Directory trunk/maps/darcap/castle/

Directory Created:
2002-09-16 00:44
Directory Deleted:
2006-09-19 02:24
Total Files:
0
Deleted Files:
4
Lines of Code:
0

[root]/trunk/maps/darcap/castle

Lines of Code

trunk/maps/darcap/castle/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 13 (100.0%) 29173 (100.0%) 2244.0
mwedel 8 (61.5%) 29173 (100.0%) 3646.6
temitchell 1 (7.7%) 0 (0.0%) 0.0
ryo_saeba 4 (30.8%) 0 (0.0%) 0.0

Most Recent Commits

mwedel 2006-09-19 02:24 Rev.: 4942

make branche directories, delete old trunk.

0 lines of code changed in 4 files:

  • trunk/maps/darcap/castle: castle2.0 (del), castle2.1 (del), castle2.2 (del), castle2.3 (del)
ryo_saeba 2005-03-15 16:44 Rev.: 3142

Applied patch #1145089 (cavesomething) to add region support

0 lines of code changed in 4 files:

  • trunk/maps/darcap/castle: castle2.0 (changed), castle2.1 (changed), castle2.2 (changed), castle2.3 (changed)
temitchell 2004-05-08 19:50 Rev.: 2759

- fix old multipart map notation.

0 lines of code changed in 1 file:

  • trunk/maps/darcap/castle: castle2.0 (-40)
mwedel 2002-09-16 00:44 Rev.: 1728

Add dtabb (darcap) maps.
Update world maps to add a road to darcap from navar_city.
Update some signs. Add some low level maps from dtabb to be around
scorn - that makes more sense.
Many of the guild maps updated because the link to darcap now leads
someplace.
Add an underworld directory.
MSW 2002-09-15

29173 lines of code changed in 4 files:

  • trunk/maps/darcap/castle: castle2.0 (new 9220), castle2.1 (new 12014), castle2.2 (new 7101), castle2.3 (new 838)
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