Directory trunk/arch/player/class/Wizardry/

Directory Created:
2000-10-16 13:55
Directory Deleted:
2006-09-19 02:24
Total Files:
0
Deleted Files:
197
Lines of Code:
0

[root]/trunk/arch/player/class/Wizardry

Lines of Code

trunk/arch/player/class/Wizardry/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 484 (100.0%) 676 (100.0%) 1.3
peterm 106 (21.9%) 399 (59.0%) 3.7
avogl 44 (9.1%) 240 (35.5%) 5.4
temitchell 59 (12.2%) 20 (3.0%) 0.3
mwedel 243 (50.2%) 17 (2.5%) 0.0
darth_bob 32 (6.6%) 0 (0.0%) 0.0

Most Recent Commits

mwedel 2006-09-19 02:24 Rev.: 4942

make branche directories, delete old trunk.

0 lines of code changed in 197 files:

  • trunk/arch/player/class/Wizardry: alchemist.111 (del), alchemist.111.png (del), alchemist.111.xpm (del), alchemist.131 (del), alchemist.131.png (del), alchemist.131.xpm (del), alchemist.151 (del), alchemist.151.png (del), alchemist.151.xpm (del), alchemist.171 (del), alchemist.171.png (del), alchemist.171.xpm (del), alchemist.arc (del), alchemist.arc~ (del), alchemist.base.111.png (del), alchemist.base.112.png (del), alchemist.base.131.png (del), alchemist.base.132.png (del), alchemist.base.151.png (del), alchemist.base.152.png (del), alchemist.base.171.png (del), alchemist.base.172.png (del), alchemist.clsc.111.png (del), alchemist.clsc.112.png (del), alchemist.clsc.131.png (del), alchemist.clsc.132.png (del), alchemist.clsc.151.png (del), alchemist.clsc.152.png (del), alchemist.clsc.171.png (del), alchemist.clsc.172.png (del), devotee_class.arc (del), evoker.111 (del), evoker.111.png (del), evoker.111.xpm (del), evoker.131 (del), evoker.131.png (del), evoker.131.xpm (del), evoker.151 (del), evoker.151.png (del), evoker.151.xpm (del), evoker.171 (del), evoker.171.png (del), evoker.171.xpm (del), evoker.base.111.png (del), evoker.base.112.png (del), evoker.base.131.png (del), evoker.base.132.png (del), evoker.base.151.png (del), evoker.base.152.png (del), evoker.base.171.png (del), evoker.base.172.png (del), evoker.clsc.111.png (del), evoker.clsc.112.png (del), evoker.clsc.131.png (del), evoker.clsc.132.png (del), evoker.clsc.151.png (del), evoker.clsc.152.png (del), evoker.clsc.171.png (del), evoker.clsc.172.png (del), evoker_class.arc (del), sorcerer.111 (del), sorcerer.111.png (del), sorcerer.111.xpm (del), sorcerer.131 (del), sorcerer.131.png (del), sorcerer.131.xpm (del), sorcerer.151 (del), sorcerer.151.png (del), sorcerer.151.xpm (del), sorcerer.171 (del), sorcerer.171.png (del), sorcerer.171.xpm (del), sorcerer.base.111.png (del), sorcerer.base.112.png (del), sorcerer.base.131.png (del), sorcerer.base.132.png (del), sorcerer.base.151.png (del), sorcerer.base.152.png (del), sorcerer.base.171.png (del), sorcerer.base.172.png (del), sorcerer.clsc.111.png (del), sorcerer.clsc.112.png (del), sorcerer.clsc.131.png (del), sorcerer.clsc.132.png (del), sorcerer.clsc.151.png (del), sorcerer.clsc.152.png (del), sorcerer.clsc.171.png (del), sorcerer.clsc.172.png (del), sorcerer_class.arc (del), sorcerer_class.arc~ (del), summoner_class.arc (del), wizard.111 (del), wizard.111.png (del), wizard.111.xpm (del), wizard.131 (del), wizard.131.png (del), wizard.131.xpm (del), wizard.151 (del), wizard.151.png (del), wizard.151.xpm (del), wizard.171 (del), wizard.171.png (del), wizard.171.xpm (del), wizard.base.111.png (del), wizard.base.131.png (del), wizard.base.151.png (del), wizard.base.171.png (del), wizard.clsc.111.png (del), wizard.clsc.131.png (del), wizard.clsc.151.png (del), wizard.clsc.171.png (del), wizard.face (del), wizard_blue.111 (del), wizard_blue.111.png (del), wizard_blue.111.xpm (del), wizard_blue.131 (del), wizard_blue.131.png (del), wizard_blue.131.xpm (del), wizard_blue.151 (del), wizard_blue.151.png (del), wizard_blue.151.xpm (del), wizard_blue.171 (del), wizard_blue.171.png (del), wizard_blue.171.xpm (del), wizard_blue.base.111.png (del), wizard_blue.base.131.png (del), wizard_blue.base.151.png (del), wizard_blue.base.171.png (del), wizard_blue.clsc.111.png (del), wizard_blue.clsc.131.png (del), wizard_blue.clsc.151.png (del), wizard_blue.clsc.171.png (del), wizard_class.arc (del), wizard_green.111 (del), wizard_green.111.png (del), wizard_green.111.xpm (del), wizard_green.131 (del), wizard_green.131.png (del), wizard_green.131.xpm (del), wizard_green.151 (del), wizard_green.151.png (del), wizard_green.151.xpm (del), wizard_green.171 (del), wizard_green.171.png (del), wizard_green.171.xpm (del), wizard_green.base.111.png (del), wizard_green.base.131.png (del), wizard_green.base.151.png (del), wizard_green.base.171.png (del), wizard_green.clsc.111.png (del), wizard_green.clsc.131.png (del), wizard_green.clsc.151.png (del), wizard_green.clsc.171.png (del), wizard_purple.base.111.png (del), wizard_purple.base.131.png (del), wizard_purple.base.151.png (del), wizard_purple.base.171.png (del), wizard_white.111 (del), wizard_white.111.png (del), wizard_white.111.xpm (del), wizard_white.131 (del), wizard_white.131.png (del), wizard_white.131.xpm (del), wizard_white.151 (del), wizard_white.151.png (del), wizard_white.151.xpm (del), wizard_white.171 (del), wizard_white.171.png (del), wizard_white.171.xpm (del), wizard_white.base.111.png (del), wizard_white.base.131.png (del), wizard_white.base.151.png (del), wizard_white.base.171.png (del), wizard_white.clsc.111.png (del), wizard_white.clsc.131.png (del), wizard_white.clsc.151.png (del), wizard_white.clsc.171.png (del), wizard_yellow.111 (del), wizard_yellow.111.png (del), wizard_yellow.111.xpm (del), wizard_yellow.131 (del), wizard_yellow.131.png (del), wizard_yellow.131.xpm (del), wizard_yellow.151 (del), wizard_yellow.151.png (del), wizard_yellow.151.xpm (del), wizard_yellow.171 (del), wizard_yellow.171.png (del), wizard_yellow.171.xpm (del), wizard_yellow.base.111.png (del), wizard_yellow.base.131.png (del), wizard_yellow.base.151.png (del), wizard_yellow.base.171.png (del), wizard_yellow.clsc.111.png (del), wizard_yellow.clsc.131.png (del), wizard_yellow.clsc.151.png (del), wizard_yellow.clsc.171.png (del)
mwedel 2005-08-17 01:37 Rev.: 3552

Patch 1212496 by Kevin Rudat to add client_types to objects that can
be applied.
MSW 2005-08-16

4 lines of code changed in 4 files:

  • trunk/arch/player/class/Wizardry: alchemist.arc (+1), evoker_class.arc (+1), sorcerer_class.arc (+1), summoner_class.arc (+1)
mwedel 2003-09-12 23:38 Rev.: 2315

Updated for new spell + skill code. Many files moved about.
Main changes for weapons is to add what skill they use.
MSW 2003-09-12

6 lines of code changed in 3 files:

  • trunk/arch/player/class/Wizardry: alchemist.arc (+2 -2), evoker_class.arc (+2 -2), summoner_class.arc (+2 -2)
temitchell 2003-05-13 19:22 Rev.: 2126

- the sorcerer is better(a bit less goofy looking), the alchemist is
better(less choppy).

0 lines of code changed in 16 files:

  • trunk/arch/player/class/Wizardry: alchemist.base.111.png (changed), alchemist.base.112.png (changed), alchemist.base.131.png (changed), alchemist.base.132.png (changed), alchemist.base.151.png (changed), alchemist.base.152.png (changed), alchemist.base.171.png (changed), alchemist.base.172.png (changed), sorcerer.base.111.png (changed), sorcerer.base.112.png (changed), sorcerer.base.131.png (changed), sorcerer.base.132.png (changed), sorcerer.base.151.png (changed), sorcerer.base.152.png (changed), sorcerer.base.171.png (changed), sorcerer.base.172.png (changed)
temitchell 2003-05-11 16:56 Rev.: 2125

- cache the purple wizard animation

0 lines of code changed in 4 files:

  • trunk/arch/player/class/Wizardry: wizard_purple.base.111.png (new), wizard_purple.base.131.png (new), wizard_purple.base.151.png (new), wizard_purple.base.171.png (new)
temitchell 2003-05-11 16:50 Rev.: 2124

- more animated Wizard classes for the base set.

13 lines of code changed in 26 files:

  • trunk/arch/player/class/Wizardry: evoker.base.111.png (changed), evoker.base.112.png (new), evoker.base.131.png (changed), evoker.base.132.png (new), evoker.base.151.png (changed), evoker.base.152.png (new), evoker.base.171.png (changed), evoker.base.172.png (new), evoker.clsc.112.png (new), evoker.clsc.132.png (new), evoker.clsc.152.png (new), evoker.clsc.172.png (new), evoker_class.arc (+7 -2), sorcerer.base.111.png (changed), sorcerer.base.112.png (new), sorcerer.base.131.png (changed), sorcerer.base.132.png (new), sorcerer.base.151.png (changed), sorcerer.base.152.png (new), sorcerer.base.171.png (changed), sorcerer.base.172.png (new), sorcerer.clsc.112.png (new), sorcerer.clsc.132.png (new), sorcerer.clsc.152.png (new), sorcerer.clsc.172.png (new), sorcerer_class.arc (+6 -1)
temitchell 2003-04-12 18:42 Rev.: 2098

- New Alchemist animation for base set

7 lines of code changed in 13 files:

  • trunk/arch/player/class/Wizardry: alchemist.arc (+7 -2), alchemist.base.111.png (changed), alchemist.base.112.png (new), alchemist.base.131.png (changed), alchemist.base.132.png (new), alchemist.base.151.png (changed), alchemist.base.152.png (new), alchemist.base.171.png (changed), alchemist.base.172.png (new), alchemist.clsc.112.png (new), alchemist.clsc.132.png (new), alchemist.clsc.152.png (new), alchemist.clsc.172.png (new)
mwedel 2003-03-19 02:44 Rev.: 2065

add 'facings' to all the player related arc's. Needed for it to
be compatible with normal object animation.
MSW 2003-03-18

4 lines of code changed in 4 files:

  • trunk/arch/player/class/Wizardry: alchemist.arc (+1), evoker_class.arc (+1), sorcerer_class.arc (+1), wizard_class.arc (+1)
mwedel 2002-07-14 23:38 Rev.: 1657

Update arcs to use body_info for equipping items.
Update armor to use gen_sp_armour instead of last_heal.
can_use_shield added to necessary arcs.
Add dev/scripts directory, which contains some handy scripts I wrote
for updating on the items.
Add item_power to the armours - needs to be done for rest of equippable
items.
MSW 2002-07-14

3 lines of code changed in 3 files:

  • trunk/arch/player/class/Wizardry: alchemist.arc (+1), evoker_class.arc (+1), summoner_class.arc (+1)
mwedel 2001-12-31 02:02 Rev.: 1487

Rename of files to include base in name - for multiple image set support
in the server. MSW 2001-12-30

0 lines of code changed in 32 files:

  • trunk/arch/player/class/Wizardry: alchemist.base.111.png (new), alchemist.base.131.png (new), alchemist.base.151.png (new), alchemist.base.171.png (new), evoker.base.111.png (new), evoker.base.131.png (new), evoker.base.151.png (new), evoker.base.171.png (new), sorcerer.base.111.png (new), sorcerer.base.131.png (new), sorcerer.base.151.png (new), sorcerer.base.171.png (new), wizard.base.111.png (new), wizard.base.131.png (new), wizard.base.151.png (new), wizard.base.171.png (new), wizard_blue.base.111.png (new), wizard_blue.base.131.png (new), wizard_blue.base.151.png (new), wizard_blue.base.171.png (new), wizard_green.base.111.png (new), wizard_green.base.131.png (new), wizard_green.base.151.png (new), wizard_green.base.171.png (new), wizard_white.base.111.png (new), wizard_white.base.131.png (new), wizard_white.base.151.png (new), wizard_white.base.171.png (new), wizard_yellow.base.111.png (new), wizard_yellow.base.131.png (new), wizard_yellow.base.151.png (new), wizard_yellow.base.171.png (new)
darth_bob 2001-12-28 00:46 Rev.: 1482

Mammoth commit here, just added alternate set (now called classic or clsc) to the archs. This is in preperation for support of arbitrary sets.

0 lines of code changed in 32 files:

  • trunk/arch/player/class/Wizardry: alchemist.clsc.111.png (new), alchemist.clsc.131.png (new), alchemist.clsc.151.png (new), alchemist.clsc.171.png (new), evoker.clsc.111.png (new), evoker.clsc.131.png (new), evoker.clsc.151.png (new), evoker.clsc.171.png (new), sorcerer.clsc.111.png (new), sorcerer.clsc.131.png (new), sorcerer.clsc.151.png (new), sorcerer.clsc.171.png (new), wizard.clsc.111.png (new), wizard.clsc.131.png (new), wizard.clsc.151.png (new), wizard.clsc.171.png (new), wizard_blue.clsc.111.png (new), wizard_blue.clsc.131.png (new), wizard_blue.clsc.151.png (new), wizard_blue.clsc.171.png (new), wizard_green.clsc.111.png (new), wizard_green.clsc.131.png (new), wizard_green.clsc.151.png (new), wizard_green.clsc.171.png (new), wizard_white.clsc.111.png (new), wizard_white.clsc.131.png (new), wizard_white.clsc.151.png (new), wizard_white.clsc.171.png (new), wizard_yellow.clsc.111.png (new), wizard_yellow.clsc.131.png (new), wizard_yellow.clsc.151.png (new), wizard_yellow.clsc.171.png (new)
avogl 2001-08-30 10:39 Rev.: 1274

Big bunch of new graphics for the standard png set.

Especially noticeable is the new picture for
the chinese dragon. Due to the special "importance"
of this dragon I had set up a poll weither the
image is appreciate, which turned out 7:3 in favour.
Note that the old image continues to exist both
in the xpm and alternate png set.

--AndreasV

26 lines of code changed in 8 files:

  • trunk/arch/player/class/Wizardry: alchemist.111.png (+2 -3), alchemist.131.png (+3 -1), alchemist.151.png (+2 -2), alchemist.171.png (+4 -1), wizard_green.111.png (+4 -3), wizard_green.131.png (+3 -1), wizard_green.151.png (+4 -2), wizard_green.171.png (+4 -1)
avogl 2001-01-27 21:25 Rev.: 748

New pngs by AndreasV and J.Taporg

walls:
^^^^^
Set of swall (fence) in png completely redone.
I inserted additional wall-faces for better
look of png maps (so far for: swall, awall, dwall, wall).
These faces are designed to make overlapping walls
with correct iso perspective.

player:
^^^^^^
A bunch of new player-class/race pngs.
Looking good... =)

runes:
^^^^^
Converted the xpm rune-pics to png without scaling.
Looks much better IMHO.

rest (misc):

A lot of pngs for internal (system) use, and several
other misc pngs.

73 lines of code changed in 16 files:

  • trunk/arch/player/class/Wizardry: sorcerer.111.png (+7 -4), sorcerer.131.png (+4 -2), sorcerer.151.png (+2 -5), sorcerer.171.png (+7 -3), wizard.111.png (+5 -4), wizard.131.png (+3 -2), wizard.151.png (+4 -5), wizard.171.png (+4 -3), wizard_white.111.png (+5 -5), wizard_white.131.png (+4 -2), wizard_white.151.png (+3 -1), wizard_white.171.png (+4 -2), wizard_yellow.111.png (+6 -4), wizard_yellow.131.png (+5 -2), wizard_yellow.151.png (+4 -2), wizard_yellow.171.png (+6 -2)
avogl 2001-01-21 11:30 Rev.: 732

New pngs by AV.

14 lines of code changed in 8 files:

  • trunk/arch/player/class/Wizardry: evoker.111.png (+3 -2), evoker.131.png (+1 -1), evoker.151.png (+2 -5), evoker.171.png (+1 -7), wizard_blue.111.png (+3 -2), wizard_blue.131.png (+1 -1), wizard_blue.151.png (+2 -5), wizard_blue.171.png (+1 -7)
avogl 2001-01-19 19:53 Rev.: 730

New png-pics by J. Taporg.

20 lines of code changed in 8 files:

  • trunk/arch/player/class/Wizardry: wizard_white.111.png (+5 -2), wizard_white.131.png (+2 -3), wizard_white.151.png (+1 -4), wizard_white.171.png (+2 -3), wizard_yellow.111.png (+4 -4), wizard_yellow.131.png (+2 -3), wizard_yellow.151.png (+2 -3), wizard_yellow.171.png (+2 -3)
avogl 2000-11-01 19:24 Rev.: 465


New archtype for pvp-arena feature.
When standing on this archetype no exp loss on death will occur.
removed "material 64", so that it has no material per default now.
purpose is making boulders indestructible (to spells)
-- AndreasV
Inserted my new sorc pics. --AndreasV

107 lines of code changed in 4 files:

  • trunk/arch/player/class/Wizardry: sorcerer.111.xpm (+26 -25), sorcerer.131.xpm (+27 -25), sorcerer.151.xpm (+26 -25), sorcerer.171.xpm (+28 -27)
peterm 2000-10-19 00:20 Rev.: 415

Images for the evoker added.

212 lines of code changed in 13 files:

  • trunk/arch/player/class/Wizardry: evoker.111 (new 9), evoker.111.png (new 5), evoker.111.xpm (new 36), evoker.131 (new 9), evoker.131.png (new 4), evoker.131.xpm (new 34), evoker.151 (new 9), evoker.151.png (new 8), evoker.151.xpm (new 36), evoker.171 (new 9), evoker.171.png (new 10), evoker.171.xpm (new 36), evoker_class.arc (+7 -2)
peterm 2000-10-16 13:55 Rev.: 401

Re-adding all the class/race stuff in the reorganized way.

187 lines of code changed in 93 files:

  • trunk/arch/player/class/Wizardry: alchemist.111 (new), alchemist.111.png (new 3), alchemist.111.xpm (new), alchemist.131 (new), alchemist.131.png (new 1), alchemist.131.xpm (new), alchemist.151 (new), alchemist.151.png (new 2), alchemist.151.xpm (new), alchemist.171 (new), alchemist.171.png (new 1), alchemist.171.xpm (new), alchemist.arc (new), alchemist.arc~ (new), devotee_class.arc (new), evoker_class.arc (new 2), sorcerer.111 (new), sorcerer.111.png (new 4), sorcerer.111.xpm (new 25), sorcerer.131 (new), sorcerer.131.png (new 2), sorcerer.131.xpm (new 25), sorcerer.151 (new), sorcerer.151.png (new 5), sorcerer.151.xpm (new 25), sorcerer.171 (new), sorcerer.171.png (new 3), sorcerer.171.xpm (new 27), sorcerer_class.arc (new), sorcerer_class.arc~ (new), summoner_class.arc (new 1), wizard.111 (new), wizard.111.png (new 4), wizard.111.xpm (new), wizard.131 (new), wizard.131.png (new 2), wizard.131.xpm (new), wizard.151 (new), wizard.151.png (new 5), wizard.151.xpm (new), wizard.171 (new), wizard.171.png (new 3), wizard.171.xpm (new), wizard.face (new), wizard_blue.111 (new), wizard_blue.111.png (new 2), wizard_blue.111.xpm (new), wizard_blue.131 (new), wizard_blue.131.png (new 1), wizard_blue.131.xpm (new), wizard_blue.151 (new), wizard_blue.151.png (new 5), wizard_blue.151.xpm (new), wizard_blue.171 (new), wizard_blue.171.png (new 7), wizard_blue.171.xpm (new), wizard_class.arc (new), wizard_green.111 (new), wizard_green.111.png (new 3), wizard_green.111.xpm (new), wizard_green.131 (new), wizard_green.131.png (new 1), wizard_green.131.xpm (new), wizard_green.151 (new), wizard_green.151.png (new 2), wizard_green.151.xpm (new), wizard_green.171 (new), wizard_green.171.png (new 1), wizard_green.171.xpm (new), wizard_white.111 (new), wizard_white.111.png (new 2), wizard_white.111.xpm (new), wizard_white.131 (new), wizard_white.131.png (new 3), wizard_white.131.xpm (new), wizard_white.151 (new), wizard_white.151.png (new 4), wizard_white.151.xpm (new), wizard_white.171 (new), wizard_white.171.png (new 3), wizard_white.171.xpm (new), wizard_yellow.111 (new), wizard_yellow.111.png (new 4), wizard_yellow.111.xpm (new), wizard_yellow.131 (new), wizard_yellow.131.png (new 3), wizard_yellow.131.xpm (new), wizard_yellow.151 (new), wizard_yellow.151.png (new 3), wizard_yellow.151.xpm (new), wizard_yellow.171 (new), wizard_yellow.171.png (new 3), wizard_yellow.171.xpm (new)
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