June 2017 Commit Log

Number of Commits:
23
Number of Active Developers:
1
partmedia 2017-06-29 12:05 Rev.: 20401

Move debug output to main

4 lines of code changed in 2 files:

partmedia 2017-06-29 12:05 Rev.: 20400

Fix short-circuit logic error

4 lines of code changed in 1 file:

partmedia 2017-06-28 11:14 Rev.: 20399

Fix likely double free

1 lines of code changed in 1 file:

partmedia 2017-06-24 15:13 Rev.: 20398

Mark local symbols static

5 lines of code changed in 1 file:

partmedia 2017-06-24 15:12 Rev.: 20397

Remove delay

0 lines of code changed in 1 file:

partmedia 2017-06-24 15:12 Rev.: 20396

Clean up sound server main

20 lines of code changed in 1 file:

partmedia 2017-06-24 15:12 Rev.: 20395

Revert "Remove unused check for sysconf"

Turns out I wasn't careful while running a global grep and didn't see
where we're using sysconf().

6 lines of code changed in 2 files:

partmedia 2017-06-22 23:02 Rev.: 20393

Remove unused check for sysconf

0 lines of code changed in 2 files:

partmedia 2017-06-22 16:38 Rev.: 20392

Cache chunks for the duration of the sound server

26 lines of code changed in 1 file:

partmedia 2017-06-22 16:38 Rev.: 20390

Reduce sound server link dependencies

1 lines of code changed in 1 file:

partmedia 2017-06-22 16:38 Rev.: 20389

Reduce test-metaserver link dependencies

19 lines of code changed in 2 files:

partmedia 2017-06-21 12:46 Rev.: 20388

Pass callback as argument instead of using global

9 lines of code changed in 4 files:

partmedia 2017-06-21 12:46 Rev.: 20387

Parse metaserver info from a buffer

Store character data from curl using mbuf_write() and parse it as an
ordinary string. This makes the parser easier to debug and separates
curl logic from the parsing code.

45 lines of code changed in 1 file:

partmedia 2017-06-21 12:46 Rev.: 20386

Move declarations closer to first use

6 lines of code changed in 1 file:

partmedia 2017-06-07 20:23 Rev.: 20383

Lower login window after receiving 'player' command

Sometimes 'addme_success' is not received by the client after a
successful login, even though the player shows up in-game. This is the
bug where you have to press 'Play' twice to dismiss the login window.

1 lines of code changed in 2 files:

partmedia 2017-06-07 20:23 Rev.: 20382

Request bigger map to hide right and bottom edge

2 lines of code changed in 1 file:

partmedia 2017-06-07 20:23 Rev.: 20381

Add minimal metaserver test program

24 lines of code changed in 4 files:

partmedia 2017-06-01 21:53 Rev.: 20375

Move music to $CF_SOUND_DIR/music

5 lines of code changed in 3 files:

partmedia 2017-06-01 21:53 Rev.: 20374

Fix path to sound effects

3 lines of code changed in 2 files:

partmedia 2017-06-01 21:53 Rev.: 20373

Separate sound functions from sound server

293 lines of code changed in 3 files:

partmedia 2017-06-01 21:53 Rev.: 20372

Add shim to match client type signature

6 lines of code changed in 1 file:

partmedia 2017-06-01 21:53 Rev.: 20371

Move declarations closer to first use

16 lines of code changed in 2 files:

partmedia 2017-06-01 21:53 Rev.: 20370

Remove unused headers

0 lines of code changed in 1 file:

May 2017 »

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