Directory trunk/maps/styles/monsterstyles/humanoid/

Directory Created:
2002-09-04 01:49
Directory Deleted:
2006-09-19 02:24
Total Files:
0
Deleted Files:
19
Lines of Code:
0

[root]/trunk/maps/styles/monsterstyles/humanoid

Lines of Code

trunk/maps/styles/monsterstyles/humanoid/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 49 (100.0%) 2922 (100.0%) 59.6
mwedel 38 (77.6%) 2864 (98.0%) 75.3
eracc 2 (4.1%) 58 (2.0%) 29.0
temitchell 9 (18.4%) 0 (0.0%) 0.0

Most Recent Commits

mwedel 2006-09-19 02:24 Rev.: 4942

make branche directories, delete old trunk.

0 lines of code changed in 19 files:

  • trunk/maps/styles/monsterstyles/humanoid: humanoid_1 (del), humanoid_10 (del), humanoid_11 (del), humanoid_12 (del), humanoid_13 (del), humanoid_14 (del), humanoid_15 (del), humanoid_16 (del), humanoid_17 (del), humanoid_18 (del), humanoid_19 (del), humanoid_2 (del), humanoid_3 (del), humanoid_4 (del), humanoid_5 (del), humanoid_6 (del), humanoid_7 (del), humanoid_8 (del), humanoid_9 (del)
eracc 2006-08-14 14:45 Rev.: 4793


Missed a few skills that should be in the Grand Titan inventory. Added with
this commit.

16 lines of code changed in 1 file:

  • trunk/maps/styles/monsterstyles/humanoid: humanoid_19 (+16 -4)
eracc 2006-08-14 14:15 Rev.: 4792


Changes to Grand Titan to make sure it has Smasher equipped. Removed the
Titan treasure list to avoid Grand Titans also having Bonecrusher. Added
new inventory to try to compensate for this.

42 lines of code changed in 1 file:

  • trunk/maps/styles/monsterstyles/humanoid: humanoid_19 (+42 -6)
temitchell 2004-03-22 22:17 Rev.: 2690

- changes to fix up old multipart arch notation
- fixes to demon styles 10,11,12,13 which would not load in editor for
some reason, and arch overlaps
- some minor changes (added to city, some newer monsters added to
styles)

0 lines of code changed in 9 files:

  • trunk/maps/styles/monsterstyles/humanoid: humanoid_11 (-29), humanoid_12 (-66), humanoid_13 (-104), humanoid_14 (-117), humanoid_15 (-125), humanoid_16 (-125), humanoid_17 (-135), humanoid_18 (-127), humanoid_19 (-191)
mwedel 2002-09-04 01:49 Rev.: 1694

Various updates -
scorn/oldcity/oldcity2: Add some missing floor tiles.
scorn/temples/gnarg: Link in with with new maps.
world/world_105_116, world/world_127_114: Updated with gnard and
cd maps.
python: added directory - same as in old maps.
quests/cd/* - move over fro old maps, just new directory.
styles: Added directory - same as in old maps. Used for random maps.

2864 lines of code changed in 19 files:

  • trunk/maps/styles/monsterstyles/humanoid: humanoid_1 (new 141), humanoid_10 (new 141), humanoid_11 (new 147), humanoid_12 (new 153), humanoid_13 (new 151), humanoid_14 (new 153), humanoid_15 (new 153), humanoid_16 (new 153), humanoid_17 (new 160), humanoid_18 (new 149), humanoid_19 (new 235), humanoid_2 (new 141), humanoid_3 (new 141), humanoid_4 (new 141), humanoid_5 (new 141), humanoid_6 (new 141), humanoid_7 (new 141), humanoid_8 (new 141), humanoid_9 (new 141)
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