June 2008 Commit Log

Number of Commits:
76
Number of Active Developers:
3
kbulgrien 2008-06-28 23:38 Rev.: 9380

- Change the title of this hint scroll since "the Servant" is a special
character in Scorn. "the Good Citizen" fits the hints better anyway.

1 lines of code changed in 1 file:

rjtanner 2008-06-24 11:33 Rev.: 9365

Context correction in magic mouth messages, replaced parish (church community) with perish (to destroy)

5 lines of code changed in 2 files:

anmaster 2008-06-20 05:05 Rev.: 9349

In /wolfsburg: Change all "name woodfloor" to "name wood floor" (and remove them when that is the default in the arch). Also fix broken "hidden" teleporter in /wolfsburg/dungeons/hut.

348 lines of code changed in 3 files:

anmaster 2008-06-20 04:56 Rev.: 9348

In /pup_land: Change all "name woodfloor" to "name wood floor" (and remove them when that is the default in the arch).

4 lines of code changed in 4 files:

anmaster 2008-06-20 04:51 Rev.: 9347

Change more "name woodfloor" to "name wood floor" in some more maps.

15 lines of code changed in 3 files:

anmaster 2008-06-20 04:47 Rev.: 9345

Change more "name woodfloor" to "name wood floor" in misc places.

8 lines of code changed in 5 files:

anmaster 2008-06-20 04:32 Rev.: 9344

Make the Santo Dominion and Darcap apartments use goldfloors instead of altars, looks nicer. Also fix bad name for woodfloor2 (name was set to woodfloor but nowdays the arch got the name wood floor...).

5 lines of code changed in 2 files:

anmaster 2008-06-20 03:45 Rev.: 9340

In /pup_land: Fix some invalid key string warnings from gridarta.

19 lines of code changed in 6 files:

anmaster 2008-06-20 03:44 Rev.: 9339

/pup_land/nurnberg/dick/*: Add some floors to maps missing that. Set slaying values for some keys to prevent gridarta warnings.

3486 lines of code changed in 4 files:

anmaster 2008-06-20 03:32 Rev.: 9338

In /scorn: Fix some invalid key string warnings from gridarta. Move a magic ear under floor. Remove a pointless check_inv.

10 lines of code changed in 3 files:

rjtanner 2008-06-13 11:01 Rev.: 9322

Applied patch [ 1992525 ] Typo Fix in Scorn Oldcity by Creidieki M. Crouch with some additional spelling corrections

3 lines of code changed in 1 file:

anmaster 2008-06-13 06:43 Rev.: 9320

Add a button under the door in /marksel/grumms_inn to prevent crushing the player.

6 lines of code changed in 1 file:

anmaster 2008-06-13 06:41 Rev.: 9319

Add missing floor tiles under some living trees in /brest/amphis. Also removing a ChangeLog message in the header of the same map related to last edit of the map (no longer the right author of that since it is no longer related to the last change. (And there is both svn log and the ChangeLog if anyone wants to find out).

77 lines of code changed in 1 file:

anmaster 2008-06-13 06:37 Rev.: 9318

Remove a non-connected pointless large button hidden under the ground in pup_land/ancient/world, my guess it is was copied from a button in about the same place in the "modern" Pupland world.

1 lines of code changed in 1 file:

anmaster 2008-06-13 06:35 Rev.: 9317

In quests/greyshield/Greysword: Add missing woodfloor arches in some places. In quests/greyshield/Fortress: Remove some floor tiles hidden under another layer of floor tiles, fix a @match.

269 lines of code changed in 2 files:

anmaster 2008-06-13 06:32 Rev.: 9316

Add some missing no magic arches to the Fireborn and Wraith Halls of Selection. Remove non-existant archtype in Wraith Hall of Selection.

242 lines of code changed in 2 files:

anmaster 2008-06-13 06:23 Rev.: 9315

/star/newbieshouse: Remove some walls on top of walls, put some items under the floor, add button to prevent getting crushed in door to "bedroom" (but not to the other area with buttons/gate, newbies need to learn that gates sometimes try to close on you).

42 lines of code changed in 1 file:

anmaster 2008-06-06 17:16 Rev.: 9281

Add missing floors under walls in /scorn/anthony/{prison,passoffice}

16 lines of code changed in 2 files:

anmaster 2008-06-06 17:13 Rev.: 9280

Move some magic_ear under floor in /scorn/taverns/goths.

23 lines of code changed in 1 file:

anmaster 2008-06-06 17:13 Rev.: 9279

Unbreak non-animated exits in /scorn/cannery/ware1

5 lines of code changed in 1 file:

anmaster 2008-06-06 17:12 Rev.: 9278

Remove floors under blocked arch in /scorn/temples/ruggilli2

1 lines of code changed in 1 file:

anmaster 2008-06-06 12:46 Rev.: 9277

Add floors under walls as needed in /scorn/mansion/garden.

25 lines of code changed in 1 file:

anmaster 2008-06-06 08:54 Rev.: 9276

In /scorn/misc/gatehouse: Move some magic_ear under floor, change the look of some wall tiles near the edge of the map to make it clearer that these continue outside map (they are part of the city wall).

32 lines of code changed in 1 file:

anmaster 2008-06-06 08:51 Rev.: 9275

In /scorn/misc/port_arena: change the floors under walls to match the floors around it. Fix broken animation for exit. Remove some duplicate arches on top of each other, remove unreachable and non-visible wall tiles in a corner of the map.

238 lines of code changed in 1 file:

anmaster 2008-06-06 08:04 Rev.: 9274

In /scorn/oldcity/*: Add missing floor under wall tiles, move magic_ear under floor, fix broken "no animation and custom face" exit.

314 lines of code changed in 5 files:

anmaster 2008-06-06 08:02 Rev.: 9273

Add missing floor arches under walls in /scorn/kar/creepy.house and /scorn/kar/creepy.house2.

65 lines of code changed in 2 files:

anmaster 2008-06-06 07:42 Rev.: 9272

In /scorn/houses/resir move magic mouth to below floor, in /scorn/houses/wizz.lev1.pass1 remove duplicate wall tile under another wall tile.

10 lines of code changed in 2 files:

anmaster 2008-06-06 07:31 Rev.: 9271

Add missing floors under walls in /scorn/houses/breezy_under

5 lines of code changed in 1 file:

anmaster 2008-06-06 07:29 Rev.: 9270

Fix two mixed up connections in /scorn/houses/cornerbrook to make the right messagess display for the right events.

21 lines of code changed in 1 file:

anmaster 2008-06-06 06:56 Rev.: 9269

Hide magic_ear under floor in /dragonisland/apartment3

17 lines of code changed in 1 file:

anmaster 2008-06-06 06:56 Rev.: 9268

Add missing floors under walls in /brest/underground and /brest/underground2.

592 lines of code changed in 2 files:

anmaster 2008-06-06 06:36 Rev.: 9267

Add missing floors under walls in /dungeons/hole and /dungeons/castle_aaaarg

267 lines of code changed in 2 files:

anmaster 2008-06-06 06:34 Rev.: 9266

Add missing floors under walls in /port_joseph/pirates/tortcave and /port_joseph/goblin/caves

22 lines of code changed in 2 files:

rjtanner 2008-06-06 00:05 Rev.: 9265

Updated ChangeLog file using svn2cl

273 lines of code changed in 1 file:

anmaster 2008-06-05 19:03 Rev.: 9263

Unbreak the bargaining skill in /pup_land/lone_town/mshop

2 lines of code changed in 1 file:

anmaster 2008-06-05 18:57 Rev.: 9262

Unbreak the bargaining skill in /pup_land/lone_town/gemshop

4 lines of code changed in 1 file:

anmaster 2008-06-05 18:51 Rev.: 9261

Add missing floors under walls in /pup_land/raffle/raffle3_u2a

5 lines of code changed in 1 file:

anmaster 2008-06-05 18:51 Rev.: 9260

Add missing floors under walls in /pup_land/pplant/pplant_ud2

28 lines of code changed in 1 file:

anmaster 2008-06-05 18:46 Rev.: 9259

Adding missing floors under walls and remove duplicate walls in /pup_land/castle_eureca/cave_pass and /pup_land/castle_eureca/cave_pass2

819 lines of code changed in 2 files:

anmaster 2008-06-05 18:33 Rev.: 9258

Adding missing floors under walls in /pup_land/ruin_barbarian/hole2

38 lines of code changed in 1 file:

anmaster 2008-06-05 18:30 Rev.: 9257

Add missing floors under walls in /pup_land/cave_weapon/*

335 lines of code changed in 5 files:

anmaster 2008-06-05 18:23 Rev.: 9256

The wraith Hall of selection was totally broken you could walk outside and around the teleporters and such. Fixing.

37 lines of code changed in 1 file:

anmaster 2008-06-05 18:22 Rev.: 9255

Add missing no magic tiles to fireborn and dragon hall of selections.

41 lines of code changed in 2 files:

anmaster 2008-06-05 18:10 Rev.: 9254

Add missing no_spells to /HallOfSelection

5 lines of code changed in 1 file:

anmaster 2008-06-05 18:09 Rev.: 9253

Add missing floor tiles to /unlinked/Fogs

64 lines of code changed in 1 file:

anmaster 2008-06-05 18:00 Rev.: 9252

More kandora fixes, change the nonexisting altar_jehovah to altar_valriel (as done in some maps reused from kandora in bigworld). Clean up walls and floors in /unlinked/kandora/circus/petshop.

267 lines of code changed in 5 files:

anmaster 2008-06-05 17:41 Rev.: 9251

In /quests/peterm/quests/dragonquest2: add missing ground arches under walls and remove ground under blocked arches.

111 lines of code changed in 2 files:

anmaster 2008-06-05 17:29 Rev.: 9250

Add missing ground arches under walls to /quests/peterm/FireTemple/* and remove ground under blocked arches (in same maps), also (in same maps) remove some duplicate floor tiles.

85 lines of code changed in 3 files:

anmaster 2008-06-05 17:14 Rev.: 9249

Add missing ground arches under walls to /quests/peterm/DragonQuest/* and remove ground under blocked arches (in same maps).

427 lines of code changed in 11 files:

anmaster 2008-06-05 17:12 Rev.: 9248

Add missing floor tiles to /quests/hendel/pre_acid

9 lines of code changed in 1 file:

anmaster 2008-06-05 16:53 Rev.: 9247

Oops, missed to add the missing floor tiles when I first changed GreyMaster a few minutes ago. Here they are now.

488 lines of code changed in 1 file:

anmaster 2008-06-05 16:49 Rev.: 9246

In /quests/greyshield/Chamber, add missing floor tiles under walls.

321 lines of code changed in 1 file:

anmaster 2008-06-05 16:48 Rev.: 9245

In /quests/greyshield/{Cave,Cavern}, remove floor tiles under blocked.

2 lines of code changed in 2 files:

anmaster 2008-06-05 16:46 Rev.: 9244

In /quests/greyshield/Castle, hide magic_ear under floor.

5 lines of code changed in 1 file:

anmaster 2008-06-05 16:42 Rev.: 9243

Add floor tiles under walls and remove floor tiles under blocked in /quests/greyshield/Cavern2.

71 lines of code changed in 1 file:

anmaster 2008-06-05 16:39 Rev.: 9242

Hide magic_mouth under the floor in /quests/greyshield/GreyMaster.

5 lines of code changed in 1 file:

anmaster 2008-06-05 16:37 Rev.: 9241

Hide magic_ear under the floor in /quests/greyshield/Fortress.

5 lines of code changed in 1 file:

anmaster 2008-06-05 16:33 Rev.: 9240

Add missing floor tiles to /pup_land/jk/heads, note map is unlinked, but I think it is good to clean it up anyway.

249 lines of code changed in 1 file:

anmaster 2008-06-05 16:12 Rev.: 9239

Clean up walls and floors in /unlinked/kandora, also possibly other cleanup in there that I forgot to mention. But it was sad to see these broken maps.

1389 lines of code changed in 22 files:

anmaster 2008-06-05 16:08 Rev.: 9238

Correct the monsters in the pick map /quests/mak/chaos/monsters.pick. They were broken (bad spell defintions it seems), copies broken monsters from the maps.

115 lines of code changed in 1 file:

anmaster 2008-06-05 16:05 Rev.: 9237

Make /scorn/houses/ house3.1st look nicer, add doorway arches to it.

13 lines of code changed in 1 file:

anmaster 2008-06-05 16:00 Rev.: 9236

Fix a wrong wall tile in /pup_land/ancient/castle/castle.4 to make it line up properly with walls around it.

2 lines of code changed in 1 file:

anmaster 2008-06-05 15:57 Rev.: 9235

Add some no_pick in order to fix sorting order for arches, clean up slaying for exits to use realtive paths in some places, fix some smoothing levels to make a bridge look better. All in city de clouds.

102 lines of code changed in 2 files:

anmaster 2008-06-05 15:53 Rev.: 9234

Clean up unneeded tiles that couldn't be seen or reached in /mlab/citydeclouds/cdcnwgateuprlv1 to be able to shrink map

23 lines of code changed in 1 file:

anmaster 2008-06-05 15:49 Rev.: 9233

Move a lot of the tiles up in cdcwgrotto1 to be able to shrink map a lot. Update exits to map.

3856 lines of code changed in 2 files:

anmaster 2008-06-05 15:47 Rev.: 9232

Move some boulders/buttons connection stuff around in /mlab/citydeclouds/cdcapart1 to be able to shrink the map a lot.

1770 lines of code changed in 1 file:

anmaster 2008-06-05 15:41 Rev.: 9229

Removed unreachable, unused monsters at unreachable edge of map in city de clouds.

182 lines of code changed in 2 files:

anmaster 2008-06-03 13:54 Rev.: 9227

Removed /quests/todd/aljwaf/ruins, the map has been integrated into big world since long ago.

0 lines of code changed in 1 file:

anmaster 2008-06-03 13:34 Rev.: 9226

Add missing floor tiles under walls to /lake_country/Butakis/prison_s and make the books appear on top of the tables in /lake_country/Butakis/Rlib2.

473 lines of code changed in 2 files:

anmaster 2008-06-03 13:32 Rev.: 9225

Remove duplicate no magic tiles from jail map in Navar.

5 lines of code changed in 1 file:

anmaster 2008-06-03 13:31 Rev.: 9224

Add missing no magic tiles to jail maps in Scorn.

158 lines of code changed in 2 files:

anmaster 2008-06-03 13:30 Rev.: 9223

Get rid of unlinked /scorn/oldcity/oldcity[45]. Those maps had been converted to be parts of the single (tiled) oldcity54.

0 lines of code changed in 2 files:

anmaster 2008-06-03 13:27 Rev.: 9222

Remove two more unlinked duplicates. romm88 was a duplicate of room88, and lone_town/nf_bar an unfinished duplicate of the map of the same name in nurnberg.

0 lines of code changed in 2 files:

anmaster 2008-06-03 13:07 Rev.: 9221

Removed two unlinked and duplicate maps from pupland, these were duplicates of the same maps without 1 suffix.

0 lines of code changed in 2 files:

rjtanner 2008-06-03 10:51 Rev.: 9220

Removed unused regions

0 lines of code changed in 1 file:

anmaster 2008-06-03 08:44 Rev.: 9219

Fix look of the semi-broken exits in /navar_city/city1court (they animated even though "is_animated 0" was set, which broke them).

11 lines of code changed in 1 file:

May 2008 »

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