Directory maps/trunk/scorn/dtabb/

Total Files:
3
Deleted Files:
0
Lines of Code:
16231

[root]/maps/trunk/scorn/dtabb

Lines of Code

maps/trunk/scorn/dtabb/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 24 (100.0%) 1304 (100.0%) 54.3
rjtanner 11 (45.8%) 1298 (99.5%) 118.0
qal21 9 (37.5%) 3 (0.2%) 0.3
akirschbaum 4 (16.7%) 3 (0.2%) 0.7

Most Recent Commits

rjtanner 2012-06-24 03:49 Rev.: 18300

Cosmetic and layout changes to replace yellow block walls with cave wall sections to Goblin Den (scorn/dtabb/cave3) in Scorn. Updated world map (world/world_105_116) for map entrance coordinate changes.

1255 lines of code changed in 1 file:

  • maps/trunk/scorn/dtabb: cave3 (+1255 -411)
rjtanner 2012-01-08 01:31 Rev.: 16521

Technical change to Ogre Cave (scorn/dtabb/cave2) in Scorn. Updated map header with missing Created: reference.

2 lines of code changed in 1 file:

  • maps/trunk/scorn/dtabb: cave2 (+2 -2)
rjtanner 2008-12-02 21:42 Rev.: 10821

Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.

2 lines of code changed in 1 file:

  • maps/trunk/scorn/dtabb: cave3 (+2 -2)
rjtanner 2008-12-01 01:00 Rev.: 10791

Replace and phase out the (old) oakdoor graphic with something different

2 lines of code changed in 1 file:

  • maps/trunk/scorn/dtabb: cave3 (+2 -2)
rjtanner 2008-09-28 01:59 Rev.: 9940

Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic

11 lines of code changed in 3 files:

  • maps/trunk/scorn/dtabb: cave (+4 -2), cave2 (+2 -1), cave3 (+5 -3)
akirschbaum 2007-11-04 14:05 Rev.: 7474

Update spellcasting objects to use inventory objects.

3 lines of code changed in 1 file:

  • maps/trunk/scorn/dtabb: cave3 (+3)
akirschbaum 2007-11-02 17:49 Rev.: 7448

Unify Created: and Modified: map headers.

0 lines of code changed in 2 files:

  • maps/trunk/scorn/dtabb: cave (changed), cave3 (changed)
akirschbaum 2007-04-05 16:37 Rev.: 5940

Replace "no_pass" with "move_block".

0 lines of code changed in 1 file:

  • maps/trunk/scorn/dtabb: cave (changed)
rjtanner 2007-02-22 22:21 Rev.: 5586

Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Renamed the cannery map to Animal Quarantine because that is how it's referred in the world map. Renamed the dtabb/cave outside of Scorn to Gnolls Grotto - since it's often confused as part of the goblin chief / royalty quest map. Renamed dtabb/cave3 to Goblin Den. Other changes are due to Map Editor reformatting.

12 lines of code changed in 3 files:

  • maps/trunk/scorn/dtabb: cave (+2 -1), cave2 (+6 -5), cave3 (+4 -3)
rjtanner 2007-02-11 01:53 Rev.: 5477

Updated maps to remove 0 destination coordinates warnings from server log files. Other changes are from Map Editor reformatting. RJT, Feb-11-2007

14 lines of code changed in 1 file:

  • maps/trunk/scorn/dtabb: cave (+14 -10)
qal21 2006-12-17 00:15 Rev.: 5180

Set svn:eol-style to LF for all map files in trunk.

3 lines of code changed in 3 files:

  • maps/trunk/scorn/dtabb: cave (+1), cave2 (+1), cave3 (+1)
qal21 2006-12-12 20:27 Rev.: 5172

propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps.

0 lines of code changed in 6 files:

  • maps/trunk/scorn/dtabb: cave (-1), cave2 (new), cave3 (new)
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