Directory trunk/arch/armour/helmet/

Directory Created:
1999-03-28 23:46
Directory Deleted:
2006-09-19 02:24
Total Files:
0
Deleted Files:
90
Lines of Code:
0

[root]/trunk/arch/armour/helmet

Lines of Code

trunk/arch/armour/helmet/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 239 (100.0%) 287 (100.0%) 1.2
mikeeusa 4 (1.7%) 100 (34.8%) 25.0
mwedel 133 (55.6%) 73 (25.4%) 0.5
cvs 15 (6.3%) 34 (11.8%) 2.2
peterm 15 (6.3%) 28 (9.8%) 1.8
avogl 7 (2.9%) 18 (6.3%) 2.5
bbotbuilder 6 (2.5%) 10 (3.5%) 1.6
uid200 42 (17.6%) 8 (2.8%) 0.1
damn 3 (1.3%) 5 (1.7%) 1.6
temitchell 9 (3.8%) 4 (1.4%) 0.4
darth_bob 3 (1.3%) 3 (1.0%) 1.0
jec 1 (0.4%) 2 (0.7%) 2.0
garbled 1 (0.4%) 2 (0.7%) 2.0

Most Recent Commits

mwedel 2006-09-19 02:24 Rev.: 4942

make branche directories, delete old trunk.

0 lines of code changed in 90 files:

  • trunk/arch/armour/helmet: a_helmet.111 (del), a_helmet.111.png (del), a_helmet.111.xpm (del), a_helmet.arc (del), a_helmet.base.111.png (del), a_helmet.clsc.111.png (del), b_fullhelmet.arc (del), b_fullhelmet.base.111.png (del), b_helmet.arc (del), b_helmet.base.111.png (del), b_hornhelmet.arc (del), b_hornhelmet.base.111.png (del), bighorn_he.111 (del), bighorn_he.111.png (del), bighorn_he.111.xpm (del), bighorn_he.arc (del), bighorn_he.base.111.png (del), crown.arc (del), crown.base.111.png (del), crown2.base.111.png (del), crown_dark.base.111.png (del), crown_gray.base.111.png (del), crown_r.base.111.png (del), crown_r.face (del), crown_white.base.111.png (del), eyeglasses.111 (del), eyeglasses.111.png (del), eyeglasses.111.xpm (del), eyeglasses.arc (del), eyeglasses.base.111.png (del), fullhelmet.111 (del), fullhelmet.111.png (del), fullhelmet.111.xpm (del), fullhelmet.arc (del), fullhelmet.base.111.png (del), helmet.111 (del), helmet.111.png (del), helmet.111.xpm (del), helmet.arc (del), helmet.base.111.png (del), helmet2.base.111.png (del), helmet3.base.111.png (del), helmet_bri.111 (del), helmet_bri.111.png (del), helmet_bri.111.xpm (del), helmet_bri.arc (del), helmet_bri.base.111.png (del), helmetxray.111 (del), helmetxray.111.png (del), helmetxray.111.xpm (del), helmetxray.112 (del), helmetxray.112.png (del), helmetxray.112.xpm (del), helmetxray.arc (del), helmetxray.base.111.png (del), helmetxray.base.112.png (del), hornhelmet.111 (del), hornhelmet.111.png (del), hornhelmet.111.xpm (del), hornhelmet.arc (del), hornhelmet.base.111.png (del), kog.111 (del), kog.111.png (del), kog.111.xpm (del), kog.arc (del), kog.base.111.png (del), kog.clsc.111.png (del), turban.111 (del), turban.111.png (del), turban.111.xpm (del), turban.arc (del), turban.base.111.png (del), wig.111 (del), wig.111.png (del), wig.111.xpm (del), wig.arc (del), wig.base.111.png (del), wiz_hat.111 (del), wiz_hat.111.png (del), wiz_hat.111.xpm (del), wiz_hat.112 (del), wiz_hat.112.png (del), wiz_hat.112.xpm (del), wiz_hat.113 (del), wiz_hat.113.png (del), wiz_hat.113.xpm (del), wiz_hat.arc (del), wiz_hat.base.111.png (del), wiz_hat.base.112.png (del), wiz_hat.base.113.png (del)
bbotbuilder 2006-01-08 14:30 Rev.: 4334

Change more "color_fg" to "magicmap"

10 lines of code changed in 6 files:

  • trunk/arch/armour/helmet: b_helmet.arc (+1 -1), crown.arc (+5 -5), eyeglasses.arc (+1 -1), helmet.arc (+1 -1), kog.arc (+1 -1), wiz_hat.arc (+1 -1)
mikeeusa 2005-10-07 14:03 Rev.: 3826

CVS: arch: some new crowns

100 lines of code changed in 4 files:

  • trunk/arch/armour/helmet: crown.arc (+64), crown_dark.base.111.png (new 10), crown_gray.base.111.png (new 14), crown_white.base.111.png (new 12)
mwedel 2005-08-17 01:37 Rev.: 3552

Patch 1212496 by Kevin Rudat to add client_types to objects that can
be applied.
MSW 2005-08-16

2 lines of code changed in 1 file:

  • trunk/arch/armour/helmet: helmet_bri.arc (+2)
temitchell 2004-10-11 14:25 Rev.: 2945

Add bronze weapons contributed by Mitch Obrian

1 lines of code changed in 6 files:

  • trunk/arch/armour/helmet: b_fullhelmet.arc (new), b_fullhelmet.base.111.png (new), b_helmet.arc (new 1), b_helmet.base.111.png (new), b_hornhelmet.arc (new), b_hornhelmet.base.111.png (new)
garbled 2003-02-06 03:13 Rev.: 2004

Twiddle the materials and materialnames on a ton of objects. Get rid of
things like "organic eyeshield" "glass magnifying glass" etc. Set some
materialtypes that are specific to the armour/weapon, like glacium for
the frost weapons. Make all the boots and shoes made of leather, so I
stop seeing "pine boots". Change a bunch of artifacts to use specific
metals or magical cloths, to stop things like "adamantium robe".

Also.. change leather armour to just "armour" so the leather and other
random leathertypes automatically work with it, making things like
"bearskin armour". This breaks a few alchemy formulae.. which I will fix
soon.

2 lines of code changed in 1 file:

  • trunk/arch/armour/helmet: eyeglasses.arc (+2 -1)
temitchell 2002-10-30 00:46 Rev.: 1783

Arg matey! Raided the RPG 8 bit library and added some lantern images, a few helmets and a shield.
Fixed the Giant rat attacktype typo
Cleaned up the big keep image
Made a new tower
Added in 5 different skeletal debris arches (for when a corpse just isn't enough)

3 lines of code changed in 3 files:

  • trunk/arch/armour/helmet: crown2.base.111.png (new 1), helmet2.base.111.png (new 1), helmet3.base.111.png (new 1)
mwedel 2002-07-16 00:02 Rev.: 1659

Fix monster arcs that had incorrect wrists/foot (1 instead of 2)
Fix update_monster script that generated the errors in the first place.
Add body information to the player/old/*.arc for very old player files.
Move crown from misc directory to armour/helmet, add appropriate body_info.
Add needed body info for elven boots.
MSW 2002-07-15

24 lines of code changed in 4 files:

  • trunk/arch/armour/helmet: crown.arc (new 17), crown.base.111.png (new 1), crown_r.base.111.png (new 1), crown_r.face (new 5)
mwedel 2002-07-14 23:38 Rev.: 1657

Update arcs to use body_info for equipping items.
Update armor to use gen_sp_armour instead of last_heal.
can_use_shield added to necessary arcs.
Add dev/scripts directory, which contains some handy scripts I wrote
for updating on the items.
Add item_power to the armours - needs to be done for rest of equippable
items.
MSW 2002-07-14

23 lines of code changed in 12 files:

  • trunk/arch/armour/helmet: a_helmet.arc (+2 -1), bighorn_he.arc (+2 -1), eyeglasses.arc (+1), fullhelmet.arc (+2 -1), helmet.arc (+2 -1), helmet_bri.arc (+2), helmetxray.arc (+2), hornhelmet.arc (+2 -1), kog.arc (+3 -1), turban.arc (+2 -1), wig.arc (+1), wiz_hat.arc (+2)
mwedel 2002-05-30 22:53 Rev.: 1604

add name_pl, client_type information to objects that can get picked up.
Remove some duplicates, change poisonfood to use the same face as booze
so you can't tell simply by looking at it that it is bad food.
Change some of the names for the skill scrolls to put them more in line
with the skills they actually give you.
MSW 2002-05-30

24 lines of code changed in 11 files:

  • trunk/arch/armour/helmet: a_helmet.arc (+2), bighorn_he.arc (+2), eyeglasses.arc (+1), fullhelmet.arc (+2), helmet.arc (+3), helmetxray.arc (+2), hornhelmet.arc (+2), kog.arc (+2), turban.arc (+3), wig.arc (+3), wiz_hat.arc (+2)
mwedel 2001-12-31 02:02 Rev.: 1487

Rename of files to include base in name - for multiple image set support
in the server. MSW 2001-12-30

0 lines of code changed in 15 files:

  • trunk/arch/armour/helmet: a_helmet.base.111.png (new), bighorn_he.base.111.png (new), eyeglasses.base.111.png (new), fullhelmet.base.111.png (new), helmet.base.111.png (new), helmet_bri.base.111.png (new), helmetxray.base.111.png (new), helmetxray.base.112.png (new), hornhelmet.base.111.png (new), kog.base.111.png (new), turban.base.111.png (new), wig.base.111.png (new), wiz_hat.base.111.png (new), wiz_hat.base.112.png (new), wiz_hat.base.113.png (new)
darth_bob 2001-12-28 00:46 Rev.: 1482

Mammoth commit here, just added alternate set (now called classic or clsc) to the archs. This is in preperation for support of arbitrary sets.

2 lines of code changed in 2 files:

  • trunk/arch/armour/helmet: a_helmet.clsc.111.png (new 1), kog.clsc.111.png (new 1)
avogl 2001-08-26 20:04 Rev.: 1260

Some new png graphics for standard set.
--AV

1 lines of code changed in 1 file:

  • trunk/arch/armour/helmet: kog.111.png (+1 -6)
darth_bob 2001-05-05 09:10 Rev.: 1082

yet more artifact moving, dnh

1 lines of code changed in 1 file:

  • trunk/arch/armour/helmet: wiz_hat.arc (+1 -1)
peterm 2001-02-12 05:17 Rev.: 793

I reverted a lotof the objectionable "scaled" png set
to the xpm images centered but not scaled.

The results are not too bad.

PeterM

13 lines of code changed in 5 files:

  • trunk/arch/armour/helmet: turban.111.png (+5 -3), wig.111.png (+2 -2), wiz_hat.111.png (+1 -1), wiz_hat.112.png (+2 -5), wiz_hat.113.png (+3 -4)
avogl 2000-12-16 18:04 Rev.: 605

rebalancing artifacts, concerning PR

2 lines of code changed in 1 file:

  • trunk/arch/armour/helmet: wiz_hat.arc (+2 -3)
peterm 2000-12-04 02:18 Rev.: 554

Converted the old "armor" "protected" "vulnerable" and "immune" to
the partial-resistance equivalents.

15 lines of code changed in 10 files:

  • trunk/arch/armour/helmet: a_helmet.arc (+1 -1), bighorn_he.arc (+1 -1), fullhelmet.arc (+1 -1), helmet.arc (+1 -1), helmet_bri.arc (+1 -1), helmetxray.arc (+1 -1), hornhelmet.arc (+1 -1), kog.arc (+1 -1), turban.arc (+1 -1), wiz_hat.arc (+6 -1)
avogl 2000-11-18 22:16 Rev.: 508

In cooperation with Micheal T., I started to improve
the png-set. Correcting the worst flaws...
It�s looking better now but still needs lotsa work.
--AndreasV

15 lines of code changed in 5 files:

  • trunk/arch/armour/helmet: bighorn_he.111.png (+4 -4), eyeglasses.111.png (+2 -2), helmet_bri.111.png (+4 -4), helmetxray.111.png (+4 -2), helmetxray.112.png (+1 -1)
cvs 2000-05-31 02:15 Rev.: 284

Addition of PNG images. MSW 5/30/2000

34 lines of code changed in 15 files:

  • trunk/arch/armour/helmet: a_helmet.111.png (new), bighorn_he.111.png (new 4), eyeglasses.111.png (new 2), fullhelmet.111.png (new), helmet.111.png (new), helmet_bri.111.png (new 4), helmetxray.111.png (new 2), helmetxray.112.png (new 1), hornhelmet.111.png (new), kog.111.png (new 6), turban.111.png (new 3), wig.111.png (new 2), wiz_hat.111.png (new 1), wiz_hat.112.png (new 5), wiz_hat.113.png (new 4)
jec 2000-04-17 09:37 Rev.: 214

See CHANGES file.

2 lines of code changed in 1 file:

  • trunk/arch/armour/helmet: wiz_hat.arc (+2 -3)
damn 1999-09-17 13:15 Rev.: 105

Changed (Int +2) to (Int +1, Pow +1) because mages use Pow now.
Added nrof 1

3 lines of code changed in 1 file:

  • trunk/arch/armour/helmet: wiz_hat.arc (+3 -1)
damn 1999-09-17 13:11 Rev.: 104

nrof 1 - so multiples don't have to stack up as seperate objects

2 lines of code changed in 2 files:

  • trunk/arch/armour/helmet: helmet_bri.arc (+1), helmetxray.arc (+1)
uid200 1999-03-28 23:46 Rev.: 2

Initial revision

8 lines of code changed in 42 files:

  • trunk/arch/armour/helmet: a_helmet.111 (new), a_helmet.111.xpm (new), a_helmet.arc (new 1), bighorn_he.111 (new), bighorn_he.111.xpm (new), bighorn_he.arc (new 1), eyeglasses.111 (new), eyeglasses.111.xpm (new), eyeglasses.arc (new), fullhelmet.111 (new), fullhelmet.111.xpm (new), fullhelmet.arc (new 1), helmet.111 (new), helmet.111.xpm (new), helmet.arc (new 1), helmet_bri.111 (new), helmet_bri.111.xpm (new), helmet_bri.arc (new), helmetxray.111 (new), helmetxray.111.xpm (new), helmetxray.112 (new), helmetxray.112.xpm (new), helmetxray.arc (new), hornhelmet.111 (new), hornhelmet.111.xpm (new), hornhelmet.arc (new 1), kog.111 (new), kog.111.xpm (new), kog.arc (new 1), turban.111 (new), turban.111.xpm (new), turban.arc (new 1), wig.111 (new), wig.111.xpm (new), wig.arc (new), wiz_hat.111 (new), wiz_hat.111.xpm (new), wiz_hat.112 (new), wiz_hat.112.xpm (new), wiz_hat.113 (new), wiz_hat.113.xpm (new), wiz_hat.arc (new 1)
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