Developers: bbotbuilder

Login name:
bbotbuilder
Total Commits:
460 (0.1%)
Lines of Code:
371,845 (0.7%)
Most Recent Commit:
2008-08-16 21:19

Activity by Clock Time

Activity by Hour of Day for bbotbuilder

Activity by Day of Week for bbotbuilder

Activity in Directories

Directory Changes Lines of Code Lines per Change
Totals 460 (100.0%) 371845 (100.0%) 808.3
trunk/maps/azumauindo/suno-yamatoshi/buildings/ 6 (1.3%) 202966 (54.6%) 33827.6
trunk/maps/azumauindo/minatomachi/ketsueki_itsuryuu/ 5 (1.1%) 20952 (5.6%) 4190.4
trunk/maps/azumauindo/suno-yamatoshi/nenshou_youso/ 5 (1.1%) 20931 (5.6%) 4186.2
trunk/maps/azumauindo/suno-yamatoshi/shops/ 7 (1.5%) 19138 (5.1%) 2734.0
trunk/maps/azumauindo/minatomachi/buildings/ 4 (0.9%) 14567 (3.9%) 3641.7
trunk/maps/azumauindo/suno-yamatoshi/towers/ 5 (1.1%) 11629 (3.1%) 2325.8
trunk/maps/azumauindo/ranbounagisatoshi/towers/ 5 (1.1%) 10909 (2.9%) 2181.8
trunk/maps/azumauindo/suno-yamatoshi/tou/ 5 (1.1%) 10902 (2.9%) 2180.4
trunk/maps/world/ 9 (2.0%) 10534 (2.8%) 1170.4
trunk/maps/azumauindo/minatomachi/stores/ 4 (0.9%) 10344 (2.8%) 2586.0
trunk/maps/azumauindo/suno-yamatoshi/gates/ 3 (0.7%) 8021 (2.2%) 2673.6
trunk/maps/azumauindo/suno-yamatoshi/apartments/ 1 (0.2%) 5932 (1.6%) 5932.0
trunk/maps/azumauindo/suno-yamatoshi/temples/ 2 (0.4%) 4946 (1.3%) 2473.0
trunk/maps/azumauindo/ranbounagisatoshi/temples/ 2 (0.4%) 4812 (1.3%) 2406.0
trunk/maps/azumauindo/minatomachi/temples/ 2 (0.4%) 4563 (1.2%) 2281.5
trunk/maps/azumauindo/minatomachi/gates/ 2 (0.4%) 3649 (1.0%) 1824.5
trunk/maps/azumauindo/ranbounagisatoshi/gates/ 2 (0.4%) 3162 (0.9%) 1581.0
trunk/maps/azumauindo/misc/ 1 (0.2%) 2881 (0.8%) 2881.0
trunk/arch/mapbuilding/ 18 (3.9%) 250 (0.1%) 13.8
trunk/maps/scorn/shops/ 1 (0.2%) 82 (0.0%) 82.0
trunk/arch/food/ 6 (1.3%) 63 (0.0%) 10.5
trunk/maps/darcap/darcap/ 1 (0.2%) 47 (0.0%) 47.0
trunk/maps/styles/decorstyles/ 1 (0.2%) 42 (0.0%) 42.0
arch/trunk/food/ 33 (7.2%) 40 (0.0%) 1.2
trunk/maps/styles/floorstyles/ 2 (0.4%) 36 (0.0%) 18.0
trunk/arch/connect/Gates/ 11 (2.4%) 26 (0.0%) 2.3
trunk/arch/inorganic/ 2 (0.4%) 22 (0.0%) 11.0
trunk/arch/connect/ 10 (2.2%) 22 (0.0%) 2.2
trunk/arch/construct/town/ 15 (3.3%) 21 (0.0%) 1.4
trunk/arch/armour/mail/ 19 (4.1%) 19 (0.0%) 1.0
trunk/maps/navar_city/mlab/ 1 (0.2%) 18 (0.0%) 18.0
trunk/arch/construct/house/ 17 (3.7%) 18 (0.0%) 1.0
trunk/maps/styles/wallstyles/ 1 (0.2%) 17 (0.0%) 17.0
trunk/crossfire/lib/ 3 (0.7%) 17 (0.0%) 5.6
trunk/arch/door/Door/ 1 (0.2%) 16 (0.0%) 16.0
trunk/maps/pup_land/rainbow/ 1 (0.2%) 13 (0.0%) 13.0
trunk/arch/exit/ 9 (2.0%) 13 (0.0%) 1.4
trunk/arch/connect/Doors/ 5 (1.1%) 12 (0.0%) 2.4
trunk/arch/door/ 6 (1.3%) 10 (0.0%) 1.6
trunk/arch/armour/helmet/ 6 (1.3%) 10 (0.0%) 1.6
trunk/arch/armour/boots/ 8 (1.7%) 10 (0.0%) 1.2
maps/trunk/scorn/houses/ 5 (1.1%) 10 (0.0%) 2.0
trunk/arch/exit/Pentagram/ 1 (0.2%) 9 (0.0%) 9.0
trunk/arch/connect/Director/ 1 (0.2%) 9 (0.0%) 9.0
arch/trunk/flesh/misc/ 9 (2.0%) 9 (0.0%) 1.0
maps/trunk/wolfsburg/apartments/pet-apartment/ 4 (0.9%) 8 (0.0%) 2.0
arch/trunk/transport/ 5 (1.1%) 8 (0.0%) 1.6
trunk/arch/construct/ 3 (0.7%) 7 (0.0%) 2.3
trunk/arch/connect/Spinner/ 1 (0.2%) 7 (0.0%) 7.0
trunk/arch/armour/shield/ 7 (1.5%) 7 (0.0%) 1.0
arch/trunk/talisman/ 5 (1.1%) 7 (0.0%) 1.4
arch/trunk/flesh/generic/ 7 (1.5%) 7 (0.0%) 1.0
trunk/arch/connect/Hole/ 5 (1.1%) 6 (0.0%) 1.2
arch/trunk/traps/ 6 (1.3%) 6 (0.0%) 1.0
arch/trunk/system/ 6 (1.3%) 6 (0.0%) 1.0
trunk/arch/exit/Up_down/ 5 (1.1%) 5 (0.0%) 1.0
trunk/arch/construct/barrack/ 3 (0.7%) 5 (0.0%) 1.6
trunk/arch/construct/Snow/ 3 (0.7%) 5 (0.0%) 1.6
arch/trunk/flesh/dragon/ 2 (0.4%) 5 (0.0%) 2.5
trunk/arch/exit/Ladder/ 4 (0.9%) 4 (0.0%) 1.0
trunk/arch/armour/girdle/ 4 (0.9%) 4 (0.0%) 1.0
trunk/arch/armour/cloak/ 4 (0.9%) 4 (0.0%) 1.0
maps/trunk/santo_dominion/guilds/drunken_barbarian/ 2 (0.4%) 4 (0.0%) 2.0
arch/trunk/system/mood_floors/ 4 (0.9%) 4 (0.0%) 1.0
trunk/maps/pup_land/ancient/village/ 1 (0.2%) 3 (0.0%) 3.0
trunk/arch/door/Locked/ 3 (0.7%) 3 (0.0%) 1.0
trunk/maps/pup_land/ancient/kurte/ 1 (0.2%) 2 (0.0%) 2.0
trunk/arch/construct/temple/ 2 (0.4%) 2 (0.0%) 1.0
trunk/arch/connect/Garden_gate/ 1 (0.2%) 2 (0.0%) 2.0
trunk/arch/armour/gauntlets/ 2 (0.4%) 2 (0.0%) 1.0
maps/trunk/wolfsburg/ 1 (0.2%) 2 (0.0%) 2.0
maps/trunk/scorn/shops/ 1 (0.2%) 2 (0.0%) 2.0
maps/trunk/scorn/misc/ 1 (0.2%) 2 (0.0%) 2.0
maps/trunk/port_joseph/pirates/ 1 (0.2%) 2 (0.0%) 2.0
maps/trunk/ 1 (0.2%) 2 (0.0%) 2.0
maps/branches/1.x/scorn/shops/ 1 (0.2%) 2 (0.0%) 2.0
arch/trunk/flesh/human/ 2 (0.4%) 2 (0.0%) 1.0
trunk/arch/readable/guide/ 1 (0.2%) 1 (0.0%) 1.0
trunk/arch/disease/ 1 (0.2%) 1 (0.0%) 1.0
trunk/arch/construct/fountain/ 1 (0.2%) 1 (0.0%) 1.0
trunk/arch/construct/Treehouse/ 1 (0.2%) 1 (0.0%) 1.0
maps/trunk/python/items/ 1 (0.2%) 1 (0.0%) 1.0
maps/branches/1.x/python/items/ 1 (0.2%) 1 (0.0%) 1.0
arch/trunk/gods/items/ 1 (0.2%) 1 (0.0%) 1.0
arch/trunk/flesh/demon/ 1 (0.2%) 1 (0.0%) 1.0
arch/trunk/armour/shield/ 1 (0.2%) 1 (0.0%) 1.0
trunk/maps/python/events/ 2 (0.4%) 0 (0.0%) 0.0
trunk/arch/shop/ 6 (1.3%) 0 (0.0%) 0.0
trunk/arch/floor/inlayed/ 20 (4.3%) 0 (0.0%) 0.0
trunk/arch/floor/Afloor/ 5 (1.1%) 0 (0.0%) 0.0
trunk/arch/floor/ 4 (0.9%) 0 (0.0%) 0.0
trunk/arch/construct/keep/ 2 (0.4%) 0 (0.0%) 0.0
trunk/arch/construct/east/shop/ 9 (2.0%) 0 (0.0%) 0.0
trunk/arch/construct/east/ 40 (8.7%) 0 (0.0%) 0.0
trunk/arch/construct/castle/ 2 (0.4%) 0 (0.0%) 0.0

Activity of bbotbuilder

Most Recent Commits

bbotbuilder 2008-08-16 21:19 Rev.: 9749

food/, gods/:
* take care of depreciated 'color_fg' keys by changing them to
'magicmap' or deleting them

41 lines of code changed in 34 files:

  • arch/trunk/food: apple.arc (+1 -1), apple_partitions.arc (+3 -3), bag_popcorn.arc (+1 -1), blackroot.arc (+1 -1), booze.arc (+1 -1), cabbage.arc (+1 -1), carrot.arc (+1 -1), ch_burger.arc (+1 -1), chocolate.arc (+1 -1), clover.arc (+1 -1), drag_steak.arc (+1 -1), fish.arc (+4 -4), fishfood.arc (+1 -1), food.arc (+1 -1), gen_mushroom.arc (+1 -1), haggis.arc (+1 -1), loaf.arc (+1 -1), man_root.arc (+1 -1), mint.arc (+1 -1), onion.arc (+1 -1), orange.arc (+1 -1), pear.arc (+1 -1), pipeweed.arc (-1), poisonfood.arc (+4 -4), potato.arc (+1 -1), roast_bird.arc (+1 -1), rose.arc (-3), s_weasel.arc (+1 -1), tomato.arc (+2 -2), uf6.arc (+1 -1), w_glass.arc (+1 -1), water.arc (+1 -1), wine.arc (+1 -1)
  • arch/trunk/gods/items: tear_gaea.arc (+1 -1)
bbotbuilder 2008-08-16 20:36 Rev.: 9748

system/, talisman/, traps/, transport/:
* change a bunch of 'color_fg' keys to 'magicmap'

31 lines of code changed in 26 files:

  • arch/trunk/system: blocked.arc (+1 -1), check_inv.arc (+1 -1), creator.arc (+1 -1), duplicator.arc (+1 -1), editcursor.arc (+1 -1), player_changer.arc (+1 -1)
  • arch/trunk/system/mood_floors: angry_floor.arc (+1 -1), calm_floor.arc (+1 -1), charm_floor.arc (+1 -1), sleep_floor.arc (+1 -1)
  • arch/trunk/talisman: amulet.arc (+3 -3), collar.arc (+1 -1), ring.arc (+1 -2), ring_drain.arc (+1 -1), tooth_charm.arc (+1 -1)
  • arch/trunk/transport: fishboat.arc (+2 -2), galleon.arc (+1 -1), longship.arc (+2 -2), rowboat.arc (+2 -2), wagon.arc (+1 -1)
  • arch/trunk/traps: blades.arc (+1 -1), falling_rocks.arc (+1 -1), needle.arc (+1 -1), spiked_pit.arc (+1 -1), spikes.arc (+1 -1), trap.arc (+1 -1)
bbotbuilder 2008-08-16 20:07 Rev.: 9747

armour/shield/DShield.arc, flesh/*
* Change a bunch of 'color_fg' keys to 'magicmap'
flesh/dragon/dragon_sca.arc:
* make the magicmap color correspond to the dragon scale's color

25 lines of code changed in 22 files:

  • arch/trunk/armour/shield: DShield.arc (+1 -1)
  • arch/trunk/flesh/demon: icor.arc (+1 -1)
  • arch/trunk/flesh/dragon: dragon_claw.arc (+1 -1), dragon_sca.arc (+4 -4)
  • arch/trunk/flesh/generic: brain.arc (+1 -1), heart.arc (+1 -1), hide_black.arc (+1 -1), hide_brown.arc (+1 -1), hide_grey.arc (+1 -1), hide_white.arc (+1 -1), liver.arc (+1 -1)
  • arch/trunk/flesh/human: corpse1.arc (+1 -1), corpse_pl.arc (+1 -1)
  • arch/trunk/flesh/misc: ectoplasm.arc (+1 -1), insect_sting.arc (+1 -1), insect_wing.arc (+1 -1), pix_dust.arc (+1 -1), pix_wing.arc (+1 -1), residue.arc (+1 -1), serpent_skin.arc (+1 -1), sheepskin.arc (+1 -1), u_horn.arc (+1 -1)
bbotbuilder 2008-08-11 22:26 Rev.: 9738

set the 'difficulty' value on some maps

28 lines of code changed in 14 files:

  • maps/trunk: HallOfDMs (+2)
  • maps/trunk/santo_dominion/guilds/drunken_barbarian: bigchest (+2), storage_room (+2)
  • maps/trunk/scorn/houses: easy_house.1.a (+2 -1), easy_house.1.b (+2), easy_house.1.c (+2), house.haunted (+2), house.haunted2 (+2 -1)
  • maps/trunk/scorn/misc: cider_house_top (+2 -1)
  • maps/trunk/wolfsburg: lursendis (+2 -1)
  • maps/trunk/wolfsburg/apartments/pet-apartment: pet-apartment (+2 -1), pet-apartment2 (+2 -1), pet-apartment3 (+2 -1), torture-chamber (+2 -1)
bbotbuilder 2008-08-11 01:32 Rev.: 9731

port_joseph/pirates/tortship3:
* fix bug #2045976, wrong stair face (thanks goes to elliotbay)

2 lines of code changed in 1 file:

  • maps/trunk/port_joseph/pirates: tortship3 (+2 -2)
bbotbuilder 2008-08-11 00:59 Rev.: 9730

Backport changes from trunk
python/items/ring_occidental_mages.py:
* fixed typo (thanks goes to buzzsaw)

1 lines of code changed in 1 file:

  • maps/branches/1.x/python/items: ring_occidental_mages.py (+1 -1)
bbotbuilder 2008-08-11 00:56 Rev.: 9729

python/items/ring_occidental_mages.py:
* fixed typo (thanks goes to buzzsaw)

1 lines of code changed in 1 file:

  • maps/trunk/python/items: ring_occidental_mages.py (+1 -1)
bbotbuilder 2008-08-10 19:10 Rev.: 9727

Backporting a change from trunk:

scorn/shops/potionshop:
* replace a reference to the alchemy spell with one to the skill (thanks goes to elliotbay)

2 lines of code changed in 1 file:

  • maps/branches/1.x/scorn/shops: potionshop (+2 -1)
bbotbuilder 2008-08-10 18:32 Rev.: 9726

scorn/shops/potionshop:
* replace a reference to the alchemy spell with one to the skill (thanks goes to elliotbay)

2 lines of code changed in 1 file:

  • maps/trunk/scorn/shops: potionshop (+2 -1)
bbotbuilder 2006-08-19 15:43 Rev.: 4804

Fix for bug #1475095 (Private area where player can get stuck). Set "can_roll" to 0 on the concrete blocks, so they
can't be pushed onto the stairs.

18 lines of code changed in 1 file:

  • trunk/maps/navar_city/mlab: tavern2 (+18)
bbotbuilder 2006-02-23 21:47 Rev.: 4488

Block spells in back, so WoR can't be used to remove unpaid items.

82 lines of code changed in 1 file:

  • trunk/maps/scorn/shops: scorn.sale1 (+82 -6)
bbotbuilder 2006-01-09 18:09 Rev.: 4366

Changed more instances of "color_fg" to "magicmap"

60 lines of code changed in 29 files:

  • trunk/arch/door: key1.arc (+1 -1), odoor_1.arc (+1 -1), odoor_2.arc (+1 -1), odoor_2_fant.arc (+5 -5), wooddoor_1.arc (+1 -1), wooddoor_2.arc (+1 -1)
  • trunk/arch/door/Door: door.arc (+16 -16)
  • trunk/arch/door/Locked: key2.arc (+1 -1), ldoor1.arc (+1 -1), ldoor2.arc (+1 -1)
  • trunk/arch/exit: archway.arc (+4 -4), chole_1.arc (+1 -1), chole_2.arc (+1 -1), dforest_exit.arc (+1 -1), exit.arc (+1 -1), oakdoor.arc (+1 -1), ruins.arc (+1 -1), sewer.arc (+2 -2), teleporter.arc (+1 -1)
  • trunk/arch/exit/Ladder: ladder2_do.arc (+1 -1), ladder2_up.arc (+1 -1), ladder_down.arc (+1 -1), ladder_up.arc (+1 -1)
  • trunk/arch/exit/Pentagram: pentagram.arc (+9 -9)
  • trunk/arch/exit/Up_down: stair_down.arc (+1 -1), stair_down_1.arc (+1 -1), stair_down_2.arc (+1 -1), stair_down_3.arc (+1 -1), stair_down_4.arc (+1 -1)
bbotbuilder 2006-01-09 17:25 Rev.: 4365

Changing more "color_fg"s to "magicmap"s.

75 lines of code changed in 40 files:

  • trunk/arch/connect: check_inv.arc (+1 -1), cwallsec_mural_1.arc (+2 -2), stwallsec.arc (+2 -2)
  • trunk/arch/connect/Director: director.arc (+9 -9)
  • trunk/arch/construct: bungalow.arc (+1 -1), s_bridge1.arc (+3 -3), s_bridge2.arc (+3 -3)
  • trunk/arch/construct/Snow: s_barrack_u.arc (+2 -2), s_bungalow.arc (+1 -1), s_citytower.arc (+2 -2)
  • trunk/arch/construct/Treehouse: treehouse.arc (+1 -1)
  • trunk/arch/construct/barrack: barrack_l.arc (+2 -2), barrack_s.arc (+1 -1), barrack_u.arc (+2 -2)
  • trunk/arch/construct/fountain: fountain.arc (+1 -1)
  • trunk/arch/construct/house: chess_club.arc (+1 -1), farmhouse.arc (+2 -2), house_1.arc (+1 -1), house_2.arc (+1 -1), house_long.arc (+2 -2), house_up.arc (+2 -2), housesmall.arc (+1 -1), hut.arc (+1 -1), hut_hori.arc (+2 -2), hut_vert.arc (+2 -2), smalltemple.arc (+1 -1), smalltemple2.arc (+1 -1), woodhouse.arc (+1 -1)
  • trunk/arch/construct/temple: lyth_temple.arc (+1 -1), mos_temple.arc (+1 -1)
  • trunk/arch/construct/town: a_bridge1.arc (+1 -1), a_bridge2.arc (+1 -1), barn.arc (+4 -4), barn2.arc (+4 -4), barn2_northwest.arc (+4 -4), barn_west.arc (+4 -4), l_shop.arc (+1 -1), s_shop1.arc (+1 -1), s_shop2.arc (+1 -1)
  • trunk/arch/disease: diseased_needle.arc (+1 -1)
bbotbuilder 2006-01-09 17:07 Rev.: 4364

even more color_fg to magicmap

7 lines of code changed in 1 file:

  • trunk/arch/connect/Spinner: spinner.arc (+7 -7)
bbotbuilder 2006-01-09 17:06 Rev.: 4363

Change more "color_fg" to "magicmap"

10 lines of code changed in 7 files:

  • trunk/arch/connect: cwallsec.arc (+2 -2), handle.arc (+1 -1), lever.arc (+1 -1), magic_ear.arc (+1 -1), magicmouth.arc (+1 -1), westcwallsec.arc (+2 -2)
  • trunk/arch/connect/Garden_gate: gard_gate.arc (+2 -2)
bbotbuilder 2006-01-09 17:02 Rev.: 4362

Update more "color_fg"s

26 lines of code changed in 11 files:

  • trunk/arch/connect/Gates: gate.arc (+4 -4), gateTrg1.arc (+1 -1), gateTrg2.arc (+1 -1), grate.arc (+4 -4), gratedoor1.arc (+1 -1), gratedoor2.arc (+1 -1), igateTrg1.arc (+1 -1), igateTrg2.arc (+1 -1), iron_gate.arc (+4 -4), spike.arc (+4 -4), spikes.arc (+4 -4)
bbotbuilder 2006-01-09 16:57 Rev.: 4361

Change more "color_fg" to "magicmap"

12 lines of code changed in 5 files:

  • trunk/arch/connect/Doors: mdoor.arc (+4 -4), odoorm2.arc (+2 -2), odoorm2bg.arc (+2 -2), odoorm2rw.arc (+2 -2), odoorn2.arc (+2 -2)
bbotbuilder 2006-01-09 16:53 Rev.: 4360

Taking care of more obsolete "color_fg"s

9 lines of code changed in 1 file:

  • trunk/arch/connect: mover.arc (+9 -9)
bbotbuilder 2006-01-09 16:48 Rev.: 4359

Changing more "color_fg" to "magicmap"

6 lines of code changed in 5 files:

  • trunk/arch/connect/Hole: pit.arc (+2 -2), trapdoor_1.arc (+1 -1), trapdoor_2.arc (+1 -1), trapdoor_3.arc (+1 -1), trapdoor_4.arc (+1 -1)
bbotbuilder 2006-01-08 14:42 Rev.: 4335

Changing more "color_fg"s

7 lines of code changed in 7 files:

  • trunk/arch/armour/shield: DShieldm.arc (+1 -1), DShieldms.arc (+1 -1), DShields.arc (+1 -1), dragon_shi.arc (+1 -1), eyeshield.arc (+1 -1), reflector.arc (+1 -1), uw_shield.arc (+1 -1)

(33 more)

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