October 2020 Commit Log

Number of Commits:
30
Number of Active Developers:
3
silvernexus 2020-10-23 17:11 Rev.: 21524

Rearrange spellcasting checks to block casting before bungling.

48 lines of code changed in 2 files:

silvernexus 2020-10-22 08:54 Rev.: 21523

Refactor some player death code.

43 lines of code changed in 2 files:

silvernexus 2020-10-21 18:19 Rev.: 21522

Disallow loginmethod 2 createplayer commands when the player associated to that socket is already on a map.

14 lines of code changed in 2 files:

silvernexus 2020-10-21 17:27 Rev.: 21521

Prevent a segfault when a skill tool's skill lacks a message.

13 lines of code changed in 2 files:

silvernexus 2020-10-21 17:08 Rev.: 21520

Partially fix #882. Remove the active player on a socket when they send a createplayer command.

29 lines of code changed in 2 files:

ryo_saeba 2020-10-20 08:07 Rev.: 21515

Display spell and skill descriptions when examining objects that contain them.
Patch by Rebecca Kelly.

https://sourceforge.net/p/crossfire/patches/378/

83 lines of code changed in 5 files:

ryo_saeba 2020-10-20 08:01 Rev.: 21514

Display information about spellbooks in the object title.
Patch by Rebecca Kelly.

https://sourceforge.net/p/crossfire/patches/377/

158 lines of code changed in 4 files:

partmedia 2020-10-19 11:21 Rev.: 21513

Avoid forcing line breaks

4 lines of code changed in 1 file:

partmedia 2020-10-19 11:20 Rev.: 21512

Refactor town portal spell effects

99 lines of code changed in 1 file:

silvernexus 2020-10-18 10:31 Rev.: 21511

Add a log message to indicate when initialization completes.

5 lines of code changed in 2 files:

ryo_saeba 2020-10-15 02:48 Rev.: 21509

Add missing events, sort list.

13 lines of code changed in 1 file:

ryo_saeba 2020-10-15 02:47 Rev.: 21508

Sort event hooks.

9 lines of code changed in 1 file:

silvernexus 2020-10-14 16:34 Rev.: 21506

Applying ryo_saeba's nitpick of event naming *before* it gets extensively used.

2 lines of code changed in 2 files:

ryo_saeba 2020-10-14 11:38

Remove notes about renamed functions.

2 lines of code changed in 5 files:

ryo_saeba 2020-10-14 11:18 Rev.: 21503

Fix some function documentation.

21 lines of code changed in 1 file:

ryo_saeba 2020-10-14 10:14 Rev.: 21502

Fix missing return value.

1 lines of code changed in 1 file:

silvernexus 2020-10-14 08:12 Rev.: 21501

Add an event hook for when an item is bought.

10 lines of code changed in 3 files:

silvernexus 2020-10-10 21:54 Rev.: 21493

Add some additional book names.

8 lines of code changed in 2 files:

silvernexus 2020-10-10 21:33 Rev.: 21492

Fix recipe book name generation for products without titles.

4 lines of code changed in 2 files:

silvernexus 2020-10-10 10:14 Rev.: 21488

Prepare aggravation for use as a legitimate spell. Patch some exploits and ensure it functions.

11 lines of code changed in 2 files:

ryo_saeba 2020-10-07 04:31 Rev.: 21482

Simplify code.

5 lines of code changed in 1 file:

silvernexus 2020-10-03 15:59 Rev.: 21477

Prevent buffer overflow in command `plugin.

2 lines of code changed in 2 files:

silvernexus 2020-10-03 07:57 Rev.: 21476

Fix buffer overflow in bowmode command when exceedingly long bowmode is supplied.

10 lines of code changed in 2 files:

silvernexus 2020-10-02 23:04 Rev.: 21475

Skip interpreting blank lines in dm_file.

5 lines of code changed in 2 files:

silvernexus 2020-10-02 16:36 Rev.: 21474

Fix stale references to animation_id.

2 lines of code changed in 1 file:

silvernexus 2020-10-02 16:23 Rev.: 21473

Fix potential segfault from uninitialized context->event pointer.

7 lines of code changed in 2 files:

ryo_saeba 2020-10-02 11:59 Rev.: 21472

Fix wrong container name with using 'apply -u'.

2 lines of code changed in 1 file:

silvernexus 2020-10-02 09:29 Rev.: 21471

Partially revert r21333 to prevent a segfault on the greenway plane.

4 lines of code changed in 1 file:

ryo_saeba 2020-10-01 10:39 Rev.: 21469

Use the Animations directly instead of using a number.
Hide a non significant variable.

110 lines of code changed in 26 files:

ryo_saeba 2020-10-01 04:23 Rev.: 21467

Wrap nrofpixmaps in a function to not expose global variable.
Rename 'New_Face' to 'Face'.
Use Face* instead of face number.

275 lines of code changed in 39 files:

September 2020 »

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