Directory trunk/maps/darcap/forgotten_town/shops/

Directory Created:
2005-07-18 10:39
Directory Deleted:
2006-09-19 02:24
Total Files:
0
Deleted Files:
6
Lines of Code:
0

[root]/trunk/maps/darcap/forgotten_town/shops

Lines of Code

trunk/maps/darcap/forgotten_town/shops/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 29 (100.0%) 41707 (100.0%) 1438.1
k_ahlers 16 (55.2%) 41683 (99.9%) 2605.1
cavesomething 6 (20.7%) 18 (0.0%) 3.0
akirschbaum 1 (3.4%) 6 (0.0%) 6.0
mwedel 6 (20.7%) 0 (0.0%) 0.0

Most Recent Commits

mwedel 2006-09-19 02:24 Rev.: 4942

make branche directories, delete old trunk.

0 lines of code changed in 6 files:

  • trunk/maps/darcap/forgotten_town/shops: armour (del), general (del), general2 (del), magic (del), potion (del), weapon (del)
cavesomething 2005-10-06 12:00 Rev.: 3802

shop headers for darcap

18 lines of code changed in 6 files:

  • trunk/maps/darcap/forgotten_town/shops: armour (+3), general (+3), general2 (+3), magic (+3), potion (+3), weapon (+3)
akirschbaum 2005-08-28 17:43 Rev.: 3569

Move magic mouths, invisible exits, and teleporters below floor to prevent detection by show invisible.

6 lines of code changed in 1 file:

  • trunk/maps/darcap/forgotten_town/shops: general (+6 -6)
k_ahlers 2005-07-22 03:16 Rev.: 3497

shops/*: added shop inventory signs
city: corrected entrance to the palace

20 lines of code changed in 4 files:

  • trunk/maps/darcap/forgotten_town/shops: armour (+4), general (+5 -1), magic (+7 -3), potion (+4)
k_ahlers 2005-07-21 07:29 Rev.: 3491

general, general2: redesigned; map splitted in two files; part of a little quest inserted
magic: built in; other part of the little quest inserted

2718 lines of code changed in 3 files:

  • trunk/maps/darcap/forgotten_town/shops: general (+232 -26878), general2 (new 1138), magic (new 1348)
k_ahlers 2005-07-21 03:10 Rev.: 3490

armour, potion, weapon: all nomagic-tiles removed, selling works now
city: redesign, addet transportarea, magic now allowed
palace: redesign, more guards, stronger guards, magic now allowed

25 lines of code changed in 3 files:

  • trunk/maps/darcap/forgotten_town/shops: armour (+15 -1703), potion (+10 -1754), weapon (-2796)
k_ahlers 2005-07-20 04:35 Rev.: 3488

general: New Shop added
potion: New Shop added
city: Link to shops/general and shops/potion set

31032 lines of code changed in 2 files:

  • trunk/maps/darcap/forgotten_town/shops: general (new 27789), potion (new 3243)
k_ahlers 2005-07-19 00:45 Rev.: 3478

shops/armour: Armourshop added
city: Armourshop linked
ALL: Region set to 'Forgotten Town'

3196 lines of code changed in 2 files:

  • trunk/maps/darcap/forgotten_town/shops: armour (new 3195), weapon (+1)
k_ahlers 2005-07-19 00:25 Rev.: 3477

weapon: Changed Exitlocation in the city-map
city: linked weaponshop to shops/weapon

1 lines of code changed in 1 file:

  • trunk/maps/darcap/forgotten_town/shops: weapon (+1 -1)
k_ahlers 2005-07-18 10:39 Rev.: 3467

map for the forgotten_town weaponshop added; entermap corrected: the sign for the exit was corrected and monstermovers were build in because of blocking the teleporters

4691 lines of code changed in 1 file:

  • trunk/maps/darcap/forgotten_town/shops: weapon (new 4691)
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