Directory trunk/maps/lake_country/snake_pit/

Directory Created:
2002-07-23 02:04
Directory Deleted:
2006-09-19 02:24
Total Files:
0
Deleted Files:
11
Lines of Code:
0

[root]/trunk/maps/lake_country/snake_pit

Lines of Code

trunk/maps/lake_country/snake_pit/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 66 (100.0%) 63649 (100.0%) 964.3
mwedel 36 (54.5%) 63415 (99.6%) 1761.5
akirschbaum 9 (13.6%) 192 (0.3%) 21.3
salathar 2 (3.0%) 29 (0.0%) 14.5
ryo_saeba 11 (16.7%) 11 (0.0%) 1.0
mikeeusa 2 (3.0%) 2 (0.0%) 1.0
temitchell 6 (9.1%) 0 (0.0%) 0.0

Most Recent Commits

mwedel 2006-09-19 02:24 Rev.: 4942

make branche directories, delete old trunk.

0 lines of code changed in 11 files:

  • trunk/maps/lake_country/snake_pit: Chaos_lair1 (del), Chaos_lair2 (del), Chaos_lair3 (del), Chaos_lair4 (del), Takuse_lair (del), pit (del), snakepit_1 (del), snakepit_2 (del), snakepit_3 (del), snakepit_4 (del), snakepit_5 (del)
akirschbaum 2006-02-12 09:05 Rev.: 4448

Change face of statues to grey_drag.172 to make them visible again (as suggested by Maurice Massar).

4 lines of code changed in 1 file:

  • trunk/maps/lake_country/snake_pit: Chaos_lair2 (+4 -4)
mikeeusa 2005-12-26 21:07 Rev.: 4216

Setting the face of 'a blue crystal' to blue_crystal.111

1 lines of code changed in 1 file:

  • trunk/maps/lake_country/snake_pit: snakepit_1 (+1 -2)
mikeeusa 2005-12-26 21:02 Rev.: 4215

Setting the face of 'a blue crystal' to blue_crystal.111

1 lines of code changed in 1 file:

  • trunk/maps/lake_country/snake_pit: snakepit_1 (+1)
akirschbaum 2005-12-04 15:38 Rev.: 4089

Prevent Great Wyrm from being blocked after he appears. Now he attacks players again.

0 lines of code changed in 1 file:

  • trunk/maps/lake_country/snake_pit: Chaos_lair4 (-11)
akirschbaum 2005-09-04 13:24 Rev.: 3597

Move magic mouths and invisible exits below floor to prevent detection by show invisible.

182 lines of code changed in 4 files:

  • trunk/maps/lake_country/snake_pit: Chaos_lair2 (+26 -26), Chaos_lair3 (+24 -24), Takuse_lair (+128 -128), snakepit_4 (+4 -4)
akirschbaum 2005-05-27 16:17 Rev.: 3317

Add plural name for Essence of Flame; change description to match it the other Essence of Flame.

3 lines of code changed in 1 file:

  • trunk/maps/lake_country/snake_pit: Chaos_lair3 (+3 -1)
akirschbaum 2005-05-27 16:08 Rev.: 3316

Remove trailing white space from text.

2 lines of code changed in 1 file:

  • trunk/maps/lake_country/snake_pit: snakepit_2 (+2 -2)
ryo_saeba 2005-03-15 16:44 Rev.: 3142

Applied patch #1145089 (cavesomething) to add region support

11 lines of code changed in 11 files:

  • trunk/maps/lake_country/snake_pit: Chaos_lair1 (+1), Chaos_lair2 (+1), Chaos_lair3 (+1), Chaos_lair4 (+1), Takuse_lair (+1), pit (+1), snakepit_1 (+1), snakepit_2 (+1), snakepit_3 (+1), snakepit_4 (+1), snakepit_5 (+1)
akirschbaum 2005-03-06 16:29 Rev.: 3101

Fix spelling error.

1 lines of code changed in 1 file:

  • trunk/maps/lake_country/snake_pit: snakepit_2 (+1 -1)
salathar 2005-02-08 09:56 Rev.: 3062

Apply patch 1114803 courtesy Mithzi
- Fix player being teleported into wall
- Fix typo to read "treasure chamber"
- "Joseph" is called "Jacob" from now on to be consistend with the storyline
- Fix typo to read "Shining tower"

2 lines of code changed in 1 file:

  • trunk/maps/lake_country/snake_pit: Takuse_lair (+2 -2)
mwedel 2005-01-24 03:19 Rev.: 3055

Commit a couple patches:
1) Fixes quest spellbooks so that randomitems is set to none, so that
spell won't change.
2) Make spelling of 'nurnberg' consistent across all the maps.
MSW 2005-01-24

10 lines of code changed in 4 files:

  • trunk/maps/lake_country/snake_pit: Chaos_lair2 (+2), Chaos_lair3 (+3), Chaos_lair4 (+4), snakepit_2 (+1)
salathar 2004-11-08 19:46 Rev.: 2985

- Commit several patches:
1055076 Takuse lair map exit teleports player into wall
1055091 MwizardG locks out players
1055870 MwizardT added an exit to the map
1056891 Updated NPC quest location hint for Valley of the three sisters
- Add a new hut to Wolfsburg worldmap

27 lines of code changed in 1 file:

  • trunk/maps/lake_country/snake_pit: Takuse_lair (+27 -27)
temitchell 2004-08-15 20:51 Rev.: 2879

- commit multipart notation fixes
- make modifications to small (LC_nn)
- add floors to more maps and fix access to sunset lake fortress (it's
mostly empty hint hint)

0 lines of code changed in 6 files:

  • trunk/maps/lake_country/snake_pit: Chaos_lair3 (-72), Chaos_lair4 (-478), Takuse_lair (-290), snakepit_1 (-370), snakepit_2 (-509), snakepit_5 (-588)
mwedel 2004-04-18 02:29 Rev.: 2732

Patch by Brian Angeletti to replace wyverns on map with proper chaos
wyvern archetypes. Note the changes appear much larger due to difference
in how the java editor writes out the map vs the old crossedit program.
Applied by MSW, 2004-04-17

120 lines of code changed in 1 file:

  • trunk/maps/lake_country/snake_pit: snakepit_3 (+120 -1292)
mwedel 2003-11-14 02:45 Rev.: 2458

Fix up all the maps related to abilities of monsters on the maps, as
well as spellbooks on maps, to work with the new spell code.
MSW 2003-11-13

357 lines of code changed in 9 files:

  • trunk/maps/lake_country/snake_pit: Chaos_lair1 (+75 -75), Chaos_lair2 (+31 -29), Chaos_lair3 (+12 -9), Chaos_lair4 (+37 -37), Takuse_lair (+1 -1), snakepit_1 (+31 -31), snakepit_2 (+46 -45), snakepit_3 (+72 -72), snakepit_5 (+52 -52)
mwedel 2002-07-23 02:04 Rev.: 1665

Add lake_county (kundi_area) maps to world southeast of brest.

Update world maps road connects to this city. Also, fix up some typos/
incorrect map path names.

Add dreaming_sage guild to navar city.
MSW 2002-07-22

62928 lines of code changed in 11 files:

  • trunk/maps/lake_country/snake_pit: Chaos_lair1 (new 8753), Chaos_lair2 (new 6880), Chaos_lair3 (new 4603), Chaos_lair4 (new 4178), Takuse_lair (new 5662), pit (new 306), snakepit_1 (new 8005), snakepit_2 (new 8776), snakepit_3 (new 10687), snakepit_4 (new 380), snakepit_5 (new 4698)
Generated by StatSVN 0.7.0