November 2007 Commit Log

Number of Commits:
182
Number of Active Developers:
8
akirschbaum 2007-11-30 18:42 Rev.: 7617

Remove DLG_BOOK id.

2 lines of code changed in 1 file:

akirschbaum 2007-11-30 18:36 Rev.: 7616

Remove unused DLG_xxx ids.

0 lines of code changed in 1 file:

akirschbaum 2007-11-30 18:31 Rev.: 7615

Remove DLG_KEYBIND id.

4 lines of code changed in 1 file:

akirschbaum 2007-11-30 18:08 Rev.: 7614

Remove DLG_MOTD id.

0 lines of code changed in 1 file:

akirschbaum 2007-11-30 17:59 Rev.: 7613

Remove DLG_NONE id.

10 lines of code changed in 2 files:

akirschbaum 2007-11-30 17:56 Rev.: 7612

Remove use of DLG_NONE id.

1 lines of code changed in 1 file:

akirschbaum 2007-11-30 17:52 Rev.: 7611

Remove DLG_QUERY id.

2 lines of code changed in 1 file:

akirschbaum 2007-11-30 17:50 Rev.: 7610

Merge duplicated code.

16 lines of code changed in 1 file:

akirschbaum 2007-11-30 17:46 Rev.: 7609

Remove redundant code.

0 lines of code changed in 1 file:

akirschbaum 2007-11-30 17:39 Rev.: 7608

Merge duplicated code.

9 lines of code changed in 1 file:

akirschbaum 2007-11-30 17:24 Rev.: 7607

Whitespace changes.

15 lines of code changed in 10 files:

akirschbaum 2007-11-30 17:21 Rev.: 7606

Add final modifiers.

4 lines of code changed in 1 file:

akirschbaum 2007-11-30 17:16 Rev.: 7605

Whitespace changes.

2 lines of code changed in 1 file:

akirschbaum 2007-11-30 17:13 Rev.: 7604

Add stat values ARM and WSPEED for skin files.

2 lines of code changed in 1 file:

akirschbaum 2007-11-30 17:09 Rev.: 7603

Correctly display negative stat values.

8 lines of code changed in 2 files:

akirschbaum 2007-11-30 17:05 Rev.: 7602

Remove unused code.

0 lines of code changed in 1 file:

akirschbaum 2007-11-30 16:53 Rev.: 7601

Remove unused skin command LEAVE_DIALOG.

0 lines of code changed in 2 files:

akirschbaum 2007-11-30 15:11 Rev.: 7600

Implement DIALOG_CLOSE command for skin files.

228 lines of code changed in 8 files:

akirschbaum 2007-11-30 14:19 Rev.: 7599

Remove synchronized block.

36 lines of code changed in 1 file:

akirschbaum 2007-11-30 14:18 Rev.: 7598

Remove redundant field.

3 lines of code changed in 1 file:

akirschbaum 2007-11-30 14:01 Rev.: 7597

Remove unused code.

0 lines of code changed in 1 file:

qal21 2007-11-29 21:41 Rev.: 7596

Commit spellcasting animations for chinese dragons

135 lines of code changed in 5 files:

akirschbaum 2007-11-29 19:37 Rev.: 7595

Decrease time needed to connect to a server.

22 lines of code changed in 1 file:

qal21 2007-11-29 15:25 Rev.: 7594

Fix missing newline at end of file

1 lines of code changed in 1 file:

qal21 2007-11-29 15:10 Rev.: 7593

Add a little spellcasting animation for electric dragons.

121 lines of code changed in 4 files:

akirschbaum 2007-11-29 13:59 Rev.: 7592

Improve error messages when loading erroneous .skin files.

8 lines of code changed in 1 file:

akirschbaum 2007-11-29 13:52 Rev.: 7591

Move font definitions to global.skin; load this file before any other .skin file.

88 lines of code changed in 8 files:

akirschbaum 2007-11-29 13:35 Rev.: 7590

Ignore unexpected mouse buttons.

13 lines of code changed in 1 file:

akirschbaum 2007-11-29 13:25 Rev.: 7589

Add final modifiers.

3 lines of code changed in 1 file:

akirschbaum 2007-11-29 13:21 Rev.: 7588

Rename parameter names.

5 lines of code changed in 1 file:

akirschbaum 2007-11-29 13:20 Rev.: 7587

Add final modifiers.

0 lines of code changed in 2 files:

gros 2007-11-29 06:12 Rev.: 7586

Replaced debugging pictures of the spellcasting big dragon by the proper ones - silly me ! :)

0 lines of code changed in 6 files:

gros 2007-11-29 06:06 Rev.: 7585

Added a spellcasting animation for the Big Dragon. Courtesy of Rednaxela.

145 lines of code changed in 7 files:

gros 2007-11-29 06:04 Rev.: 7584

Adapted the compound animations code so that it works with multipart monsters.

55 lines of code changed in 4 files:

qal21 2007-11-29 03:51 Rev.: 7583

Add anim_suffix spellcasting to all spells.

242 lines of code changed in 240 files:

qal21 2007-11-28 20:29 Rev.: 7582

Refactor poisoning code.

103 lines of code changed in 9 files:

qal21 2007-11-28 20:17 Rev.: 7581

Fix missing newline at end of file.

1 lines of code changed in 1 file:

akirschbaum 2007-11-28 17:11 Rev.: 7580

Extract command list management from GUIButton into AbstractButton.

96 lines of code changed in 2 files:

akirschbaum 2007-11-28 16:58 Rev.: 7579

Make fields final.

13 lines of code changed in 1 file:

tchize 2007-11-26 17:06 Rev.: 7578

Fix for [ 1677890 ] [Copyright issue]: Giant Worm (backport)

0 lines of code changed in 4 files:

tchize 2007-11-26 16:58 Rev.: 7577

fix for [ 1677890 ] [Copyright issue]: Giant Worm.
Until someone draw a giant worm that looks like older one, this green giant worm picture will be used instead.

0 lines of code changed in 4 files:

tchize 2007-11-26 15:06 Rev.: 7576

fix for [ 1832377 ] configure script should check for SDL_image.h
Also added configure summary lines at the end.
Rebuild using autogen.sh

6163 lines of code changed in 16 files:

tchize 2007-11-25 10:27 Rev.: 7575

Fix sigsegv when arrows are thrown by monster and hit (no wrapped object)

5 lines of code changed in 1 file:

tchize 2007-11-25 10:25 Rev.: 7574

Backport of probable fix for [ 1835332 ]. At least, now, the experiences for
throwing object is rewarded to a skill.

20 lines of code changed in 1 file:

tchize 2007-11-25 10:06 Rev.: 7573

probable fix for [ 1835332 ]. At least, now, the experiences for
throwing object is rewarded to a skill.

22 lines of code changed in 1 file:

gros 2007-11-25 06:52 Rev.: 7572

Added support for compound item apply animations.

23 lines of code changed in 2 files:

qal21 2007-11-25 03:17 Rev.: 7571

Refactor peacemaker code.

106 lines of code changed in 9 files:

ryo_saeba 2007-11-24 18:28 Rev.: 7570

Fun item Eracc can use for his maps :)

91 lines of code changed in 1 file:

akirschbaum 2007-11-24 16:19 Rev.: 7569

Remove code having no effect.

0 lines of code changed in 2 files:

akirschbaum 2007-11-24 16:17 Rev.: 7568

Fix typos.

73 lines of code changed in 43 files:

rjtanner 2007-11-24 15:34 Rev.: 7567

Map normalize, no functional changes

6 lines of code changed in 1 file:

eracc 2007-11-24 15:28 Rev.: 7566

Add Zorn castle floor four.
Update all "shadow" creatures in Zorn castle to be disease immune even though
they are not undead.

64602 lines of code changed in 10 files:

rjtanner 2007-11-24 02:23 Rev.: 7565

Map normalize, no functional changes

721 lines of code changed in 1 file:

akirschbaum 2007-11-23 16:51 Rev.: 7564

Add correct plural name to flowers_permanent.

8 lines of code changed in 4 files:

qal21 2007-11-23 12:51 Rev.: 7563

Refactor gate code.

257 lines of code changed in 9 files:

tchize 2007-11-22 17:29 Rev.: 7562

time of day script modified to use python, and simplified in use.

410 lines of code changed in 14 files:

qal21 2007-11-22 01:52 Rev.: 7561

Refactor weapon_improver code. This slims a notably amount from apply.c :)

553 lines of code changed in 9 files:

qal21 2007-11-22 01:19 Rev.: 7560

Refactor applying treasure

116 lines of code changed in 9 files:

qal21 2007-11-22 00:40 Rev.: 7559

Refactor cf_handle code

73 lines of code changed in 7 files:

qal21 2007-11-21 23:57 Rev.: 7558

Fix a silly accidental paste

1 lines of code changed in 1 file:

qal21 2007-11-21 23:56 Rev.: 7557

Generalize poison 'killer' message

3 lines of code changed in 2 files:

qal21 2007-11-21 23:45 Rev.: 7556

Refactor poison code

83 lines of code changed in 10 files:

qal21 2007-11-21 20:57 Rev.: 7555

Refactor savebed code

118 lines of code changed in 9 files:

tchize 2007-11-21 14:32 Rev.: 7554

GTK1 fix for [ 1680331 ] Cannot exit "What is your name?" prompt.

11 lines of code changed in 2 files:

tchize 2007-11-21 14:22 Rev.: 7553

gtk2 fix for [ 1680331 ] Cannot exit "What is your name?" prompt.

20 lines of code changed in 1 file:

tchize 2007-11-20 15:44 Rev.: 7552

Backport fix for [ 1815465 ] Too many messages on stderr causes client hang

29 lines of code changed in 3 files:

tchize 2007-11-20 15:40 Rev.: 7551

Fix for [ 1815465 ] Too many messages on stderr causes client hang

32 lines of code changed in 3 files:

tchize 2007-11-20 14:35 Rev.: 7550

Fix for [ 1825248 ] Logging missing apartment map for player as error
The "can not load original map" message are now debug level for player appartments, but stay error level for normal maps

1 lines of code changed in 1 file:

tchize 2007-11-20 14:25 Rev.: 7549

Fix for [ 1823026 ] Server accepts map files missing size attributes

5 lines of code changed in 1 file:

tchize 2007-11-20 13:33 Rev.: 7548

Backport fix for [ 1825589 ] Cheat bug with containers

4 lines of code changed in 1 file:

tchize 2007-11-20 13:03 Rev.: 7547

Fix #1825589 Cheat bug with containers (access to locked container without key)

5 lines of code changed in 1 file:

tchize 2007-11-19 18:21 Rev.: 7546

timeofday based python script
updated existing script to use JSON notation
added a "replace in all map" script
added a test map
updated test maps to JSON notation
added helper tools: CFTimeOfDay and CFMapTransformer
fixed warnings in gridarta

2245 lines of code changed in 11 files:

tchize 2007-11-19 18:18 Rev.: 7545

JSON notation support for parameters
This notation will make it easier to customize script from editor interface.
For performances reasons, the JSON parser is C implemented. It's LGPL but
was converted to GPL for crossfire

1162 lines of code changed in 3 files:

rjtanner 2007-11-18 21:12 Rev.: 7544

Synchronize with branch/1.x; bank updates with additional currency conversion tables

658 lines of code changed in 4 files:

rjtanner 2007-11-18 20:58 Rev.: 7543

Additional conversion tables in the Nurnberg bank; jade to amberium, amberium to jade, platinum to jade, jade to platinum and gold to silver

260 lines of code changed in 2 files:

rjtanner 2007-11-18 20:39 Rev.: 7542

Cosmetic changes with the Nurnberg bank, also rearranged the floor stacking order so that no_magic tiles appear under sections of swall

187 lines of code changed in 2 files:

rjtanner 2007-11-18 20:27 Rev.: 7541

Updated various banks to include a gold -> silver conversion table; addresses bug# 1832558 - Silver conversion

46 lines of code changed in 6 files:

rjtanner 2007-11-18 19:59 Rev.: 7540

Synchronize with branch/1.x; Updated the Navar bank to include a gold -> silver conversion table

102 lines of code changed in 1 file:

akirschbaum 2007-11-18 18:13

Replace obsolete field slow_move with move_slow/move_slow_penalty.

7512 lines of code changed in 198 files:

rjtanner 2007-11-18 18:10 Rev.: 7537

Updated the Navar bank to include a gold -> silver conversion table; addresses bug# 1832558 - Silver conversion

36 lines of code changed in 2 files:

akirschbaum 2007-11-18 18:02 Rev.: 7536

Do not create superfluous 'randomitems none' attributes.

3 lines of code changed in 1 file:

rjtanner 2007-11-18 17:55 Rev.: 7535

Synchronize with branch/1.x; Updated the Scorn bank to include a gold -> silver conversion table

248 lines of code changed in 1 file:

rjtanner 2007-11-18 17:54 Rev.: 7534

Updated the Scorn bank to include a gold -> silver conversion table; addresses bug# 1832558 - Silver conversion

492 lines of code changed in 2 files:

gros 2007-11-18 15:14 Rev.: 7533

Updated the number of i18n strings.

1 lines of code changed in 1 file:

gros 2007-11-18 13:52 Rev.: 7532

Corrected a glitch in IPO Colette's answer.

2 lines of code changed in 1 file:

tchize 2007-11-18 13:03 Rev.: 7531

Fixed a sigsegv when maker is outside of map

6 lines of code changed in 1 file:

gros 2007-11-18 11:40 Rev.: 7530

Corrected a typo caused by previous commit conflict.

0 lines of code changed in 1 file:

gros 2007-11-18 11:33 Rev.: 7529

Add sample support for spellcasting compound animations.
Try to cast minor healing with a Fenx :)

37 lines of code changed in 4 files:

gros 2007-11-18 11:26 Rev.: 7528

Added support for compound animations for spellcasting.

27 lines of code changed in 3 files:

gros 2007-11-18 09:55 Rev.: 7527

Corrected an animation-switching bug caused by previous commit.

4 lines of code changed in 1 file:

gros 2007-11-18 09:40 Rev.: 7526

Added a carriage-return at end of file.

1 lines of code changed in 1 file:

gros 2007-11-18 09:25 Rev.: 7525

Proof-of-concept for combo animations. Try it by fighting with a Fenx character wearing a sword :).

70 lines of code changed in 21 files:

gros 2007-11-18 08:37 Rev.: 7524

Added support for compound animations, allowing one to display
a custom animation when attacking with a weapon.

61 lines of code changed in 8 files:

gros 2007-11-18 03:51 Rev.: 7523

Add support for changing the FLAG_ANIMATE of an object from cfpython.

17 lines of code changed in 3 files:

gros 2007-11-18 03:05 Rev.: 7522

Further i18n translations.

166 lines of code changed in 1 file:

gros 2007-11-18 02:15 Rev.: 7521

Further i18n translations.

261 lines of code changed in 4 files:

gros 2007-11-17 12:53 Rev.: 7520

Corrected an erroneous cut-n-pasted code in the last i18n SVN commit.

32 lines of code changed in 1 file:

tchize 2007-11-17 12:38 Rev.: 7519

add a werebeast script and demo
The demo "werebeast" is based on beholder transforming into black dragon
Updated sage opening door message

357 lines of code changed in 3 files:

tchize 2007-11-17 12:31 Rev.: 7518

Added a "removed" check in CrossfireObject.InsertInto
This check is needed because backend proprety of
cfapi issue error messages when it's not the case and
the python CrossfireObject.RemoveObject issue a free
that make object unusable.

6 lines of code changed in 1 file:

gros 2007-11-17 09:53 Rev.: 7517

Added some French translations for the help texts.

63 lines of code changed in 7 files:

gros 2007-11-17 09:29 Rev.: 7516

Added some more French translations for the help files.

104 lines of code changed in 7 files:

gros 2007-11-17 08:28 Rev.: 7515

Further i18n conversion of static strings.

339 lines of code changed in 3 files:

ryo_saeba 2007-11-17 06:37 Rev.: 7514

Misc fixes, no functional change.

71 lines of code changed in 7 files:

gros 2007-11-17 06:29 Rev.: 7513

Remove duplicate help files, due to switch to i18n.

0 lines of code changed in 3 files:

gros 2007-11-17 06:12 Rev.: 7512

Removing duplicate help files, due to i18n changes.

0 lines of code changed in 47 files:

gros 2007-11-17 05:44 Rev.: 7511

Added support for internationalization of help and static string texts.

1194 lines of code changed in 64 files:

qal21 2007-11-16 19:14 Rev.: 7510

Fix filename comments

2 lines of code changed in 2 files:

tchize 2007-11-16 08:27 Rev.: 7509

Add Timeofday generic scripts and a demo map
Those 4 script can be used as filter or triggerer based on current time.
See test/tod for a demo map (conditionnal magic mouth, weapons that
attack only at day/night, grates that open in morning and close at dusk)

2492 lines of code changed in 5 files:

tchize 2007-11-16 08:24 Rev.: 7508

Plugins Added Trigger, updated TimeOfDay and glowRadius
Add support to trigger a specific "connected" from plugins
Add support to get timeofday names (seasons, months, weeks, day, period of day)
Add in timeofday the notion of period of the day (Night, Morning, Noon, etc)
Fixed glowRadius setter priperty in plugin interface so changes are reflected to user's UI
Add EVENT_TRIGGER call to all objects triggered in a connected chain
autogen.sh invoked

Note: those changes were necessary to build some basic tod based scripts

566 lines of code changed in 18 files:

eracc 2007-11-14 12:54 Rev.: 7507

Fixing the Zorn girls. They all had too low max hp.

18 lines of code changed in 2 files:

rjtanner 2007-11-13 00:58 Rev.: 7506

Synchronize with branch/1.x; Map changes to address bug # [1829831] Mechanism bug - limit range and effectiveness of dimension door

557 lines of code changed in 1 file:

rjtanner 2007-11-13 00:57 Rev.: 7505

Map changes to address bug # [1829831] Mechanism bug - limit range and effectiveness of dimension door

936 lines of code changed in 2 files:

eracc 2007-11-13 00:34 Rev.: 7504

Rename Kitten of Gorokh to Cat of Gorokh and reduce number on map by half.
Create new 1 tile Kitten of Gorokh to replace removed Cat of Gorokh.
This should help prevent cowardly hiding behind earhtwalls with a one tile
opening to avoid one's deserved punishment. Yes, this is evil ... but one
is in "hell" after all. :)

4118 lines of code changed in 2 files:

eracc 2007-11-12 15:15 Rev.: 7503

Since pupland is not yet merged into big world I am making the pupland outdoor
maps actually *be* outdoor maps to honor the day/night cycle.

75 lines of code changed in 6 files:

tchize 2007-11-09 12:58 Rev.: 7502

removed FIXME comment, kbulgrien fixed it.

1 lines of code changed in 1 file:

kbulgrien 2007-11-09 11:13 Rev.: 7501

- Move include directory to first in the list of subdirectories to be sure it
is rebuilt prior to inclusion in other directories. Re-delete svnversion.h.
- Commit changed include/autoconf.h.in because autoconf keeps changing it.

9 lines of code changed in 4 files:

tchize 2007-11-09 05:39 Rev.: 7500

Reenabled svnversion.h, server don't compile without it and make process don't build it automatically.

This is a temporary solution, until orignial author of svnversion.h fixes the make process so it works
out of the box without resorting to a first "cd include; make svnversion.h; cd .." manual precompile step.

Sample output of compilation without it:
**
In file included from metaserver.c:48:
../include/version.h:1:68: error: svnversion.h: No such file or directory
make[1]: *** [metaserver.o] Error 1
**

3 lines of code changed in 2 files:

kbulgrien 2007-11-09 04:39 Rev.: 7499

- Removing svnversion.h as it appears it will be recommitted over and over
again even though not needed, and the client which also uses this logic
does not have the file in SVN either. A comment has been added to
version.h to clear up any misconception about it being missing.

6 lines of code changed in 3 files:

rjtanner 2007-11-08 19:53 Rev.: 7498

Update the treasure list so the different types of Potions show up in shops

15 lines of code changed in 2 files:

tchize 2007-11-08 19:06 Rev.: 7497

Prefixing python logs with script name was bad idea (full script path, too long).
Falled back to just prefixing log message with "CFPython: "

3 lines of code changed in 2 files:

tchize 2007-11-08 18:36 Rev.: 7496

Modified all print of script to calls to Crossfire.Log(Crossfire.Log(Debug|Error|Info|Monster),message)

20 lines of code changed in 13 files:

tchize 2007-11-08 18:34 Rev.: 7495

Add Log support to python, plus add a plain log entry to plugin api (prevents
useless consumption of a buffer for already formatted outputs)

51 lines of code changed in 5 files:

tchize 2007-11-08 17:01 Rev.: 7494

Add autogen related information to build instruction + link to wiki for details

4 lines of code changed in 1 file:

tchize 2007-11-08 15:49 Rev.: 7493

Added missing external svn for this folder to be useful. Added externals are server, client, maps, arch,
sounds, gridarta

1 lines of code changed in 1 file:

kbulgrien 2007-11-08 12:47 Rev.: 7492

configure.ac
- Check for svnversion utility.

server/init.c
server/server.c
socket/metaserver.c
- include version.h
- Change VERSION to FULL_VERSION for reported server version.

include/svnversion.h
include/version.h
- New file added.

include/Makefile.am
- Support newly added header files and auto-generation of svnversion.h.

56 lines of code changed in 8 files:

akirschbaum 2007-11-07 01:27 Rev.: 7491

Display information for weather even if turned off.

12 lines of code changed in 2 files:

akirschbaum 2007-11-07 01:19 Rev.: 7490

Remove trailing whitespace.

101 lines of code changed in 1 file:

rjtanner 2007-11-07 01:06 Rev.: 7489

Missed this in the last commit; removed redundant walls, added map difficulty, cosmetic changes with bwall_ arrangements

1 lines of code changed in 1 file:

rjtanner 2007-11-07 01:05 Rev.: 7488

Add missing floor tiles, removed redundant walls, added map difficulty, cosmetic changes with bwall_ arrangements

109 lines of code changed in 5 files:

rjtanner 2007-11-06 01:41 Rev.: 7487

Widen the hallways of One Eyed Mike's store in order to accomodate use from more then one player at a time

1836 lines of code changed in 8 files:

rjtanner 2007-11-06 00:46 Rev.: 7486

Modify NPC or magic_mouth dialogue to be generic in regards to player race; Fix for bug [825637] Some maps assume what race you are.

19 lines of code changed in 9 files:

rjtanner 2007-11-05 21:25 Rev.: 7485

Updated ChangeLog files using svn2cl

12886 lines of code changed in 3 files:

rjtanner 2007-11-05 21:22 Rev.: 7484

Numerous content conflicts in the ChangeLog - going to generate a new one

0 lines of code changed in 1 file:

rjtanner 2007-11-05 00:58 Rev.: 7483

Synchronize with branch/1.x; Update the guild maps to include map difficulty levels, ability to create an altar of valkyrie for 5 holy_shield, and altars are now level 120 (players are no longer able to reconsecrate them)

264 lines of code changed in 12 files:

rjtanner 2007-11-04 21:23 Rev.: 7482

Merge from trunk; Update the guild template and maps to include map difficulty levels, entrance xy coordinates, ability to create an altar of valkyrie for 5 holy_shield, altars are now level 120 (players are no longer able to reconsecrate them) which addresses bug [1824769] Players able to reconsecrate guild altars

328 lines of code changed in 25 files:

rjtanner 2007-11-04 20:50 Rev.: 7481

Update the guild maps to include map difficulty levels, ability to create an altar of valkyrie for 5 holy_shield, and altars are now level 120 (players are no longer able to reconsecrate them) which addresses bug [1824769] Players able to reconsecrate guild altars

246 lines of code changed in 12 files:

rjtanner 2007-11-04 20:25 Rev.: 7480

Update the guild template to include map difficulty levels, entrance xy coordinates, ability to create an altar of valkyrie for 5 holy_shield, altars are now level 120 (players are no longer able to reconsecrate them) which addresses bug [1824769] Players able to reconsecrate guild altars

76 lines of code changed in 12 files:

akirschbaum 2007-11-04 15:07 Rev.: 7479

Add Gridarta converter script to update legacy spellcasting objects in map files.

335 lines of code changed in 1 file:

akirschbaum 2007-11-04 15:05 Rev.: 7478

Update spellcasting objects to use inventory objects.

4956 lines of code changed in 334 files:

akirschbaum 2007-11-04 14:52 Rev.: 7477

Update spellcasting objects to use inventory objects.

87 lines of code changed in 10 files:

akirschbaum 2007-11-04 14:07 Rev.: 7476

Add Gridarta converter script to update legacy spellcasting objects in map files.

350 lines of code changed in 1 file:

akirschbaum 2007-11-04 14:05 Rev.: 7475

Remove support for spellcasting objects using sp/dam fields.

4 lines of code changed in 2 files:

akirschbaum 2007-11-04 14:05 Rev.: 7474

Update spellcasting objects to use inventory objects.

4815 lines of code changed in 330 files:

akirschbaum 2007-11-04 13:55 Rev.: 7473

Update spellcasting objects to use inventory objects.

87 lines of code changed in 10 files:

rjtanner 2007-11-04 02:52 Rev.: 7472

Merge change from trunk; remove links to non-existant maps (or maps that are still in /unlinked)

1 lines of code changed in 1 file:

rjtanner 2007-11-04 02:51 Rev.: 7471

Remove links to non-existant maps (or maps that are still in /unlinked)

1 lines of code changed in 1 file:

rjtanner 2007-11-04 02:32 Rev.: 7470

Merge changes from trunk; complete cosmetic update for the walls used in this map, replaced earthwalls with bwall_

181 lines of code changed in 1 file:

rjtanner 2007-11-04 02:20 Rev.: 7469

Make the trap on the treasure chest less deadly for new players - removed the spikes trap and set a fixed damage amount on the rune of shocking

2 lines of code changed in 3 files:

rjtanner 2007-11-04 02:08 Rev.: 7468

Merge existing changes from trunk; make Fun House map a little more friendly to new players by replacing the skeletons with zombies, then reducing the number of initial zombies by 2 and also only having one zombie generator

12 lines of code changed in 3 files:

rjtanner 2007-11-04 02:00 Rev.: 7467

Merge existing changes from trunk; make beginners2 a little more friendly by providing a player a chance to see what they face up ahead and also removed the skeleton as this has proven to be too difficult for a level 1-3 player

11 lines of code changed in 1 file:

rjtanner 2007-11-04 01:50 Rev.: 7466

Added no_magic tiles to the swall section so players can not use dimension door to enter this section - it's intent is to give a balcony-like appearance to the level instead of it being an actual part of the map

85 lines of code changed in 3 files:

rjtanner 2007-11-04 01:28 Rev.: 7465

Tentative fix for bug # [ 1735463 ] Rainbow island quest traps player - set up a boulder and button combo to reset the trap door on a timer or when a player is moved to a transition area before going to the next map; found that the goblins were somehow appearing in areas of the map they shouldn't once the map was full of them so I removed the generators and just added a fixed number of goblins

171 lines of code changed in 2 files:

rjtanner 2007-11-03 17:57 Rev.: 7464

Tentative fix for bug # [1805174] /darcap/darcap/circus/wurfbude Exit teleporter broken - fixed coordinates on a number of teleporters and removed movement detectors on the exit teleporter, added entrance coordinates to make bug testing easier

59 lines of code changed in 2 files:

rjtanner 2007-11-03 15:28 Rev.: 7463

Change so that the monster standing next to the altars do not move (often, standing over the altars) - change facing for Nathirel so he's 'looking at you' instead of looking at the wall

29 lines of code changed in 3 files:

rjtanner 2007-11-03 15:18 Rev.: 7462

Update map difficulty, and arrange stacking order so that the platters appear on top of the tables vs under then

7 lines of code changed in 1 file:

akirschbaum 2007-11-03 14:14 Rev.: 7461

Fix collect script to not insert editor_folder lines into nested inventory objects.

22 lines of code changed in 4 files:

akirschbaum 2007-11-03 12:09 Rev.: 7460

Adapt alchemy formulas to changed archetypes.

16 lines of code changed in 4 files:

akirschbaum 2007-11-03 12:06 Rev.: 7459

Remove trailing whitespace.

55 lines of code changed in 1 file:

akirschbaum 2007-11-03 11:42 Rev.: 7458

Rename low_boots from "shoes" to "pair of shoes".

10 lines of code changed in 4 files:

rjtanner 2007-11-02 21:52 Rev.: 7457

Removed obsolete properties from the torches

0 lines of code changed in 1 file:

rjtanner 2007-11-02 21:47 Rev.: 7456

Added missing face/graphic for confusion

5 lines of code changed in 3 files:

rjtanner 2007-11-02 21:26 Rev.: 7455

Add missing map difficulty, remove the wallclock archetype from branch/1.x since it's not available in the branch archetype set

2 lines of code changed in 2 files:

rjtanner 2007-11-02 21:02 Rev.: 7454

Replace old and broken monster abilities with current abilities or spells, typo and text spacing corrections

113 lines of code changed in 9 files:

rjtanner 2007-11-02 20:36 Rev.: 7453

Replace old and broken monster abilities (ability_fire) with current fire based abilities (burning hands, medium fireball, create fire wall)

106 lines of code changed in 3 files:

rjtanner 2007-11-02 20:27 Rev.: 7452

Update old and broken monster abilities to match current spell abilities and improve their resistances so their own spells do not kill them

47 lines of code changed in 3 files:

rjtanner 2007-11-02 19:37 Rev.: 7451

Spelling corrections with antarctica and captain

11 lines of code changed in 5 files:

rjtanner 2007-11-02 19:16 Rev.: 7450

Remove unholy_ground from beneath altars now that their (re)consecrate level was set to level 120

4 lines of code changed in 3 files:

rjtanner 2007-11-02 18:55 Rev.: 7449

Set the consecrate level on various altars to 120 so they can not be reset by players

117 lines of code changed in 46 files:

akirschbaum 2007-11-02 17:49 Rev.: 7448

Unify Created: and Modified: map headers.

0 lines of code changed in 4410 files:

rjtanner 2007-11-02 15:08 Rev.: 7447

Set the consecrate level on various altars to 120 so they can not be reset by players

62 lines of code changed in 24 files:

rjtanner 2007-11-02 13:27 Rev.: 7446

Set the consecrate level on the Mostrai Cathedral altars to 120 so they can not be reset by players, thanks to AnMaster for pointing this out on IRC

6 lines of code changed in 3 files:

rjtanner 2007-11-02 11:43 Rev.: 7445

Make all the exits out of the Spiral Tower in Navar to the same destination, remove no longer used exit information

6 lines of code changed in 3 files:

rjtanner 2007-11-02 10:53 Rev.: 7444

Set the consecrate level on the House of Healing altars to 120 so they can not be reset by players, thanks to AnMaster for pointing this out on IRC

12 lines of code changed in 3 files:

rjtanner 2007-11-02 10:03 Rev.: 7443

Set 'The Dean' mailbox in Navar to no_pick 1 so people can't pick it up

3 lines of code changed in 3 files:

rjtanner 2007-11-01 22:36 Rev.: 7442

Normalize map files; no functional changes.

6906 lines of code changed in 452 files:

rjtanner 2007-11-01 22:02 Rev.: 7441

Normalize map files; no functional changes.

12 lines of code changed in 2 files:

rjtanner 2007-11-01 21:26 Rev.: 7440

Normalize map files; no functional changes.

12 lines of code changed in 2 files:

rjtanner 2007-11-01 20:23

Correct and update overwritten partial resistance values

50 lines of code changed in 6 files:

akirschbaum 2007-11-01 19:51 Rev.: 7437

Add missing break statement.

1 lines of code changed in 1 file:

akirschbaum 2007-11-01 19:50 Rev.: 7436

Whitespace change.

2 lines of code changed in 1 file:

akirschbaum 2007-11-01 19:49 Rev.: 7435

Remove trailing whitespace.

42 lines of code changed in 1 file:

rjtanner 2007-11-01 18:22 Rev.: 7434

Remove improper protected and immune values for levers, correct problems with partial_resistance values for monsters

311 lines of code changed in 39 files:

October 2007 »

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