July 2009 Commit Log

Number of Commits:
18
Number of Active Developers:
3
akirschbaum 2009-07-14 12:56 Rev.: 12066

Disembark transport when using dimension door from inside.

12 lines of code changed in 2 files:

kbulgrien 2009-07-11 20:58 Rev.: 12058

- Fix some grammar in messages to the client.

5 lines of code changed in 2 files:

akirschbaum 2009-07-11 08:00 Rev.: 12057

Fix compiler warnings.

7 lines of code changed in 3 files:

akirschbaum 2009-07-11 07:56 Rev.: 12056

Whitespace changes.

1 lines of code changed in 1 file:

akirschbaum 2009-07-11 07:48 Rev.: 12055

Fix compiler warnings.

39 lines of code changed in 14 files:

akirschbaum 2009-07-11 07:31 Rev.: 12054

Whitespace changes.

3 lines of code changed in 1 file:

akirschbaum 2009-07-11 07:13

Whitespace changes.

4 lines of code changed in 2 files:

akirschbaum 2009-07-11 03:20 Rev.: 12051

Fix compiler warnings.

4 lines of code changed in 3 files:

akirschbaum 2009-07-11 01:36 Rev.: 12050

Fix ChangeLog entry.

1 lines of code changed in 1 file:

akirschbaum 2009-07-11 01:34 Rev.: 12049

Fix some crashes observed on metalforge due to access to uninitialized variables.

19 lines of code changed in 2 files:

akirschbaum 2009-07-10 15:33 Rev.: 12048

Improve performance: use == to compare shared strings.

2 lines of code changed in 2 files:

akirschbaum 2009-07-10 15:32 Rev.: 12047

Remove unneeded return statements.

0 lines of code changed in 1 file:

akirschbaum 2009-07-10 00:31 Rev.: 12046

Update ChangeLog.

2 lines of code changed in 1 file:

akirschbaum 2009-07-09 16:53 Rev.: 12043

Fix player save file parser. Now usekeys and applymode settings are retained between logins.

14 lines of code changed in 2 files:

akirschbaum 2009-07-09 02:23 Rev.: 12042

Remove unused variable.

0 lines of code changed in 1 file:

akirschbaum 2009-07-09 02:21 Rev.: 12041

Fix some memory leaks when updating object->msg.

46 lines of code changed in 15 files:

akirschbaum 2009-07-09 02:20 Rev.: 12040

Whitespace change.

1 lines of code changed in 1 file:

mwedel 2009-07-03 00:45 Rev.: 12032

Fix for bug 2.0 wraith feed auto-ready bug? - ID: 1989153 - unarmed skill
selection is hardcoded. Add a command - 'unarmed_skill' in which player
can specify what unarmed skill to use by default instead of the server using
its built in defaults.
---
common/player.c: clear unarmed_skill field in clear_player()
include/sproto.h: Add definition for command_unarmed_skill()
include/player.h: add unarmed_skill field to player structure.
lib/Makefile.am,lib/help/unarmed_skill.en : Add help file for unarmed_skill
server/c_misc.c: Add command_unarmed_skill() to set/get preferred unarmed
skill.
server/commands.c: Add unarmed_skill to command listing.
server/login.c: Add code to load/save unarmed_skill value. Since there
are several saved/loaded string values, pull processing of that out
and make the string value available to all values. Updated some of
the other users in the login function.
server/player.c: Set unarmed_skill to NULL for new players.
server/skill_util.c: Modify find_best_player_hth_skill() to look at
unarmed_skill if set.
MSW 2009-07-02


160 lines of code changed in 11 files:

June 2009 »

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