Directory maps/trunk/quests/mak/troll_cave/

Total Files:
4
Deleted Files:
0
Lines of Code:
5550

[root]/maps/trunk/quests/mak/troll_cave

Lines of Code

maps/trunk/quests/mak/troll_cave/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 40 (100.0%) 552 (100.0%) 13.8
rjtanner 24 (60.0%) 548 (99.3%) 22.8
qal21 12 (30.0%) 4 (0.7%) 0.3
akirschbaum 4 (10.0%) 0 (0.0%) 0.0

Most Recent Commits

rjtanner 2012-03-10 02:17 Rev.: 17431

Spelling correction (blocked of -> blocked off) to message text in Warriors' Tower, Troll Cave Entrance (quests/mak/troll_cave/cave.1) in Wilderness.

1 lines of code changed in 1 file:

  • maps/trunk/quests/mak/troll_cave: cave.1 (+1 -1)
rjtanner 2012-03-10 02:15 Rev.: 17430

Punctuation correction to message text in Warriors' Tower, Troll Cave Entrance (quests/mak/troll_cave/cave.1) in Wilderness.

1 lines of code changed in 1 file:

  • maps/trunk/quests/mak/troll_cave: cave.1 (+1 -1)
rjtanner 2011-12-28 00:34 Rev.: 16339

Removed line breaks in message text to Warriors' Tower, Troll Cave Entrance in Tower of Warrior Proving.

2 lines of code changed in 1 file:

  • maps/trunk/quests/mak/troll_cave: cave.1 (+2 -3)
rjtanner 2008-12-22 01:40 Rev.: 11090

Apply region wilderness to Warrior's Tower maps (/quests/mak/*)

8 lines of code changed in 4 files:

  • maps/trunk/quests/mak/troll_cave: Guards (+2 -1), cave.1 (+2 -1), cave.2 (+2 -1), cave.3 (+2 -1)
rjtanner 2008-12-13 03:57 Rev.: 10943

Replace blocked (solid black square) arch with cave_15 (solid grey square) archetype, requires archetype update r10843 or newer

389 lines of code changed in 3 files:

  • maps/trunk/quests/mak/troll_cave: cave.1 (+38 -38), cave.2 (+191 -191), cave.3 (+160 -160)
rjtanner 2008-10-21 16:03 Rev.: 10139

(Inprogress checkin) Update map names to make them unique and more descriptive

8 lines of code changed in 4 files:

  • maps/trunk/quests/mak/troll_cave: Guards (+2 -2), cave.1 (+2 -2), cave.2 (+2 -2), cave.3 (+2 -2)
rjtanner 2008-09-21 17:31 Rev.: 9912

Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic

14 lines of code changed in 4 files:

  • maps/trunk/quests/mak/troll_cave: Guards (+3), cave.1 (+3), cave.2 (+4 -1), cave.3 (+4 -1)
akirschbaum 2007-11-02 17:49 Rev.: 7448

Unify Created: and Modified: map headers.

0 lines of code changed in 4 files:

  • maps/trunk/quests/mak/troll_cave: Guards (changed), cave.1 (changed), cave.2 (changed), cave.3 (changed)
rjtanner 2007-09-08 01:18 Rev.: 7126

Changes due to map editor reformatting.

104 lines of code changed in 2 files:

  • maps/trunk/quests/mak/troll_cave: Guards (+51 -51), cave.2 (+53 -53)
rjtanner 2007-02-27 21:57 Rev.: 5627

Renamed maps (which used the actual file name or tweaked their spelling and capitilization). Replaced walls that were using the wrong sections next doors. Added missing floor tiles beneath a wall section. Other changes are due to Map Editor reformatting.

21 lines of code changed in 4 files:

  • maps/trunk/quests/mak/troll_cave: Guards (+9 -9), cave.1 (+4 -4), cave.2 (+4 -3), cave.3 (+4 -3)
qal21 2006-12-17 00:15 Rev.: 5180

Set svn:eol-style to LF for all map files in trunk.

4 lines of code changed in 4 files:

  • maps/trunk/quests/mak/troll_cave: Guards (+1), cave.1 (+1), cave.2 (+1), cave.3 (+1)
qal21 2006-12-12 20:27 Rev.: 5172

propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps.

0 lines of code changed in 8 files:

  • maps/trunk/quests/mak/troll_cave: Guards (new), cave.1 (new), cave.2 (new), cave.3 (new)
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