January 2021 Commit Log

Number of Commits:
43
Number of Active Developers:
4
ryo_saeba 2021-01-30 04:27 Rev.: 21868

Use 'light_blue_cave', 'dark_blue_cave' and 'red_cave' archetypes instead of 'cave' ones. Requires arch r21867.

2443 lines of code changed in 10 files:

ryo_saeba 2021-01-29 14:09 Rev.: 21864

Fix generator speed after archetype changes.

11 lines of code changed in 3 files:

ryo_saeba 2021-01-29 13:38 Rev.: 21863

Add ores in a mine, add random maps nearby with ores.

21 lines of code changed in 3 files:

ryo_saeba 2021-01-29 09:08 Rev.: 21860

Move diamond altars so stairs appear at the desired place.

18 lines of code changed in 2 files:

ryo_saeba 2021-01-28 15:13 Rev.: 21858

Add guide about the cult.

40 lines of code changed in 8 files:

ryo_saeba 2021-01-28 11:26 Rev.: 21855

Use blue and green dragon caves.

24 lines of code changed in 3 files:

ryo_saeba 2021-01-26 13:30 Rev.: 21847

Prevent going inside the fences.

170 lines of code changed in 5 files:

ryo_saeba 2021-01-21 14:35 Rev.: 21842

Rename "sheepskin" to "sheepskin rug" so they can be used in alchemy.

8 lines of code changed in 2 files:

ryo_saeba 2021-01-21 04:16 Rev.: 21838

Make bears more aggressive.

9 lines of code changed in 1 file:

ryo_saeba 2021-01-21 04:09 Rev.: 21837

Fix previous commit, since skulls are needed.

53 lines of code changed in 3 files:

ryo_saeba 2021-01-21 03:43 Rev.: 21835

Fix year.

8 lines of code changed in 1 file:

ryo_saeba 2021-01-21 03:42 Rev.: 21834

Replace giant rats (high level) with bears, since the quest is for low level players.

14 lines of code changed in 2 files:

ryo_saeba 2021-01-19 14:06 Rev.: 21826

Use building archetypes for instructions. Requires arch r21820.

9 lines of code changed in 2 files:

ryo_saeba 2021-01-19 13:53 Rev.: 21825

Fix decimal point.

3 lines of code changed in 3 files:

ryo_saeba 2021-01-19 12:02 Rev.: 21821

Use building archetypes for instructions. Requires arch r21820.

41 lines of code changed in 5 files:

ryo_saeba 2021-01-18 11:35 Rev.: 21817

Change locked doors for colored ones.

15 lines of code changed in 4 files:

silvernexus 2021-01-17 20:49 Rev.: 21815

Fix teleporters on floors 2 and 3 of Butakis Elite training tower

35 lines of code changed in 3 files:

silvernexus 2021-01-17 20:10 Rev.: 21814

Fix incorrect teleporter coordinates and prevent player capture in the rooms.

44 lines of code changed in 2 files:

ryo_saeba 2021-01-17 06:26 Rev.: 21802

List potion of fire resistance ingredients, and give knowledge too.

11 lines of code changed in 2 files:

silvernexus 2021-01-16 13:36 Rev.: 21779

Update Wolfsburg Provisions to use food shop barn arch.
Requires arch r21778

5 lines of code changed in 2 files:

ryo_saeba 2021-01-16 13:24 Rev.: 21777

Reset chalice to default values, no reason for custom values.

2 lines of code changed in 2 files:

ryo_saeba 2021-01-16 13:16 Rev.: 21776

Allow empty flasks to be filled.

2 lines of code changed in 2 files:

silvernexus 2021-01-16 11:39 Rev.: 21775

Use tissue paper arch for raffles 2 and 3 in pupland as well.

8 lines of code changed in 3 files:

ryo_saeba 2021-01-16 08:27 Rev.: 21774

Use "tissue paper" archetype instead of custom item.

8 lines of code changed in 3 files:

rjtanner 2021-01-14 07:35 Rev.: 21766

Add unlit braziers to Undead Church (scorn/misc/church) in Scorn. Requires archetype update r21690. Cosmetic change only, no functional changes.

9 lines of code changed in 1 file:

rjtanner 2021-01-13 09:04 Rev.: 21754

Change map name (Devourers Inner Sanctum -> Inner Sanctum of Devourers) to match the syntax and show it is related to the parent map (Sanctum of Devourers)

2 lines of code changed in 1 file:

ryo_saeba 2021-01-10 09:19 Rev.: 21748

Use food shop archetype in Darcap.

2 lines of code changed in 2 files:

ryo_saeba 2021-01-10 08:07 Rev.: 21746

Change Post Office house to use the same face as Navar and Scorn.

5 lines of code changed in 2 files:

ryo_saeba 2021-01-08 10:52 Rev.: 21742

Fix exit coordinates.

3 lines of code changed in 1 file:

ryo_saeba 2021-01-08 09:20 Rev.: 21741

Fix some texts, and punctuation tweaks.

9 lines of code changed in 1 file:

partmedia 2021-01-07 14:41 Rev.: 21736

Hide map mechanisms

370 lines of code changed in 1 file:

partmedia 2021-01-07 13:21 Rev.: 21735

Give map unique name

1 lines of code changed in 1 file:

partmedia 2021-01-07 13:21 Rev.: 21734

Add road

30 lines of code changed in 1 file:

partmedia 2021-01-07 13:03 Rev.: 21733

Add Andustar region

23 lines of code changed in 9 files:

partmedia 2021-01-07 13:02 Rev.: 21732

Add new shop

1801 lines of code changed in 2 files:

ryo_saeba 2021-01-07 04:48 Rev.: 21730

Move the "secret" zone and fix walls so it is better hidden.

568 lines of code changed in 3 files:

partmedia 2021-01-05 22:12 Rev.: 21725

Hide map mechanism

18 lines of code changed in 2 files:

partmedia 2021-01-05 22:11 Rev.: 21724

Remove left and right brackets from dialog

Dialog lines with left and right brackets display as an empty string in
the GTK client.

12 lines of code changed in 2 files:

partmedia 2021-01-05 12:08 Rev.: 21723

Fix fog with Python 3

1 lines of code changed in 1 file:

partmedia 2021-01-04 12:45 Rev.: 21719

Blank scrolls when dipped in a fountain

18 lines of code changed in 1 file:

ryo_saeba 2021-01-03 15:27 Rev.: 21712

Add lever to avoid being trapped if the gates close.

9 lines of code changed in 2 files:

partmedia 2021-01-02 18:47 Rev.: 21706

Add 'report' command to report issues in-game

40 lines of code changed in 2 files:

partmedia 2021-01-01 19:02 Rev.: 21703

Normalize quest title capitalization

26 lines of code changed in 13 files:

December 2020 »

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