), lstone.111.xpm (del), lstone.base.111.png (del), mercury.111 (del), mercury.111.png (del), mercury.111.xpm (del), mercury.arc (del), mercury.base.111.png (del), min_oil.111 (del), min_oil.111.png (del), min_oil.111.xpm (del), min_oil.base.111.png (del), minerals.arc (del), phil_minerals.arc (del), phil_phos.111 (del), phil_phos.111.png (del), phil_phos.111.xpm (del), phil_phos.112 (del), phil_phos.112.png (del), phil_phos.112.xpm (del), phil_phos.113 (del), phil_phos.113.png (del), phil_phos.113.xpm (del), phil_phos.base.111.png (del), phil_phos.base.112.png (del), phil_phos.base.113.png (del), phil_salt.111 (del), phil_salt.111.png (del), phil_salt.111.xpm (del), phil_salt.112 (del), phil_salt.112.png (del), phil_salt.112.xpm (del), phil_salt.113 (del), phil_salt.113.png (del), phil_salt.113.xpm (del), phil_salt.base.111.png (del), phil_salt.base.112.png (del), phil_salt.base.113.png (del), phil_sulphur.111 (del), phil_sulphur.111.png (del), phil_sulphur.111.xpm (del), phil_sulphur.112 (del), phil_sulphur.112.png (del), phil_sulphur.112.xpm (del), phil_sulphur.113 (del), phil_sulphur.113.png (del), phil_sulphur.113.xpm (del), phil_sulphur.base.111.png (del), phil_sulphur.base.112.png (del), phil_sulphur.base.113.png (del), phosphor.111 (del), phosphor.111.png (del), phosphor.111.xpm (del), phosphor.base.111.png (del), pyrite.111 (del), pyrite.111.png (del), pyrite.111.xpm (del), pyrite.base.111.png (del), rock2.111 (del), rock2.111.png (del), rock2.111.xpm (del), rock2.arc (del), rock2.base.111.png (del), salt.111 (del), salt.111.png (del), salt.111.xpm (del), salt.base.111.png (del), stone.arc (del), sulphur.111 (del), sulphur.111.png (del), sulphur.111.xpm (del), sulphur.base.111.png (del), true_lead.111 (del), true_lead.111.png (del), true_lead.111.xpm (del), true_lead.arc (del), true_lead.base.111.png (del), uf6pile.arc (del), uf6pile.base.111.png (del), uranium.arc (del), uranium.base.111.png (del), uraniumoxide.arc (del), vial_poison.arc (del)
mikeeusa 2006-01-05 14:55 Rev.: 4287

Note: uraniumoxide should be very very rare in the crossfire world

3 lines of code changed in 1 file:

  • trunk/arch/inorganic: uraniumoxide.arc (+3 -1)
mikeeusa 2006-01-05 13:42 Rev.: 4286

uraniumoxide, the mundande found in the wild stuff, can be used in other maps, not part of the quest

1 lines of code changed in 1 file:

  • trunk/arch/inorganic: uraniumoxide.arc (new 1)
mikeeusa 2006-01-05 13:41 Rev.: 4285

Uranium hexaflouride piles, uranium piles, these are used for a quest, do not put them in your maps please (sans the quest it's in), instead put the uraniumoxide if you must have something with uranium in it

0 lines of code changed in 4 files:

  • trunk/arch/inorganic: uf6pile.arc (new), uf6pile.base.111.png (new), uranium.arc (new), uranium.base.111.png (new)
mikeeusa 2006-01-03 13:24 Rev.: 4272

adding graphite

0 lines of code changed in 1 file:

  • trunk/arch/inorganic: graphite.base.111.png (new)
mikeeusa 2006-01-03 12:58 Rev.: 4270

added graphite pile

26 lines of code changed in 1 file:

  • trunk/arch/inorganic: minerals.arc (+26)
mwedel 2006-01-02 00:11 Rev.: 4255

Apply patch 1321682 - fix typos of many arches, as well as making
the formatting of the msg/endmsg to be consistent. This is all
cosmetic changes, no actual change of objects other than msg/endmsg
or other typos.
MSW 2006-01-02

1 lines of code changed in 1 file:

  • trunk/arch/inorganic: vial_poison.arc (+1 -1)
ryo_saeba 2005-10-09 02:31 Rev.: 3844

Fix typo in name and title

2 lines of code changed in 1 file:

  • trunk/arch/inorganic: vial_poison.arc (+2 -2)
bbotbuilder 2005-10-04 18:05 Rev.: 3785

Let the poison be used up.

1 lines of code changed in 1 file:

  • trunk/arch/inorganic: vial_poison.arc (+1)
bbotbuilder 2005-10-03 21:36 Rev.: 3776

Adding "vial of poison" transformer, and allowing booze to be "tainted"
by it.

19 lines of code changed in 1 file:

  • trunk/arch/inorganic: vial_poison.arc (new 19)
mwedel 2003-09-12 22:38 Rev.: 2315

Updated for new spell + skill code. Many files moved about.
Main changes for weapons is to add what skill they use.
MSW 2003-09-12

0 lines of code changed in 1 file:

  • trunk/arch/inorganic: grave_dirt.arc (-1)
garbled 2003-02-06 02:13 Rev.: 2004

Twiddle the materials and materialnames on a ton of objects. Get rid of
things like "organic eyeshield" "glass magnifying glass" etc. Set some
materialtypes that are specific to the armour/weapon, like glacium for
the frost weapons. Make all the boots and shoes made of leather, so I
stop seeing "pine boots". Change a bunch of artifacts to use specific
metals or magical cloths, to stop things like "adamantium robe".

Also.. change leather armour to just "armour" so the leather and other
random leathertypes automatically work with it, making things like
"bearskin armour". This breaks a few alchemy formulae.. which I will fix
soon.

4 lines of code changed in 1 file:

  • trunk/arch/inorganic: mercury.arc (+4 -1)
garbled 2003-01-29 18:10 Rev.: 1977

Sprinkle some materialnames around. prevents things like "leather
leather armour", "gold coins made of bronze".

5 lines of code changed in 3 files:

  • trunk/arch/inorganic: lead.arc (+1 -2), stone.arc (+3 -6), true_lead.arc (+1 -1)
mwedel 2002-05-30 21:53 Rev.: 1604

add name_pl, client_type information to objects that can get picked up.
Remove some duplicates, change poisonfood to use the same face as booze
so you can't tell simply by looking at it that it is bad food.
Change some of the names for the skill scrolls to put them more in line
with the skills they actually give you.
MSW 2002-05-30

42 lines of code changed in 9 files:

  • trunk/arch/inorganic: dust_effect.arc (+2), grave_dirt.arc (+2), lead.arc (+2), mercury.arc (+4 -2), minerals.arc (+14), phil_minerals.arc (+8), rock2.arc (+2), stone.arc (+6), true_lead.arc (+2)
mwedel 2001-12-31 01:02 Rev.: 1487

Rename of files to include base in name - for multiple image set support
in the server. MSW 2001-12-30

0 lines of code changed in 27 files:

  • trunk/arch/inorganic: cinna.base.111.png (new), dirt.base.111.png (new), dust_effect.base.111.png (new), dust_effect.base.112.png (new), dust_effect.base.113.png (new), fix_mercury.base.111.png (new), fix_mercury.base.112.png (new), gypsum.base.111.png (new), lead.base.111.png (new), lstone.base.111.png (new), mercury.base.111.png (new), min_oil.base.111.png (new), phil_phos.base.111.png (new), phil_phos.base.112.png (new), phil_phos.base.113.png (new), phil_salt.base.111.png (new), phil_salt.base.112.png (new), phil_salt.base.113.png (new), phil_sulphur.base.111.png (new), phil_sulphur.base.112.png (new), phil_sulphur.base.113.png (new), phosphor.base.111.png (new), pyrite.base.111.png (new), rock2.base.111.png (new), salt.base.111.png (new), sulphur.base.111.png (new), true_lead.base.111.png (new)
avogl 2001-09-10 14:05 Rev.: 1282

A bunch of new images for the standard png set.
Lot's of misc stuff. New dragonslayer, golems,
holy_orb etc...

--Andreas V.

18 lines of code changed in 4 files:

  • trunk/arch/inorganic: dust_effect.111.png (+4 -2), dust_effect.112.png (+7 -5), dust_effect.113.png (+5 -3), rock2.111.png (+2 -1)
peterm 2001-02-12 04:17 Rev.: 793

I reverted a lotof the objectionable "scaled" png set
to the xpm images centered but not scaled.

The results are not too bad.

PeterM

50 lines of code changed in 23 files:

  • trunk/arch/inorganic: cinna.111.png (+2 -1), dirt.111.png (+3 -3), fix_mercury.111.png (+3 -5), fix_mercury.112.png (+3 -3), gypsum.111.png (+3 -5), lead.111.png (+3 -6), lstone.111.png (+2 -3), mercury.111.png (+1 -3), min_oil.111.png (+2 -1), phil_phos.111.png (+1 -3), phil_phos.112.png (+2 -4), phil_phos.113.png (+1 -2), phil_salt.111.png (+1 -3), phil_salt.112.png (+2 -3), phil_salt.113.png (+2 -4), phil_sulphur.111.png (+1 -2), phil_sulphur.112.png (+2 -2), phil_sulphur.113.png (+2 -1), phosphor.111.png (+3 -5), pyrite.111.png (+3 -2), salt.111.png (+3 -4), sulphur.111.png (+3 -2), true_lead.111.png (+2 -4)
peterm 2000-12-04 01:18 Rev.: 554

Converted the old "armor" "protected" "vulnerable" and "immune" to
the partial-resistance equivalents.

43 lines of code changed in 6 files:

  • trunk/arch/inorganic: lead.arc (+4 -2), mercury.arc (+6 -2), minerals.arc (+13 -6), phil_minerals.arc (+11 -5), stone.arc (+6 -3), true_lead.arc (+3 -1)
peterm 2000-10-17 18:39 Rev.: 409

Reduce the values of true lead and fixed mercury so that
alchemy to money abuse is harder.

2 lines of code changed in 2 files:

  • trunk/arch/inorganic: mercury.arc (+1 -1), true_lead.arc (+1 -1)
cvs 2000-05-31 01:15 Rev.: 284

Addition of PNG images. MSW 5/30/2000

82 lines of code changed in 27 files:

  • trunk/arch/inorganic: cinna.111.png (new 1), dirt.111.png (new 3), dust_effect.111.png (new 2), dust_effect.112.png (new 5), dust_effect.113.png (new 3), fix_mercury.111.png (new 5), fix_mercury.112.png (new 3), gypsum.111.png (new 5), lead.111.png (new 6), lstone.111.png (new 3), mercury.111.png (new 3), min_oil.111.png (new 1), phil_phos.111.png (new 3), phil_phos.112.png (new 4), phil_phos.113.png (new 2), phil_salt.111.png (new 3), phil_salt.112.png (new 3), phil_salt.113.png (new 4), phil_sulphur.111.png (new 2), phil_sulphur.112.png (new 2), phil_sulphur.113.png (new 1), phosphor.111.png (new 5), pyrite.111.png (new 2), rock2.111.png (new 1), salt.111.png (new 4), sulphur.111.png (new 2), true_lead.111.png (new 4)
jec 2000-05-26 03:46 Rev.: 270

--- BEGIN apply() cleanup patch --- Jan Echternach 5/26/2000

Added level 1 to all archetypes with type 88 (CONE) that can do damage.

ground/chaos.arc, arch chaos and arch major_chaos
ground/lava.arc, arch lava and arch permanent_lava
Added walk_on 1.

ground/chaos_ball.arc, arch chaos_ball
magic/banishment.arc, arch banishment
magic/colorspray.arc, arch color_spray
magic/counterspell.arc, arch counterspell
magic/face_of_death.arc, arch face_of_death
magic/shockwave.arc, arch shockwave
dev/unused/0.91.1/Flyingnote/flyingnote.arc, arch flyingnote
magic/Cold/icestorm.arc, arch icestorm
magic/Fire/firebreath.arc, arch firebreath
magic/Effect/confuse.arc, arch confuse
magic/Effect/fear.arc, arch fear
magic/Effect/holy_word.arc, arch holy_word
magic/Effect/paralyze.arc, arch paralyze
magic/Effect/slow.arc, arch slow
magic/Effect/turnundead.arc, arch turn_undead
magic/Mana/manablast.arc, arch manablast
Added walk_on 1 and fly_on 1.

connect/trig_altar.arc
connect/trig_lever.arc
connect/trig_pedes.arc
Changes to support bug fixes for trigger types: Replace speed with exp.
Set is_animated 0. Remove last face from animation sequence.

connect/trig_altar.arc
Bugfix: Faces where swapped.

connect/trig_button.arc, arch button_trigger
New archetype.

--- END apply() cleanup patch --- Jan Echternach 5/26/2000

1 lines of code changed in 1 file:

  • trunk/arch/inorganic: dust_effect.arc (+1)
cvs 1999-08-06 15:12 Rev.: 76

nrof added to most things, weight changed for power crystal.

--patches from DAMN

3 lines of code changed in 2 files:

  • trunk/arch/inorganic: mercury.arc (+2), true_lead.arc (+1)
uid200 1999-03-28 23:02 Rev.: 3

Initial revision

16 lines of code changed in 63 files:

  • trunk/arch/inorganic: cinna.111 (new), cinna.111.xpm (new), dirt.111 (new), dirt.111.xpm (new), dust_effect.111 (new), dust_effect.111.xpm (new), dust_effect.112 (new), dust_effect.112.xpm (new), dust_effect.113 (new), dust_effect.113.xpm (new), dust_effect.arc (new), fix_mercury.111 (new), fix_mercury.111.xpm (new), fix_mercury.112 (new), fix_mercury.112.xpm (new), grave_dirt.arc (new), gypsum.111 (new), gypsum.111.xpm (new), lead.111 (new), lead.111.xpm (new), lead.arc (new 2), lstone.111 (new), lstone.111.xpm (new), mercury.111 (new), mercury.111.xpm (new), mercury.arc (new), min_oil.111 (new), min_oil.111.xpm (new), minerals.arc (new 6), phil_minerals.arc (new 5), phil_phos.111 (new), phil_phos.111.xpm (new), phil_phos.112 (new), phil_phos.112.xpm (new), phil_phos.113 (new), phil_phos.113.xpm (new), phil_salt.111 (new), phil_salt.111.xpm (new), phil_salt.112 (new), phil_salt.112.xpm (new), phil_salt.113 (new), phil_salt.113.xpm (new), phil_sulphur.111 (new), phil_sulphur.111.xpm (new), phil_sulphur.112 (new), phil_sulphur.112.xpm (new), phil_sulphur.113 (new), phil_sulphur.113.xpm (new), phosphor.111 (new), phosphor.111.xpm (new), pyrite.111 (new), pyrite.111.xpm (new), rock2.111 (new), rock2.111.xpm (new), rock2.arc (new), salt.111 (new), salt.111.xpm (new), stone.arc (new 3), sulphur.111 (new), sulphur.111.xpm (new), true_lead.111 (new), true_lead.111.xpm (new), true_lead.arc (new)
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