Directory trunk/maps/styles/decorstyles/

Directory Created:
2002-09-04 01:49
Directory Deleted:
2006-09-19 02:24
Total Files:
0
Deleted Files:
29
Lines of Code:
0

[root]/trunk/maps/styles/decorstyles

Lines of Code

trunk/maps/styles/decorstyles/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 62 (100.0%) 4019 (100.0%) 64.8
mwedel 57 (91.9%) 3892 (96.8%) 68.2
temitchell 3 (4.8%) 54 (1.3%) 18.0
bbotbuilder 1 (1.6%) 40 (1.0%) 40.0
quinet 1 (1.6%) 33 (0.8%) 33.0

Most Recent Commits

mwedel 2006-09-19 02:24 Rev.: 4942

make branche directories, delete old trunk.

0 lines of code changed in 29 files:

  • trunk/maps/styles/decorstyles: alchemy (del), craters (del), creepy (del), easternsimple (del), fireproof-gems (del), food-bparts (del), furniture (del), goblinjunk (del), minerals (del), minerals2 (del), monuments (del), nethack (del), outdoor_blasted (del), outdoor_lush (del), readables (del), religious_devourers (del), religious_gaea (del), religious_generic (del), religious_gnarg (del), religious_gorokh (del), religious_lythander (del), religious_mostrai (del), religious_ruggilli (del), religious_sorig (del), religious_valriel (del), rugged (del), runes (del), wealth (del), wealth2 (del)
quinet 2006-08-18 19:34 Rev.: 4800

Fix for bug #1542479 "Gems from fire temple don't stack": change the
title of these gems that are immune to fire so that they appear as
"<gem> of Lava". This is not a perfect solution, but at least it
explains why these gems cannot be grouped with the normal ones. I also
increased their value by 20% because they are special now.

33 lines of code changed in 1 file:

  • trunk/maps/styles/decorstyles: fireproof-gems (+33 -11)
bbotbuilder 2005-05-20 15:42 Rev.: 3276

Commit of mikeeusa's "fareast" patch to add a "japan-like" area.

40 lines of code changed in 1 file:

  • trunk/maps/styles/decorstyles: easternsimple (new 40)
temitchell 2003-09-21 02:03 Rev.: 2335

- changes to the sylvan styles and minor changes to the wall styles that
are not 'autojoining' type. For some reason these walls do not retain
some of their properties (e.g. blocks view). The code should probably
also be tweeked to handle single arch wall objects better (or at least
for simple walls - escape the wall joining routine and not to send out
all those log errors for non-existant arches).
Walls for random maps should not have smoothing either...

10 lines of code changed in 1 file:

  • trunk/maps/styles/decorstyles: outdoor_lush (+10 -10)
temitchell 2003-09-20 14:27 Rev.: 2332

- add a couple things to the styles like special doors for sylvan maps
and a wall file for making hedge mazes

tweek some existing styles

44 lines of code changed in 2 files:

  • trunk/maps/styles/decorstyles: creepy (+25 -2), goblinjunk (+19 -10)
mwedel 2002-09-04 01:49 Rev.: 1694

Various updates -
scorn/oldcity/oldcity2: Add some missing floor tiles.
scorn/temples/gnarg: Link in with with new maps.
world/world_105_116, world/world_127_114: Updated with gnard and
cd maps.
python: added directory - same as in old maps.
quests/cd/* - move over fro old maps, just new directory.
styles: Added directory - same as in old maps. Used for random maps.

3892 lines of code changed in 28 files:

  • trunk/maps/styles/decorstyles: alchemy (new 769), craters (new 14), creepy (new 46), fireproof-gems (new 58), food-bparts (new 272), furniture (new 61), goblinjunk (new 125), minerals (new 892), minerals2 (new 114), monuments (new 26), nethack (new 304), outdoor_blasted (new 20), outdoor_lush (new 234), readables (new 60), religious_devourers (new 72), religious_gaea (new 87), religious_generic (new 41), religious_gnarg (new 45), religious_gorokh (new 75), religious_lythander (new 42), religious_mostrai (new 45), religious_ruggilli (new 57), religious_sorig (new 57), religious_valriel (new 57), rugged (new 142), runes (new 124), wealth (new 40), wealth2 (new 13)
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