Directory trunk/arch/spell/MovingBall/

Directory Created:
2003-09-12 23:38
Directory Deleted:
2006-09-19 02:24
Total Files:
0
Deleted Files:
16
Lines of Code:
0

[root]/trunk/arch/spell/MovingBall

Lines of Code

trunk/arch/spell/MovingBall/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 42 (100.0%) 37 (100.0%) 0.8
mwedel 31 (73.8%) 31 (83.8%) 1.0
avogl 3 (7.1%) 3 (8.1%) 1.0
temitchell 6 (14.3%) 1 (2.7%) 0.1
eracc 1 (2.4%) 1 (2.7%) 1.0
cavesomething 1 (2.4%) 1 (2.7%) 1.0

Most Recent Commits

mwedel 2006-09-19 02:24 Rev.: 4942

make branche directories, delete old trunk.

0 lines of code changed in 16 files:

  • trunk/arch/spell/MovingBall: ball_lightning.arc (del), ball_lightning.base.111.png (del), ball_lightning.base.222.png (del), ball_lightning.base.333.png (del), ball_lightning.base.444.png (del), divine_shock.arc (del), negaball.arc (del), negaball.base.111.png (del), negaball.base.222.png (del), negaball.base.333.png (del), negaball.base.444.png (del), poison_fog.arc (del), spell_ball_lightning.arc (del), spell_divine_shock.arc (del), spell_negaball.arc (del), spell_poison_fog.arc (del)
eracc 2006-08-14 13:03 Rev.: 4791


Attempting to fix some of the nerfed deity spells. Sorig's divine shock has
been severely nerfed for a long time now. It should be at least as good as
ball lightning, yet prior to now it was not.

1 lines of code changed in 1 file:

  • trunk/arch/spell/MovingBall: spell_divine_shock.arc (+1 -1)
cavesomething 2006-02-18 14:52 Rev.: 4463

fix typo

1 lines of code changed in 1 file:

  • trunk/arch/spell/MovingBall: spell_negaball.arc (+1 -1)
mwedel 2006-01-02 01:11 Rev.: 4255

Apply patch 1321682 - fix typos of many arches, as well as making
the formatting of the msg/endmsg to be consistent. This is all
cosmetic changes, no actual change of objects other than msg/endmsg
or other typos.
MSW 2006-01-02

12 lines of code changed in 2 files:

  • trunk/arch/spell/MovingBall: spell_ball_lightning.arc (+6 -4), spell_negaball.arc (+6 -4)
mwedel 2004-02-18 00:14 Rev.: 2625

increase power of divine shock some.
MSW 2004-02-17

3 lines of code changed in 1 file:

  • trunk/arch/spell/MovingBall: spell_divine_shock.arc (+3 -3)
mwedel 2004-02-16 19:04 Rev.: 2620

Clean up the casting time on a bunch of archetypes - the value wasn't
all that consistent. Also, start on the 'in game' documentation of
spells.
MSW 2004-02-16

14 lines of code changed in 2 files:

  • trunk/arch/spell/MovingBall: spell_ball_lightning.arc (+7 -1), spell_negaball.arc (+7 -1)
temitchell 2004-01-01 12:24 Rev.: 2505

- add negative energy spells for shadow creatures Nega(tive energy)bolt
and Nega(tive energy)ball.
- This is a better way to do spells -thanks Mark.

1 lines of code changed in 6 files:

  • trunk/arch/spell/MovingBall: negaball.arc (new), negaball.base.111.png (new), negaball.base.222.png (new), negaball.base.333.png (new), negaball.base.444.png (new), spell_negaball.arc (new 1)
avogl 2003-09-24 17:48 Rev.: 2344

More faces for spells. Should be more or less complete now.

3 lines of code changed in 3 files:

  • trunk/arch/spell/MovingBall: spell_ball_lightning.arc (+1), spell_divine_shock.arc (+1), spell_poison_fog.arc (+1)
mwedel 2003-09-12 23:38 Rev.: 2315

Updated for new spell + skill code. Many files moved about.
Main changes for weapons is to add what skill they use.
MSW 2003-09-12

2 lines of code changed in 10 files:

  • trunk/arch/spell/MovingBall: ball_lightning.arc (new), ball_lightning.base.111.png (new), ball_lightning.base.222.png (new), ball_lightning.base.333.png (new), ball_lightning.base.444.png (new), divine_shock.arc (new), poison_fog.arc (new), spell_ball_lightning.arc (new), spell_divine_shock.arc (new 2), spell_poison_fog.arc (new)
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