Directory maps/branches/1.x/pup_land/lone_town/shops/

Directory Deleted:
2009-01-17 14:59
Total Files:
0
Deleted Files:
2
Lines of Code:
0

[root]/maps/branches/1.x/pup_land/lone_town/shops

Lines of Code

maps/branches/1.x/pup_land/lone_town/shops/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 24 (100.0%) 4916 (100.0%) 204.8
eracc 4 (16.7%) 4568 (92.9%) 1142.0
rjtanner 12 (50.0%) 342 (7.0%) 28.5
akirschbaum 3 (12.5%) 6 (0.1%) 2.0
qal21 3 (12.5%) 0 (0.0%) 0.0
lalo 2 (8.3%) 0 (0.0%) 0.0

Most Recent Commits

lalo 2009-01-17 14:59 Rev.: 11150

preparing for 1.12 release

0 lines of code changed in 2 files:

  • maps/branches/1.x/pup_land/lone_town/shops: buildshop (del), transport.shoppe (del)
rjtanner 2008-12-10 22:25 Rev.: 10909

Backport from Trunk - replace old xpm oakdoor graphic with a different exit archetype. Requires r10897 or newer.

3 lines of code changed in 1 file:

  • maps/branches/1.x/pup_land/lone_town/shops: transport.shoppe (+3 -3)
rjtanner 2008-11-25 02:05 Rev.: 10714

Backport from trunk; Fix for [crossfire-Bugs-2341093] Valkyrie altars nolonger working - removed and reinserted the altar archetype corrected the issue by adding 'arch altar_valkyrie_pray_event' to the altars inventory

3 lines of code changed in 1 file:

  • maps/branches/1.x/pup_land/lone_town/shops: transport.shoppe (+3 -1)
rjtanner 2008-11-11 22:13 Rev.: 10402

Backport from trunk - unique map names

2 lines of code changed in 2 files:

  • maps/branches/1.x/pup_land/lone_town/shops: buildshop (+1 -1), transport.shoppe (+1 -1)
rjtanner 2008-11-11 21:24 Rev.: 10398

Backport from trunk - map entrance x & y coordinates

4 lines of code changed in 2 files:

  • maps/branches/1.x/pup_land/lone_town/shops: buildshop (+2 -2), transport.shoppe (+2 -2)
rjtanner 2008-08-12 13:09 Rev.: 9741

Backport from Trunk. Use the shop tiles shop_building_pupland instead of the generic shop_building tiles. These shop tiles had been defined a while ago but were not giving good results due to an incomplete treasure list that is fixed now. Requires archetype update r9740

271 lines of code changed in 1 file:

  • maps/branches/1.x/pup_land/lone_town/shops: buildshop (+271 -270)
rjtanner 2008-07-21 13:30 Rev.: 9586

Backport from trunk, replace no_pass with move_block

2 lines of code changed in 1 file:

  • maps/branches/1.x/pup_land/lone_town/shops: buildshop (+2 -2)
eracc 2007-12-03 16:38 Rev.: 7680

Update transport shoppes with Valkyrie altar

18 lines of code changed in 1 file:

  • maps/branches/1.x/pup_land/lone_town/shops: transport.shoppe (+18 -16)
akirschbaum 2007-11-04 15:05 Rev.: 7478

Update spellcasting objects to use inventory objects.

6 lines of code changed in 1 file:

  • maps/branches/1.x/pup_land/lone_town/shops: transport.shoppe (+6)
akirschbaum 2007-11-02 17:49 Rev.: 7448

Unify Created: and Modified: map headers.

0 lines of code changed in 2 files:

  • maps/branches/1.x/pup_land/lone_town/shops: buildshop (changed), transport.shoppe (changed)
rjtanner 2007-10-28 02:02 Rev.: 7413

In-progress or partial check in; Updated map names and added map difficulty settings

0 lines of code changed in 1 file:

  • maps/branches/1.x/pup_land/lone_town/shops: buildshop (changed)
rjtanner 2007-09-13 00:05 Rev.: 7139

Changes due to map editor reformatting.

39 lines of code changed in 2 files:

  • maps/branches/1.x/pup_land/lone_town/shops: buildshop (+22 -22), transport.shoppe (+17 -17)
rjtanner 2007-04-08 14:01 Rev.: 5983

Map name update for the Transport Shoppe of Lone Town, other changes are due to map editor re-formatting

18 lines of code changed in 1 file:

  • maps/branches/1.x/pup_land/lone_town/shops: transport.shoppe (+18 -18)
eracc 2007-04-07 22:57 Rev.: 5964

Fix an error with pricing.

13 lines of code changed in 1 file:

  • maps/branches/1.x/pup_land/lone_town/shops: transport.shoppe (+13)
eracc 2007-04-07 22:48 Rev.: 5963

Fix error where players get trapped behind the shop door.

8 lines of code changed in 1 file:

  • maps/branches/1.x/pup_land/lone_town/shops: transport.shoppe (+8)
eracc 2007-04-07 22:14 Rev.: 5962

Add some light at the Brest transport point.
Create new shop. A shop with transporters in Lone Town. This is the initial
version and will be modified as needed based on feedback.

4529 lines of code changed in 1 file:

  • maps/branches/1.x/pup_land/lone_town/shops: transport.shoppe (new 4529)
qal21 2006-12-17 01:23 Rev.: 5181

Set svn:eol-style to LF for all map files in branches.

0 lines of code changed in 1 file:

  • maps/branches/1.x/pup_land/lone_town/shops: buildshop (changed)
qal21 2006-12-12 22:23 Rev.: 5173

propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps. Now for branches.

0 lines of code changed in 2 files:

  • maps/branches/1.x/pup_land/lone_town/shops: buildshop (-1)
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