April 2012 Commit Log

Number of Commits:
35
Number of Active Developers:
1
ryo_saeba 2012-04-28 04:24 Rev.: 18029

Apply patch #3522118: new CityLife.py Towns, courtesy Jason Wright.

323 lines of code changed in 1 file:

ryo_saeba 2012-04-23 14:53 Rev.: 18012

Discard invalid quest states.

11 lines of code changed in 1 file:

ryo_saeba 2012-04-23 12:55 Rev.: 18011

Remove unused parameters.

3 lines of code changed in 1 file:

ryo_saeba 2012-04-23 12:50

Remove unused parameter.

14 lines of code changed in 4 files:

ryo_saeba 2012-04-23 12:45 Rev.: 18006

Some documentation fix.

70 lines of code changed in 1 file:

ryo_saeba 2012-04-15 14:53 Rev.: 17980

Fix some documentation.

24 lines of code changed in 1 file:

ryo_saeba 2012-04-15 14:34 Rev.: 17979

Remove some redundant definitions.

52 lines of code changed in 1 file:

ryo_saeba 2012-04-15 14:30 Rev.: 17978

Give access to the container's object to the Python object.

5 lines of code changed in 1 file:

ryo_saeba 2012-04-15 11:59 Rev.: 17976

Abort() if treasure list is invalid.

4 lines of code changed in 1 file:

ryo_saeba 2012-04-15 11:37 Rev.: 17975

Rename constant to be more precise.

4 lines of code changed in 3 files:

ryo_saeba 2012-04-15 11:34 Rev.: 17974

Distinguish 'attacks something' and 'is attacked' events. Enable items to react to being attacked.

15 lines of code changed in 4 files:

ryo_saeba 2012-04-15 10:44 Rev.: 17971

Run 'make proto'.

5 lines of code changed in 2 files:

ryo_saeba 2012-04-15 10:39 Rev.: 17970

Make functions static.

93 lines of code changed in 1 file:

ryo_saeba 2012-04-15 10:35 Rev.: 17969

Remove redundant header.

72 lines of code changed in 3 files:

ryo_saeba 2012-04-15 10:30

Remove redundant header.

312 lines of code changed in 9 files:

ryo_saeba 2012-04-15 10:25 Rev.: 17965

Remove redundant header.

420 lines of code changed in 4 files:

ryo_saeba 2012-04-15 10:20 Rev.: 17964

Clean comments.

1 lines of code changed in 1 file:

ryo_saeba 2012-04-15 04:59 Rev.: 17960

Allow scripts to react to lockpicking.

4 lines of code changed in 1 file:

ryo_saeba 2012-04-15 03:54 Rev.: 17957

Give Python access to 'OtherArchetype'.

7 lines of code changed in 2 files:

ryo_saeba 2012-04-15 03:36 Rev.: 17956

Enable Python to set 'Alive' and the various move types.

86 lines of code changed in 2 files:

ryo_saeba 2012-04-15 03:36 Rev.: 17955

Enable plugins to change the various move types.

45 lines of code changed in 2 files:

ryo_saeba 2012-04-14 12:08 Rev.: 17950

Fix invalid displayed index.

1 lines of code changed in 1 file:

ryo_saeba 2012-04-14 08:23 Rev.: 17924

Enable setting MarkedItem to None.

5 lines of code changed in 1 file:

ryo_saeba 2012-04-14 08:23 Rev.: 17923

Clean 'mark_count' if erasing the marked item.

4 lines of code changed in 1 file:

ryo_saeba 2012-04-14 07:26 Rev.: 17922

Hint to a quest.

18 lines of code changed in 1 file:

ryo_saeba 2012-04-09 11:55 Rev.: 17899

Have the 'probe' spell display knowledge associated to the monster, if known.

30 lines of code changed in 3 files:

ryo_saeba 2012-04-09 03:38 Rev.: 17898

Don't crash if chest's archetype is invalid.

2 lines of code changed in 1 file:

ryo_saeba 2012-04-09 03:33 Rev.: 17897

More random chests in maps.

1 lines of code changed in 1 file:

ryo_saeba 2012-04-09 02:13 Rev.: 17891

Add location hint and quest marker for fortress of Ang.

4 lines of code changed in 1 file:

ryo_saeba 2012-04-09 02:12 Rev.: 17889

Fix invalid random choice.

4 lines of code changed in 1 file:

ryo_saeba 2012-04-07 13:00 Rev.: 17873

Fix wrong test.

1 lines of code changed in 1 file:

ryo_saeba 2012-04-07 12:57 Rev.: 17872

Ignore spaces in front of message and 'endmsg'.

6 lines of code changed in 1 file:

ryo_saeba 2012-04-07 12:38 Rev.: 17871

Display animation's faces.

18 lines of code changed in 2 files:

ryo_saeba 2012-04-07 10:39 Rev.: 17870

Randomize monster's path-finding.

13 lines of code changed in 1 file:

ryo_saeba 2012-04-05 12:37 Rev.: 17842

Make function static.

1 lines of code changed in 2 files:

March 2012 »

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