Directory trunk/maps/pup_land/ancient/village/siegfried/

Directory Created:
2002-05-22 02:23
Directory Deleted:
2006-09-19 02:24
Total Files:
0
Deleted Files:
12
Lines of Code:
0

[root]/trunk/maps/pup_land/ancient/village/siegfried

Lines of Code

trunk/maps/pup_land/ancient/village/siegfried/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 43 (100.0%) 818 (100.0%) 19.0
mwedel 27 (62.8%) 804 (98.3%) 29.7
ryo_saeba 12 (27.9%) 12 (1.5%) 1.0
salathar 1 (2.3%) 1 (0.1%) 1.0
akirschbaum 1 (2.3%) 1 (0.1%) 1.0
temitchell 2 (4.7%) 0 (0.0%) 0.0

Most Recent Commits

mwedel 2006-09-19 02:24 Rev.: 4942

make branche directories, delete old trunk.

0 lines of code changed in 12 files:

  • trunk/maps/pup_land/ancient/village/siegfried: lever (del), siegfried.1 (del), siegfried.2 (del), siegfried.3 (del), siegfried.B1 (del), siegfried.B2 (del), siegfried.B3 (del), siegfried.B4 (del), siegfried.B5 (del), siegfried.B5a (del), siegfried.B5b (del), siegfried.B5c (del)
akirschbaum 2005-04-09 08:29 Rev.: 3193

Remove tailing spaces from @match lines.

1 lines of code changed in 1 file:

  • trunk/maps/pup_land/ancient/village/siegfried: siegfried.1 (+1 -1)
ryo_saeba 2005-03-15 16:44 Rev.: 3142

Applied patch #1145089 (cavesomething) to add region support

12 lines of code changed in 12 files:

  • trunk/maps/pup_land/ancient/village/siegfried: lever (+1), siegfried.1 (+1), siegfried.2 (+1), siegfried.3 (+1), siegfried.B1 (+1), siegfried.B2 (+1), siegfried.B3 (+1), siegfried.B4 (+1), siegfried.B5 (+1), siegfried.B5a (+1), siegfried.B5b (+1), siegfried.B5c (+1)
salathar 2005-02-08 09:56 Rev.: 3062

Apply patch 1114803 courtesy Mithzi
- Fix player being teleported into wall
- Fix typo to read "treasure chamber"
- "Joseph" is called "Jacob" from now on to be consistend with the storyline
- Fix typo to read "Shining tower"

1 lines of code changed in 1 file:

  • trunk/maps/pup_land/ancient/village/siegfried: siegfried.1 (+1 -1)
mwedel 2005-01-24 03:19 Rev.: 3055

Commit a couple patches:
1) Fixes quest spellbooks so that randomitems is set to none, so that
spell won't change.
2) Make spelling of 'nurnberg' consistent across all the maps.
MSW 2005-01-24

1 lines of code changed in 1 file:

  • trunk/maps/pup_land/ancient/village/siegfried: siegfried.1 (+1)
temitchell 2004-07-04 16:48 Rev.: 2852

- pupland changes for multipart object notation

0 lines of code changed in 2 files:

  • trunk/maps/pup_land/ancient/village/siegfried: siegfried.B5a (-250), siegfried.B5b (-375)
mwedel 2003-11-14 02:45 Rev.: 2458

Fix up all the maps related to abilities of monsters on the maps, as
well as spellbooks on maps, to work with the new spell code.
MSW 2003-11-13

4 lines of code changed in 1 file:

  • trunk/maps/pup_land/ancient/village/siegfried: siegfried.1 (+4 -3)
mwedel 2002-09-12 02:02 Rev.: 1720

Fix a few broken exits.
Move the Fogs map to to the unlinked directory.
MSW 2002-09-11

86 lines of code changed in 1 file:

  • trunk/maps/pup_land/ancient/village/siegfried: siegfried.2 (+86 -85)
mwedel 2002-05-22 02:23 Rev.: 1600

Some maps that didn't make it in the last commit.
Add pupland to maps-bigworld. Maps are basically unchanged.
MSW 2002-05-21

713 lines of code changed in 12 files:

  • trunk/maps/pup_land/ancient/village/siegfried: lever (new), siegfried.1 (new 3), siegfried.2 (new 85), siegfried.3 (new), siegfried.B1 (new), siegfried.B2 (new), siegfried.B3 (new), siegfried.B4 (new), siegfried.B5 (new), siegfried.B5a (new 250), siegfried.B5b (new 375), siegfried.B5c (new)
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