Directory maps/branches/1.x/scorn/houses/

Directory Deleted:
2009-01-17 14:59
Total Files:
0
Deleted Files:
37
Lines of Code:
0

[root]/maps/branches/1.x/scorn/houses

Lines of Code

maps/branches/1.x/scorn/houses/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 405 (100.0%) 3868 (100.0%) 9.5
rjtanner 186 (45.9%) 3674 (95.0%) 19.7
akirschbaum 56 (13.8%) 97 (2.5%) 1.7
kbulgrien 15 (3.7%) 72 (1.9%) 4.8
quinet 5 (1.2%) 25 (0.6%) 5.0
qal21 106 (26.2%) 0 (0.0%) 0.0
lalo 37 (9.1%) 0 (0.0%) 0.0

Most Recent Commits

lalo 2009-01-17 14:59 Rev.: 11150

preparing for 1.12 release

0 lines of code changed in 37 files:

  • maps/branches/1.x/scorn/houses: angrygiant (del), barracks (del), bowyer (del), breezy_acres (del), breezy_under (del), breezy_under2 (del), chess_club (del), cornerbrook (del), cornerbrook_under (del), easy_house.1.a (del), easy_house.1.b (del), easy_house.1.c (del), farmhouse (del), house.haunted (del), house.haunted2 (del), house1 (del), house2 (del), house3.1st (del), house3.2nd (del), house3.bas1 (del), house3.bas2 (del), jeweler (del), jones (del), kitchen (del), map.fr.ruin (del), maze1 (del), messhall (del), newhouse1 (del), resir (del), riverside_manor (del), riverside_under (del), smithery (del), tannery (del), wizardw (del), wizz.entry (del), wizz.lev1 (del), wizz.lev1.pass1 (del)
rjtanner 2009-01-11 02:16 Rev.: 11122

Backport from Trunk; Corrected map creation dates, no functional changes

12 lines of code changed in 6 files:

  • maps/branches/1.x/scorn/houses: angrygiant (+2 -2), barracks (+2 -2), bowyer (+2 -2), jeweler (+2 -2), maze1 (+2 -2), newhouse1 (+2 -2)
kbulgrien 2008-12-20 05:17 Rev.: 11030

Fix typo and remove mid-sentence line breaks.

3 lines of code changed in 1 file:

  • maps/branches/1.x/scorn/houses: resir (+3 -4)
rjtanner 2008-12-13 00:46 Rev.: 10941

Reformat container parameters which give it a capacity limit

2 lines of code changed in 1 file:

  • maps/branches/1.x/scorn/houses: house3.1st (+2 -2)
rjtanner 2008-12-11 02:51 Rev.: 10915

Backport from Trunk - replace old xpm oakdoor graphic with a different exit archetype. Requires archetype r10897 or newer.

40 lines of code changed in 8 files:

  • maps/branches/1.x/scorn/houses: bowyer (+2 -2), house3.1st (+2 -2), jeweler (+2 -2), kitchen (+10 -5), maze1 (+7 -11), smithery (+1 -2), tannery (+2 -3), wizardw (+14 -9)
rjtanner 2008-11-17 21:06 Rev.: 10509

Backport from trunk - convert platinum coin payment altars to accept payment of any coin type, requires server update r10233 (or newer)

16 lines of code changed in 6 files:

  • maps/branches/1.x/scorn/houses: bowyer (+2 -2), jeweler (+2 -2), kitchen (+3 -3), smithery (+3 -3), tannery (+3 -3), wizardw (+3 -3)
rjtanner 2008-11-17 20:39 Rev.: 10508

Backport from trunk - convert gold coin payment altars to accept payment of any coin type, requires server update r10233 (or newer)

5 lines of code changed in 1 file:

  • maps/branches/1.x/scorn/houses: bowyer (+5 -3)
rjtanner 2008-11-14 20:50 Rev.: 10459

Backport from trunk - cosmetic wall changes

13 lines of code changed in 1 file:

  • maps/branches/1.x/scorn/houses: bowyer (+13 -4)
rjtanner 2008-11-14 20:47 Rev.: 10458

Backport from trunk - map entrance x & y coordinates

2 lines of code changed in 1 file:

  • maps/branches/1.x/scorn/houses: newhouse1 (+2 -2)
rjtanner 2008-11-14 20:45 Rev.: 10457

Backport from trunk - cosmetic wall changes

18 lines of code changed in 2 files:

  • maps/branches/1.x/scorn/houses: house3.1st (+12 -4), jeweler (+6 -2)
rjtanner 2008-11-14 20:23 Rev.: 10454

Backport from trunk - unique map names (in some cases, corrected 'modified' time stamp due to wrong date being applied in previous checkin)

31 lines of code changed in 22 files:

  • maps/branches/1.x/scorn/houses: barracks (+1 -1), breezy_acres (+1 -1), breezy_under2 (+2 -2), chess_club (+1 -1), easy_house.1.a (+1 -1), easy_house.1.b (+1 -1), easy_house.1.c (+1 -1), house.haunted (+2 -2), house.haunted2 (+2 -3), house1 (+1 -1), house3.2nd (+2 -2), house3.bas1 (+1 -1), house3.bas2 (+1 -1), jeweler (+2 -1), jones (+1 -1), map.fr.ruin (+1 -1), resir (+1 -1), riverside_under (+1 -1), tannery (+2 -2), wizz.entry (+2 -2), wizz.lev1 (+2 -2), wizz.lev1.pass1 (+2 -2)
rjtanner 2008-11-14 19:51 Rev.: 10452

Backport from trunk - map entrance x & y coordinates

48 lines of code changed in 18 files:

  • maps/branches/1.x/scorn/houses: barracks (+3 -3), breezy_acres (+2 -2), chess_club (+3), easy_house.1.a (+3 -1), easy_house.1.b (+3 -1), easy_house.1.c (+3 -1), house.haunted (+2 -2), house1 (+2 -2), house3.2nd (+3 -1), house3.bas1 (+3 -1), house3.bas2 (+3 -1), jones (+3 -1), map.fr.ruin (+2 -1), newhouse1 (+1 -1), resir (+3 -3), riverside_under (+3 -3), wizz.lev1 (+3 -1), wizz.lev1.pass1 (+3 -1)
rjtanner 2008-11-05 19:58 Rev.: 10261

Backport from trunk - updated map difficulty level

64 lines of code changed in 31 files:

  • maps/branches/1.x/scorn/houses: angrygiant (+2 -1), barracks (+2 -1), breezy_acres (+2 -2), breezy_under (+2 -2), breezy_under2 (+2 -2), cornerbrook_under (+2 -1), easy_house.1.a (+2 -1), easy_house.1.b (+2), easy_house.1.c (+2), house.haunted (+2), house.haunted2 (+2), house1 (+2 -1), house3.1st (+2 -3), house3.2nd (+2 -1), house3.bas1 (+2 -3), house3.bas2 (+2 -2), jones (+2 -1), kitchen (+2 -1), map.fr.ruin (+4 -1), maze1 (+2 -1), messhall (+2 -1), newhouse1 (+2 -1), resir (+2 -2), riverside_manor (+2 -1), riverside_under (+2 -2), smithery (+2 -1), tannery (+2 -2), wizardw (+2 -1), wizz.entry (+2 -2), wizz.lev1 (+2 -2), wizz.lev1.pass1 (+2 -2)
rjtanner 2008-08-22 16:21 Rev.: 9771

Map normalize, no functional changes

1 lines of code changed in 1 file:

  • maps/branches/1.x/scorn/houses: house3.1st (+1 -1)
rjtanner 2008-07-21 20:05 Rev.: 9635

Backport from trunk, new content and updates for Resir's House

1901 lines of code changed in 1 file:

  • maps/branches/1.x/scorn/houses: resir (+1901 -23)
rjtanner 2008-07-21 20:02 Rev.: 9633

Backport from trunk, correctly match connections to make right messages display for the right events

2 lines of code changed in 1 file:

  • maps/branches/1.x/scorn/houses: cornerbrook (+2 -2)
rjtanner 2008-07-21 19:48 Rev.: 9625

Backport from trunk, map difficulty level

3 lines of code changed in 2 files:

  • maps/branches/1.x/scorn/houses: tannery (+2), wizz.entry (+1)
rjtanner 2008-07-21 19:44 Rev.: 9623

Backport from trunk, added missing floor tiles and tile stacking re-arrangement

25 lines of code changed in 3 files:

  • maps/branches/1.x/scorn/houses: breezy_under (+5 -1), cornerbrook (+19 -4), wizz.lev1.pass1 (+1 -4)
rjtanner 2008-07-21 19:34 Rev.: 9622

Backport from trunk, replace no_pass with move_block

78 lines of code changed in 13 files:

  • maps/branches/1.x/scorn/houses: bowyer (+2 -2), breezy_under (+10 -10), cornerbrook (+3 -3), farmhouse (+6 -6), house.haunted (+3 -3), house1 (+6 -6), house2 (+10 -10), house3.bas2 (+5 -5), jeweler (+1 -1), kitchen (+2 -2), messhall (+16 -16), riverside_manor (+12 -12), tannery (+2 -2)
rjtanner 2008-07-21 19:10 Rev.: 9621

Backport from trunk, @match is case insensitive - made dialog all lower case

16 lines of code changed in 5 files:

  • maps/branches/1.x/scorn/houses: cornerbrook (+8 -8), house2 (+2 -2), riverside_manor (+3 -3), smithery (+1 -1), wizz.entry (+2 -2)
quinet 2008-07-19 18:09 Rev.: 9574

Updated map header.

2 lines of code changed in 2 files:

  • maps/branches/1.x/scorn/houses: house3.1st (+1), house3.bas1 (+1)
quinet 2008-07-19 17:46 Rev.: 9572

Backported fix for bug #2018391, also replaced no_pass by move_block.

9 lines of code changed in 2 files:

  • maps/branches/1.x/scorn/houses: house3.1st (+4 -2), house3.bas1 (+5 -5)
quinet 2008-07-16 16:08 Rev.: 9437

Partial fix for bug #2018391: set a weight limit to all containers and set their nrof to 0 so that they cannot be stacked.

14 lines of code changed in 1 file:

  • maps/branches/1.x/scorn/houses: house3.bas1 (+14 -1)
rjtanner 2008-05-31 19:23 Rev.: 9186

Run MapNormalizer script on all maps

5 lines of code changed in 1 file:

  • maps/branches/1.x/scorn/houses: house.haunted2 (+5 -2)
rjtanner 2008-03-18 13:57 Rev.: 8524

Synchronize Scorn map changes between trunk, branches/1.x and branches/lalo-pupland

17 lines of code changed in 2 files:

  • maps/branches/1.x/scorn/houses: easy_house.1.a (+1), resir (+16 -9)
akirschbaum 2007-11-18 18:16 Rev.: 7539

Replace obsolete field slow_move with move_slow/move_slow_penalty.

26 lines of code changed in 2 files:

  • maps/branches/1.x/scorn/houses: bowyer (+24 -12), wizz.entry (+2 -1)
rjtanner 2007-11-07 01:06 Rev.: 7489

Missed this in the last commit; removed redundant walls, added map difficulty, cosmetic changes with bwall_ arrangements

1 lines of code changed in 1 file:

  • maps/branches/1.x/scorn/houses: wizz.lev1.pass1 (+1 -12)
rjtanner 2007-11-07 01:05 Rev.: 7488

Add missing floor tiles, removed redundant walls, added map difficulty, cosmetic changes with bwall_ arrangements

54 lines of code changed in 2 files:

  • maps/branches/1.x/scorn/houses: wizz.entry (+9), wizz.lev1 (+45 -28)
akirschbaum 2007-11-04 15:05 Rev.: 7478

Update spellcasting objects to use inventory objects.

50 lines of code changed in 8 files:

  • maps/branches/1.x/scorn/houses: breezy_acres (+1 -1), breezy_under (+7 -3), breezy_under2 (+5 -2), house3.1st (+3 -1), house3.bas1 (+9 -4), house3.bas2 (+15 -5), riverside_under (+3 -1), wizz.lev1 (+7)
rjtanner 2007-11-04 02:20 Rev.: 7469

Make the trap on the treasure chest less deadly for new players - removed the spikes trap and set a fixed damage amount on the rune of shocking

1 lines of code changed in 1 file:

  • maps/branches/1.x/scorn/houses: jones (+1 -2)
rjtanner 2007-11-04 02:08 Rev.: 7468

Merge existing changes from trunk; make Fun House map a little more friendly to new players by replacing the skeletons with zombies, then reducing the number of initial zombies by 2 and also only having one zombie generator

3 lines of code changed in 1 file:

  • maps/branches/1.x/scorn/houses: maze1 (+3 -15)
rjtanner 2007-11-02 18:55 Rev.: 7449

Set the consecrate level on various altars to 120 so they can not be reset by players

1 lines of code changed in 1 file:

  • maps/branches/1.x/scorn/houses: smithery (+1)
akirschbaum 2007-11-02 17:49 Rev.: 7448

Unify Created: and Modified: map headers.

0 lines of code changed in 35 files:

  • maps/branches/1.x/scorn/houses: angrygiant (changed), barracks (changed), bowyer (changed), breezy_acres (changed), breezy_under (changed), breezy_under2 (changed), chess_club (changed), cornerbrook (changed), cornerbrook_under (changed), easy_house.1.a (changed), easy_house.1.b (changed), easy_house.1.c (changed), farmhouse (changed), house.haunted (changed), house1 (changed), house2 (changed), house3.1st (changed), house3.2nd (changed), house3.bas1 (changed), house3.bas2 (changed), jeweler (changed), jones (changed), kitchen (changed), maze1 (changed), messhall (changed), newhouse1 (changed), resir (changed), riverside_manor (changed), riverside_under (changed), smithery (changed), tannery (changed), wizardw (changed), wizz.entry (changed), wizz.lev1 (changed), wizz.lev1.pass1 (changed)
rjtanner 2007-11-01 18:22 Rev.: 7434

Remove improper protected and immune values for levers, correct problems with partial_resistance values for monsters

0 lines of code changed in 1 file:

  • maps/branches/1.x/scorn/houses: chess_club (-19)
akirschbaum 2007-10-28 17:43 Rev.: 7427

Normalize map files; no functional changes.

2 lines of code changed in 2 files:

  • maps/branches/1.x/scorn/houses: angrygiant (-1), house.haunted (+2 -2)
rjtanner 2007-10-25 20:39 Rev.: 7393

Merge from trunk - updated map names, map difficulty settings, removed empty white spaces

28 lines of code changed in 19 files:

  • maps/branches/1.x/scorn/houses: angrygiant (+2 -1), barracks (+1 -1), bowyer (+1 -1), chess_club (+2 -1), house1 (+2 -1), house2 (+2 -1), house3.1st (+1), house3.2nd (+1), house3.bas1 (+1), jeweler (+1 -1), jones (+2 -1), kitchen (+2 -1), map.fr.ruin (+2 -1), maze1 (+2 -1), messhall (+1 -1), newhouse1 (+2 -1), wizz.entry (+1 -1), wizz.lev1 (+1 -1), wizz.lev1.pass1 (+1 -1)
akirschbaum 2007-10-13 03:05 Rev.: 7316

Fix out-of-bounds attribute values of sharp bones.

1 lines of code changed in 1 file:

  • maps/branches/1.x/scorn/houses: house3.bas1 (+1 -2)
rjtanner 2007-09-13 23:51 Rev.: 7142

Changes due to map editor reformatting.

1276 lines of code changed in 33 files:

  • maps/branches/1.x/scorn/houses: angrygiant (+4 -3), barracks (+2 -1), bowyer (+51 -51), breezy_acres (+27 -27), breezy_under (+108 -108), breezy_under2 (+93 -93), chess_club (+22 -22), cornerbrook (+60 -61), cornerbrook_under (+18 -18), easy_house.1.a (+15 -15), easy_house.1.b (+6 -6), easy_house.1.c (+15 -15), farmhouse (+58 -58), house.haunted (+1 -1), house.haunted2 (+5 -4), house1 (+22 -22), house2 (+26 -26), house3.1st (+93 -93), house3.bas2 (+107 -107), jeweler (+48 -48), kitchen (+137 -138), maze1 (+5 -5), messhall (+21 -20), newhouse1 (+8 -8), resir (+10 -10), riverside_manor (+57 -57), riverside_under (+31 -31), smithery (+38 -38), tannery (+99 -99), wizardw (+42 -42), wizz.entry (+6 -6), wizz.lev1 (+28 -31), wizz.lev1.pass1 (+13 -11)
akirschbaum 2007-09-05 15:18 Rev.: 7116

Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.

12 lines of code changed in 6 files:

  • maps/branches/1.x/scorn/houses: breezy_under (+4 -8), breezy_under2 (+1 -2), cornerbrook (+3 -5), cornerbrook_under (+1 -1), farmhouse (+2 -4), house3.1st (+1 -1)
kbulgrien 2007-08-26 20:56 Rev.: 6990

- Smoothing fix to correct the badly rendered ake shore.

34 lines of code changed in 1 file:

  • maps/branches/1.x/scorn/houses: map.fr.ruin (+34 -2)

(13 more)

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