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Crossfire Traffic | 2006-May

This is crossfire traffic for May 2006

Crossfire Traffic is a means to communicate the activity surrounding crossfire in an accessible and non-technical way, it is targeted at those who are curious about what is happening with the project, but find the existing mailing lists, CVS list. forum, wiki and IRC channels overly complicated, scary, or time consuming to read. As such it does not contain any background details, but instead focuses only on things that are user-visible.

Table of Contents:

Mailing List

Traffic on the mailing list was very light this month, which covered the following topics:

  • Revist the Steam Protocol Proposal for bandwidth savings
  • Proposal regarding alternative revision control setups after a long SourceForge outage
  • Update on the requestable party lists which is still under development
  • Discussion and bug fix for Create earth wall / earth to dust issue
  • Proposal for modelling monsters with longer animations
  • Announcement from SourceForge in regards to CVS changes
  • Commit and summary of the map2 protocol and what that means for the game
  • Discussion of code changes to allow Crossfire to run on 64bit processors
  • Revisit and further discussion of dynamic alchemy
  • Announcement of the [BOT] flag for use in the in game player listing
  • Discussion on the line of sight and lighting redo
  • Suggested fix for balms and potions not working on unholy ground
  • Project Gridarta started - this is the replacement map editor
  • Suggested changes on item perspective and monster size
  • Inquiry on which clients support, and to what extend, partial png transparency

Changes that occurred this month:


  • Waiting to be updated.

New Monster

  • Waiting to be updated.

New Items:

  • Waiting to be updated.


  • Waiting to be updated.


You will need to update your client to see the effect of these.


  • Waiting to be updated.


  • Waiting to be updated.


  • Waiting to be updated.


  • Waiting to be updated.