Directory arch/branches/1.x/ground/

Directory Deleted:
2009-01-17 15:00
Total Files:
0
Deleted Files:
67
Lines of Code:
0

[root]/arch/branches/1.x/ground
                    Folder removed from repo Lake (0 files, 0 lines)
                    Folder removed from repo Mountain (0 files, 0 lines)
                    Folder removed from repo Pstone (0 files, 0 lines)
                    Folder removed from repo Stone (0 files, 0 lines)
                    Folder removed from repo Weather (0 files, 0 lines)
                    Folder removed from repo Winter (0 files, 0 lines)
                    Folder removed from repo Wood (0 files, 0 lines)
                    Folder removed from repo new (0 files, 0 lines)
                    Folder removed from repo smooth (0 files, 0 lines)

Lines of Code

arch/branches/1.x/ground/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 269 (100.0%) 175 (100.0%) 0.6
kbulgrien 13 (4.8%) 70 (40.0%) 5.3
akirschbaum 40 (14.9%) 68 (38.9%) 1.7
qal21 111 (41.3%) 37 (21.1%) 0.3
ryo_saeba 2 (0.7%) 0 (0.0%) 0.0
mwedel 36 (13.4%) 0 (0.0%) 0.0
lalo 67 (24.9%) 0 (0.0%) 0.0

Most Recent Commits

lalo 2009-01-17 15:00 Rev.: 11151

preparing for 1.12 release

0 lines of code changed in 67 files:

  • arch/branches/1.x/ground: battleground.arc (del), beach.arc (del), blackrock.arc (del), blood_sea.arc (del), blood_sea.base.111.png (del), blood_sea.base.112.png (del), blood_sea.base.113.png (del), blood_sea.base.114.png (del), brefjell.arc (del), chaos.arc (del), chaos_ball.arc (del), cmarsh.arc (del), cyangrass.arc (del), cyangrass.base.111.png (del), cyangrasspond.arc (del), cyangrasspond.base.111.png (del), deep_sea.arc (del), deep_swamp.arc (del), desert.arc (del), falls.arc (del), farmland.arc (del), flowers_perm.arc (del), fog.arc (del), fog_wall.arc (del), glue.arc (del), goldgrass.arc (del), goldgrass.base.111.png (del), grass.arc (del), grasspond.arc (del), hills.arc (del), hillsrocky.arc (del), lava.arc (del), marsh.arc (del), oil_sea.arc (del), oil_sea.base.111.png (del), oil_sea.base.112.png (del), oil_sea.base.113.png (del), oil_sea.base.114.png (del), quicksilver_sea.arc (del), quicksilver_sea.base.111.png (del), quicksilver_sea.base.112.png (del), quicksilver_sea.base.113.png (del), quicksilver_sea.base.114.png (del), sea.arc (del), sea_7.base.111.png (del), sea_7.clsc.111.png (del), sea_B.base.111.png (del), sea_B.clsc.111.png (del), sea_D.base.111.png (del), sea_D.clsc.111.png (del), sea_E.base.111.png (del), sea_E.clsc.111.png (del), sea_F.base.111.png (del), sea_F.clsc.111.png (del), sea_ne.base.111.png (del), sea_nw.base.111.png (del), sea_se.base.111.png (del), sea_sw.base.111.png (del), shallow_sea.arc (del), spider_web.arc (del), steppe.arc (del), steppelight.arc (del), swamp.arc (del), temp_fog.arc (del), thorns.arc (del), volcano.arc (del), wasteland.arc (del)
akirschbaum 2008-09-26 16:57 Rev.: 9930

Fix typos.

2 lines of code changed in 1 file:

  • arch/branches/1.x/ground: oil_sea.arc (+2 -2)
akirschbaum 2007-11-23 16:51 Rev.: 7564

Add correct plural name to flowers_permanent.

1 lines of code changed in 1 file:

  • arch/branches/1.x/ground: flowers_perm.arc (+1)
akirschbaum 2007-11-18 18:13 Rev.: 7538

Replace obsolete field slow_move with move_slow/move_slow_penalty.

40 lines of code changed in 17 files:

  • arch/branches/1.x/ground: beach.arc (+2 -1), cmarsh.arc (+2 -1), cyangrass.arc (+4 -2), deep_swamp.arc (+2 -1), desert.arc (+2 -1), farmland.arc (+2 -1), glue.arc (+2 -1), grass.arc (+4 -2), hills.arc (+2 -1), hillsrocky.arc (+2 -1), marsh.arc (+2 -1), spider_web.arc (+2 -1), steppe.arc (+2 -1), steppelight.arc (+2 -1), swamp.arc (+2 -1), thorns.arc (+2 -1), volcano.arc (+4 -2)
ryo_saeba 2007-10-20 05:37 Rev.: 7366

New archetypes to avoir using creator tricks.

0 lines of code changed in 2 files:

  • arch/branches/1.x/ground: goldgrass.arc (new), goldgrass.base.111.png (new)
akirschbaum 2007-08-23 17:19 Rev.: 6983

Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.

21 lines of code changed in 17 files:

  • arch/branches/1.x/ground: beach.arc (+1 -1), chaos.arc (+2 -2), chaos_ball.arc (+1 -2), cmarsh.arc (+1 -1), cyangrass.arc (+2 -2), cyangrasspond.arc (+1 -1), deep_swamp.arc (+1 -1), desert.arc (+1 -1), farmland.arc (+1 -1), grass.arc (+2 -2), grasspond.arc (+1 -1), hills.arc (+1 -1), hillsrocky.arc (+1 -1), lava.arc (+2 -2), marsh.arc (+1 -1), swamp.arc (+1 -1), thorns.arc (+1 -1)
akirschbaum 2007-05-06 16:02 Rev.: 6199

Convert obsolete 'flying' attribute to 'move_type' attributes.

4 lines of code changed in 4 files:

  • arch/branches/1.x/ground: chaos_ball.arc (+1 -1), fog.arc (+1 -1), fog_wall.arc (+1 -1), temp_fog.arc (+1 -1)
kbulgrien 2007-02-13 01:15 Rev.: 5537

Created addition shoreline tiles for the ground/sea.arc tile set to
add sea_F.base.111.png and sea_F.clsc.111.png that form a round pool
surrounded by transparency. This tile might be used to fix indoor
water pools by providing a replacement for blake_0 which has grass
surrounding the water. Also modified sea.arc accordingly.

14 lines of code changed in 3 files:

  • arch/branches/1.x/ground: sea.arc (+12), sea_F.base.111.png (new 1), sea_F.clsc.111.png (new 1)
kbulgrien 2007-02-10 02:13 Rev.: 5421

- Create additional shoreline tiles for the sea.arc tile set in
preparation for fixing some pup_land maps that use the blake.arc
tile set to allow shorelines to have rounded edges instead of
corners. The problem is that the blake.arc tile set is not the
same color as the sea.arc tile set unless you are using the
classic png's, so the pup_land seas sometimes are shown in two
completely different colors of blue. The tiles added are "coves"
that have transparency on three sides. The naming convention
used is consistent with the big lake tile set. The naming.doc
rules for walls is followed if you consider a shoreline to be a
sort of wall.

56 lines of code changed in 9 files:

  • arch/branches/1.x/ground: sea.arc (+48), sea_7.base.111.png (new 1), sea_7.clsc.111.png (new 1), sea_B.base.111.png (new 1), sea_B.clsc.111.png (new 1), sea_D.base.111.png (new 1), sea_D.clsc.111.png (new 1), sea_E.base.111.png (new 1), sea_E.clsc.111.png (new 1)
kbulgrien 2007-02-08 05:16 Rev.: 5402

Remove is_floor 1 from sea_ne, sea_nw, sea_se, sea_sw so that these
corner pieces allow transparency to work to show the beach in a
floor piece placed beneath the tile. This makes the arch similar
to the corresponding blake.arc arches.

0 lines of code changed in 1 file:

  • arch/branches/1.x/ground: sea.arc (-4)
qal21 2006-12-16 19:59 Rev.: 5178

Set svn:eol-style to LF for all arch files.

37 lines of code changed in 37 files:

  • arch/branches/1.x/ground: battleground.arc (+1), beach.arc (+1), blackrock.arc (+1), blood_sea.arc (+1), brefjell.arc (+1), chaos.arc (+1), chaos_ball.arc (+1), cmarsh.arc (+1), cyangrass.arc (+1), cyangrasspond.arc (+1), deep_sea.arc (+1), deep_swamp.arc (+1), desert.arc (+1), falls.arc (+1), farmland.arc (+1), flowers_perm.arc (+1), fog.arc (+1), fog_wall.arc (+1), glue.arc (+1), grass.arc (+1), grasspond.arc (+1), hills.arc (+1), hillsrocky.arc (+1), lava.arc (+1), marsh.arc (+1), oil_sea.arc (+1), quicksilver_sea.arc (+1), sea.arc (+1), shallow_sea.arc (+1), spider_web.arc (+1), steppe.arc (+1), steppelight.arc (+1), swamp.arc (+1), temp_fog.arc (+1), thorns.arc (+1), volcano.arc (+1), wasteland.arc (+1)
qal21 2006-12-12 23:24 Rev.: 5175

propdel svn:eol-style on all arch files. Fixes broken win32 checkouts of arches.

0 lines of code changed in 74 files:

  • arch/branches/1.x/ground: battleground.arc (new), beach.arc (changed), blackrock.arc (changed), blood_sea.arc (changed), brefjell.arc (changed), chaos.arc (changed), chaos_ball.arc (changed), cmarsh.arc (new), cyangrass.arc (new), cyangrasspond.arc (changed), deep_sea.arc (changed), deep_swamp.arc (new), desert.arc (new), falls.arc (new), farmland.arc (new), flowers_perm.arc (new), fog.arc (new), fog_wall.arc (changed), glue.arc (new), grass.arc (changed), grasspond.arc (changed), hills.arc (changed), hillsrocky.arc (changed), lava.arc (changed), marsh.arc (changed), oil_sea.arc (changed), quicksilver_sea.arc (changed), sea.arc (changed), shallow_sea.arc (changed), spider_web.arc (new), steppe.arc (changed), steppelight.arc (new), swamp.arc (changed), temp_fog.arc (changed), thorns.arc (new), volcano.arc (new), wasteland.arc (new)
mwedel 2006-09-25 00:37 Rev.: 4976

Lets see if I can do this all in one pass:
update svn:mime-type, remove svn:eol-style, and update with binary png files.
MSW 2006-09-24

0 lines of code changed in 36 files:

  • arch/branches/1.x/ground: blood_sea.base.111.png (changed), blood_sea.base.112.png (new), blood_sea.base.113.png (new), blood_sea.base.114.png (new), cyangrass.base.111.png (changed), cyangrasspond.base.111.png (new), oil_sea.base.111.png (changed), oil_sea.base.112.png (changed), oil_sea.base.113.png (new), oil_sea.base.114.png (new), quicksilver_sea.base.111.png (new), quicksilver_sea.base.112.png (changed), quicksilver_sea.base.113.png (changed), quicksilver_sea.base.114.png (changed), sea_ne.base.111.png (changed), sea_nw.base.111.png (changed), sea_se.base.111.png (changed), sea_sw.base.111.png (new)
Generated by StatSVN 0.7.0