Directory sounds/trunk/

Total Files:
38
Deleted Files:
33
Lines of Code:
15560

[root]/sounds/trunk
            Folder removed from repo debian (0 files, 0 lines)

Lines of Code

sounds/trunk/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 86 (100.0%) 15977 (100.0%) 185.7
partmedia 82 (95.3%) 15956 (99.9%) 194.5
kbulgrien 3 (3.5%) 20 (0.1%) 6.6
silvernexus 1 (1.2%) 1 (0.0%) 1.0

Most Recent Commits

partmedia 2017-07-08 17:26 Rev.: 20408

Update sound definitions

1040 lines of code changed in 3 files:

  • sounds/trunk: COPYING (+4), painb.wav (new 1014), sounds.conf (+22 -34)
silvernexus 2017-07-01 08:36 Rev.: 20404

Add sound definition so breath flame doesn't trigger an empty sound when cast.

1 lines of code changed in 1 file:

  • sounds/trunk: sounds.conf (+1)
partmedia 2017-05-28 00:24 Rev.: 20362

Consolidate AUTHORS and remove empty directory

4 lines of code changed in 2 files:

  • sounds/trunk: AUTHORS (del), COPYING (+4)
partmedia 2017-05-20 23:16 Rev.: 20359

Improve combat skill sounds

254 lines of code changed in 6 files:

  • sounds/trunk: COPYING (new 8), claws.ogg (new 63), fist.ogg (new 50), knife.ogg (new 47), sounds.conf (+5 -5), sword-1.ogg (new 81)
partmedia 2017-05-19 22:29 Rev.: 20358

Add sound file extensions

164 lines of code changed in 1 file:

  • sounds/trunk: sounds.conf (+164 -164)
partmedia 2017-05-19 22:06 Rev.: 20357

Add sound for bullet storm spell

1 lines of code changed in 1 file:

  • sounds/trunk: sounds.conf (+1)
partmedia 2017-05-19 22:03 Rev.: 20356

Add sounds for attack skills

8 lines of code changed in 1 file:

  • sounds/trunk: sounds.conf (+8)
partmedia 2013-09-08 18:53 Rev.: 19008

Adapt new sound definition format.

166 lines of code changed in 1 file:

  • sounds/trunk: sounds.conf (+166 -181)
partmedia 2013-09-08 15:06 Rev.: 19006

Add appropriate attributions.

4 lines of code changed in 1 file:

  • sounds/trunk: AUTHORS (new 4)
partmedia 2013-09-08 15:02 Rev.: 19005

Move sound config file here, add fire spell sound.

1368 lines of code changed in 2 files:

  • sounds/trunk: fire-spell.wav (new 1164), sounds.conf (new 204)
partmedia 2013-09-08 13:06 Rev.: 19004

Remove raw sounds and conversion artifacts.

0 lines of code changed in 33 files:

  • sounds/trunk: Creaky-1.raw (del), Evil_Laugh.raw (del), Explosion.raw (del), FloorTom.raw (del), Gun-5.raw (del), MetalCrash.raw (del), Missed.raw (del), Missle1.raw (del), Puke.raw (del), README (del), Tear.raw (del), Teeswing.raw (del), TowerClock.raw (del), Whoosh.raw (del), blip.raw (del), boink2.raw (del), boink2.wav (changed), bugle_charge.raw (del), chord.raw (del), click1.raw (del), click2.raw (del), drip.raw (del), first_try.raw (del), gong.raw (del), lightning1.raw (del), magic.raw (del), ouch1.raw (del), phit2.raw (del), raw-convert.sh (del), sci_fi_gun.raw (del), squish.raw (del), su-fanf.raw (del), swish.raw (del)
partmedia 2013-09-08 13:02 Rev.: 19003

Convert sounds to WAV.

12947 lines of code changed in 31 files:

  • sounds/trunk: Creaky-1.wav (new 407), Evil_Laugh.wav (new 523), Explosion.wav (new 648), FloorTom.wav (new 28), Gun-5.wav (new 257), MetalCrash.wav (new 323), Missed.wav (new 478), Missle1.wav (new 259), Puke.wav (new 449), Tear.wav (new 145), Teeswing.wav (new 90), TowerClock.wav (new 860), Whoosh.wav (new 249), blip.wav (new 14), boink2.wav (new 27), bugle_charge.wav (new 837), chord.wav (new 423), click1.wav (new 32), click2.wav (new 33), drip.wav (new 8), first_try.wav (new 1398), gong.wav (new 1357), lightning1.wav (new 800), magic.wav (new 139), ouch1.wav (new 65), phit2.wav (new 133), raw-convert.sh (new 9), sci_fi_gun.wav (new 408), squish.wav (new 83), su-fanf.wav (new 2370), swish.wav (new 95)
kbulgrien 2010-09-19 15:30 Rev.: 13837

- Save a new note explaining how the .raw files may be loaded into Audacity
(to document the specifics of the audio format).

20 lines of code changed in 1 file:

  • sounds/trunk: README (+20)
kbulgrien 2007-09-27 22:30 Rev.: 7275

- Add a few updated notes here to point readers to client/sound-src and more
obvious hints on how to customize sounds in the client.

0 lines of code changed in 2 files:

  • sounds/trunk: README (new)
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