Directory trunk/arch/monster/beholder/

Directory Created:
1999-03-28 23:46
Directory Deleted:
2006-09-19 02:24
Total Files:
0
Deleted Files:
166
Lines of Code:
0

[root]/trunk/arch/monster/beholder

Lines of Code

trunk/arch/monster/beholder/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 363 (100.0%) 895 (100.0%) 2.4
mardahl 45 (12.4%) 733 (81.9%) 16.2
avogl 17 (4.7%) 52 (5.8%) 3.0
cvs 20 (5.5%) 51 (5.7%) 2.5
temitchell 13 (3.6%) 28 (3.1%) 2.1
peterm 4 (1.1%) 16 (1.8%) 4.0
uid200 33 (9.1%) 14 (1.6%) 0.4
jec 1 (0.3%) 1 (0.1%) 1.0
mwedel 196 (54.0%) 0 (0.0%) 0.0
darth_bob 34 (9.4%) 0 (0.0%) 0.0

Most Recent Commits

mwedel 2006-09-19 02:24 Rev.: 4942

make branche directories, delete old trunk.

0 lines of code changed in 166 files:

  • trunk/arch/monster/beholder: behold_gen.111 (del), behold_gen.111.png (del), behold_gen.111.xpm (del), behold_gen.arc (del), behold_gen.base.111.png (del), behold_gen.clsc.111.png (del), beholder.111 (del), beholder.111.png (del), beholder.111.xpm (del), beholder.112 (del), beholder.112.png (del), beholder.112.xpm (del), beholder.113 (del), beholder.113.png (del), beholder.113.xpm (del), beholder.114 (del), beholder.114.png (del), beholder.114.xpm (del), beholder.arc (del), beholder.base.111.png (del), beholder.base.112.png (del), beholder.base.113.png (del), beholder.base.114.png (del), beholder.clsc.111.png (del), beholder.clsc.112.png (del), beholder.clsc.113.png (del), beholder.clsc.114.png (del), beholder_leader.111 (del), beholder_leader.111.png (del), beholder_leader.111.xpm (del), beholder_leader.base.111.png (del), beholder_leader.clsc.111.png (del), beholder_leader_arc.arc (del), dread.111 (del), dread.111.png (del), dread.111.xpm (del), dread.112 (del), dread.112.png (del), dread.112.xpm (del), dread.113 (del), dread.113.png (del), dread.113.xpm (del), dread.114 (del), dread.114.png (del), dread.114.xpm (del), dread.115 (del), dread.115.png (del), dread.115.xpm (del), dread.116 (del), dread.116.png (del), dread.116.xpm (del), dread.211 (del), dread.211.png (del), dread.211.xpm (del), dread.212 (del), dread.212.png (del), dread.212.xpm (del), dread.213 (del), dread.213.png (del), dread.213.xpm (del), dread.214 (del), dread.214.png (del), dread.214.xpm (del), dread.215 (del), dread.215.png (del), dread.215.xpm (del), dread.216 (del), dread.216.png (del), dread.216.xpm (del), dread.311 (del), dread.311.png (del), dread.311.xpm (del), dread.312 (del), dread.312.png (del), dread.312.xpm (del), dread.313 (del), dread.313.png (del), dread.313.xpm (del), dread.314 (del), dread.314.png (del), dread.314.xpm (del), dread.315 (del), dread.315.png (del), dread.315.xpm (del), dread.316 (del), dread.316.png (del), dread.316.xpm (del), dread.411 (del), dread.411.png (del), dread.411.xpm (del), dread.412 (del), dread.412.png (del), dread.412.xpm (del), dread.413 (del), dread.413.png (del), dread.413.xpm (del), dread.414 (del), dread.414.png (del), dread.414.xpm (del), dread.415 (del), dread.415.png (del), dread.415.xpm (del), dread.416 (del), dread.416.png (del), dread.416.xpm (del), dread.arc (del), dread.base.111.png (del), dread.base.112.png (del), dread.base.113.png (del), dread.base.114.png (del), dread.base.115.png (del), dread.base.116.png (del), dread.base.211.png (del), dread.base.212.png (del), dread.base.213.png (del), dread.base.214.png (del), dread.base.215.png (del), dread.base.216.png (del), dread.base.311.png (del), dread.base.312.png (del), dread.base.313.png (del), dread.base.314.png (del), dread.base.315.png (del), dread.base.316.png (del), dread.base.411.png (del), dread.base.412.png (del), dread.base.413.png (del), dread.base.414.png (del), dread.base.415.png (del), dread.base.416.png (del), dread.base.x11.png (del), dread.base.x12.png (del), dread.base.x13.png (del), dread.base.x14.png (del), dread.base.x15.png (del), dread.base.x16.png (del), dread.clsc.111.png (del), dread.clsc.112.png (del), dread.clsc.113.png (del), dread.clsc.114.png (del), dread.clsc.115.png (del), dread.clsc.116.png (del), dread.clsc.211.png (del), dread.clsc.212.png (del), dread.clsc.213.png (del), dread.clsc.214.png (del), dread.clsc.215.png (del), dread.clsc.216.png (del), dread.clsc.311.png (del), dread.clsc.312.png (del), dread.clsc.313.png (del), dread.clsc.314.png (del), dread.clsc.315.png (del), dread.clsc.316.png (del), dread.clsc.411.png (del), dread.clsc.412.png (del), dread.clsc.413.png (del), dread.clsc.414.png (del), dread.clsc.415.png (del), dread.clsc.416.png (del), dread.clsc.x11.png (del), dread.clsc.x12.png (del), dread.clsc.x13.png (del), dread.clsc.x14.png (del), dread.clsc.x15.png (del), dread.clsc.x16.png (del)
temitchell 2004-03-02 23:57 Rev.: 2663

- merge dread images (part 2)

0 lines of code changed in 12 files:

  • trunk/arch/monster/beholder: dread.base.x11.png (new), dread.base.x12.png (new), dread.base.x13.png (new), dread.base.x14.png (new), dread.base.x15.png (new), dread.base.x16.png (new), dread.clsc.x11.png (new), dread.clsc.x12.png (new), dread.clsc.x13.png (new), dread.clsc.x14.png (new), dread.clsc.x15.png (new), dread.clsc.x16.png (new)
temitchell 2004-03-02 23:53 Rev.: 2662

- merge dread images

28 lines of code changed in 1 file:

  • trunk/arch/monster/beholder: dread.arc (+28 -28)
avogl 2002-09-07 08:36 Rev.: 1702

Added blinding resistances to many monsters.
I have tried my best to distribute these blinding
resistances not at random, but in reasonable
and consistent ways:

Dragons and demons are now mostly immune to blinding.
IMO they have such omnipotent senses that merely
blinding their eyes doesn't help. Lesser forms of
these creatures don't have full immunity though.

The undead are well resistant to blinding as they
don't have biological eyes, which makes it harder to blind them.
Only few of them are totally immune however.

Angels are also well resistant to blinding. Being
minions of Valriel they have experience with blinding
"techniques" and thus know how to protect against it.

Also immune to blinding are creatures which just don't
have any eyes. E.g. giant worms, slimes and crawling chaos.

All humaniod monsters, including the orcish and trollish
races, remain without blinding resistance.
Most low-level monsters generally have either low or no
blinding resistance (as long as they have eyes).

Extremely vulnerable to blinding are one-eyed creatures:
Cyclopses, dreads and beholders.

[Sidenote: I have reduced cyclops experience from 400000
to 250000 which I think is still more than enough.]

--AndreasV

3 lines of code changed in 3 files:

  • trunk/arch/monster/beholder: beholder.arc (+1 -1), beholder_leader_arc.arc (+1), dread.arc (+1 -1)
mwedel 2001-12-31 02:02 Rev.: 1487

Rename of files to include base in name - for multiple image set support
in the server. MSW 2001-12-30

0 lines of code changed in 30 files:

  • trunk/arch/monster/beholder: behold_gen.base.111.png (new), beholder.base.111.png (new), beholder.base.112.png (new), beholder.base.113.png (new), beholder.base.114.png (new), beholder_leader.base.111.png (new), dread.base.111.png (new), dread.base.112.png (new), dread.base.113.png (new), dread.base.114.png (new), dread.base.115.png (new), dread.base.116.png (new), dread.base.211.png (new), dread.base.212.png (new), dread.base.213.png (new), dread.base.214.png (new), dread.base.215.png (new), dread.base.216.png (new), dread.base.311.png (new), dread.base.312.png (new), dread.base.313.png (new), dread.base.314.png (new), dread.base.315.png (new), dread.base.316.png (new), dread.base.411.png (new), dread.base.412.png (new), dread.base.413.png (new), dread.base.414.png (new), dread.base.415.png (new), dread.base.416.png (new)
darth_bob 2001-12-28 00:46 Rev.: 1482

Mammoth commit here, just added alternate set (now called classic or clsc) to the archs. This is in preperation for support of arbitrary sets.

0 lines of code changed in 30 files:

  • trunk/arch/monster/beholder: behold_gen.clsc.111.png (new), beholder.clsc.111.png (new), beholder.clsc.112.png (new), beholder.clsc.113.png (new), beholder.clsc.114.png (new), beholder_leader.clsc.111.png (new), dread.clsc.111.png (new), dread.clsc.112.png (new), dread.clsc.113.png (new), dread.clsc.114.png (new), dread.clsc.115.png (new), dread.clsc.116.png (new), dread.clsc.211.png (new), dread.clsc.212.png (new), dread.clsc.213.png (new), dread.clsc.214.png (new), dread.clsc.215.png (new), dread.clsc.216.png (new), dread.clsc.311.png (new), dread.clsc.312.png (new), dread.clsc.313.png (new), dread.clsc.314.png (new), dread.clsc.315.png (new), dread.clsc.316.png (new), dread.clsc.411.png (new), dread.clsc.412.png (new), dread.clsc.413.png (new), dread.clsc.414.png (new), dread.clsc.415.png (new), dread.clsc.416.png (new)
darth_bob 2001-11-17 22:50 Rev.: 1431

I am sure there is an easier way to do this =\

0 lines of code changed in 1 file:

  • trunk/arch/monster/beholder: beholder_leader_arc.arc (new)
darth_bob 2001-04-21 19:47 Rev.: 1017

beholder leader support, dnh

0 lines of code changed in 3 files:

  • trunk/arch/monster/beholder: beholder_leader.111 (new), beholder_leader.111.png (new), beholder_leader.111.xpm (new)
mardahl 2001-04-16 20:58 Rev.: 982

Longer animation for dreads. Just copies of existing files here,
but a new animation in the alternate set.

624 lines of code changed in 37 files:

  • trunk/arch/monster/beholder: dread.114 (new 9), dread.114.png (new 7), dread.114.xpm (new 33), dread.115 (new 9), dread.115.png (new 4), dread.115.xpm (new 36), dread.116 (new 9), dread.116.png (new 4), dread.116.xpm (new 36), dread.214 (new 9), dread.214.png (new 7), dread.214.xpm (new 36), dread.215 (new 9), dread.215.png (new 6), dread.215.xpm (new 36), dread.216 (new 9), dread.216.png (new 5), dread.216.xpm (new 36), dread.314 (new 9), dread.314.png (new 5), dread.314.xpm (new 36), dread.315 (new 9), dread.315.png (new 6), dread.315.xpm (new 36), dread.316 (new 9), dread.316.png (new 5), dread.316.xpm (new 36), dread.414 (new 9), dread.414.png (new 8), dread.414.xpm (new 36), dread.415 (new 9), dread.415.png (new 8), dread.415.xpm (new 36), dread.416 (new 9), dread.416.png (new 10), dread.416.xpm (new 36), dread.arc (+12 -4)
mardahl 2001-03-19 23:14 Rev.: 878

Made "space" for more beholder animations from DB for the alternate
set.

108 lines of code changed in 7 files:

  • trunk/arch/monster/beholder: beholder.113 (new 9), beholder.113.png (new 7), beholder.113.xpm (new 36), beholder.114 (new 9), beholder.114.png (new 9), beholder.114.xpm (new 36), beholder.arc (+2)
avogl 2001-03-15 08:13 Rev.: 868

A bunch of new/improved art for the standard set.
Including an all-new electric dragon, improved dread,
giant and ogre.
--AV

49 lines of code changed in 14 files:

  • trunk/arch/monster/beholder: beholder.111.png (+4 -1), beholder.112.png (+6 -2), dread.111.png (+4 -3), dread.112.png (+1 -5), dread.113.png (+1 -5), dread.211.png (+4 -4), dread.212.png (+3 -4), dread.213.png (+2 -4), dread.311.png (+2 -1), dread.312.png (+3 -2), dread.313.png (+2 -4), dread.411.png (+5 -4), dread.412.png (+5 -2), dread.413.png (+7 -1)
mardahl 2001-03-01 01:59 Rev.: 830

Revised DOWN the magic resistances for these creatures. --PeterM

1 lines of code changed in 1 file:

  • trunk/arch/monster/beholder: dread.arc (+1 -1)
peterm 2001-02-12 05:17 Rev.: 793

I reverted a lotof the objectionable "scaled" png set
to the xpm images centered but not scaled.

The results are not too bad.

PeterM

3 lines of code changed in 1 file:

  • trunk/arch/monster/beholder: behold_gen.111.png (+3 -4)
peterm 2000-12-04 02:18 Rev.: 554

Converted the old "armor" "protected" "vulnerable" and "immune" to
the partial-resistance equivalents.

13 lines of code changed in 3 files:

  • trunk/arch/monster/beholder: behold_gen.arc (+2 -1), beholder.arc (+5 -1), dread.arc (+6 -1)
cvs 2000-06-09 14:12 Rev.: 313

Assigned proper races to these archetypes. --PeterM

3 lines of code changed in 3 files:

  • trunk/arch/monster/beholder: behold_gen.arc (+1), beholder.arc (+1 -1), dread.arc (+1 -1)
cvs 2000-06-04 18:25 Rev.: 295

Added race fields.

2 lines of code changed in 2 files:

  • trunk/arch/monster/beholder: beholder.arc (+1), dread.arc (+1)
cvs 2000-05-31 02:15 Rev.: 284

Addition of PNG images. MSW 5/30/2000

46 lines of code changed in 15 files:

  • trunk/arch/monster/beholder: behold_gen.111.png (new 4), beholder.111.png (new 1), beholder.112.png (new 2), dread.111.png (new 3), dread.112.png (new 5), dread.113.png (new 5), dread.211.png (new 4), dread.212.png (new 4), dread.213.png (new 4), dread.311.png (new 1), dread.312.png (new 2), dread.313.png (new 4), dread.411.png (new 4), dread.412.png (new 2), dread.413.png (new 1)
jec 2000-04-17 09:37 Rev.: 214

See CHANGES file.

1 lines of code changed in 1 file:

  • trunk/arch/monster/beholder: behold_gen.arc (+1)
uid200 1999-03-28 23:46 Rev.: 2

Initial revision

14 lines of code changed in 33 files:

  • trunk/arch/monster/beholder: behold_gen.111 (new), behold_gen.111.xpm (new), behold_gen.arc (new), beholder.111 (new), beholder.111.xpm (new), beholder.112 (new), beholder.112.xpm (new), beholder.arc (new), dread.111 (new), dread.111.xpm (new), dread.112 (new), dread.112.xpm (new), dread.113 (new), dread.113.xpm (new), dread.211 (new), dread.211.xpm (new), dread.212 (new), dread.212.xpm (new), dread.213 (new), dread.213.xpm (new), dread.311 (new), dread.311.xpm (new), dread.312 (new), dread.312.xpm (new), dread.313 (new), dread.313.xpm (new), dread.411 (new), dread.411.xpm (new), dread.412 (new), dread.412.xpm (new), dread.413 (new), dread.413.xpm (new), dread.arc (new 14)
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