Gridarta Editor
net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T > Member List

This is the complete list of members for net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >, including all inherited members.

AbstractBaseObject(@NotNull final FaceObjectProviders faceObjectProviders, @NotNull final AnimationObjects animationObjects)net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >protected
addFirst( @NotNull final G gameObject)net.sf.gridarta.model.baseobject.GameObjectContainer< G, A, R >
addLast( @NotNull final G gameObject)net.sf.gridarta.model.baseobject.GameObjectContainer< G, A, R >
addMsgTextLine(@NotNull final String text)net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
addObjectText(@NotNull final String line)net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
addTailPart(@NotNull final T tail)net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
ANIM_SPEEDnet.sf.gridarta.model.baseobject.BaseObject< G, A, R, T >
ANIMATIONnet.sf.gridarta.model.baseobject.BaseObject< G, A, R, T >
animationObjectsnet.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >private
animNamenet.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >private
asGameObject()net.sf.gridarta.model.baseobject.GameObjectContainer< G, A, R >
beginGameObjectChange()net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >protected
BLOCKSVIEWnet.sf.gridarta.model.baseobject.BaseObject< G, A, R, T >
clone()net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
contentsnet.sf.gridarta.model.baseobject.GameObjectContainer< G, A, R >private
countInvObjects()net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
directionnet.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >private
DIRECTIONnet.sf.gridarta.model.baseobject.BaseObject< G, A, R, T >
EDIT_TYPE_NONEnet.sf.gridarta.model.baseobject.BaseObject< G, A, R, T >
editTypenet.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >private
endGameObjectChange()net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >protected
FACEnet.sf.gridarta.model.baseobject.BaseObject< G, A, R, T >
faceNamenet.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >private
faceObjectProvidersnet.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >private
faceObjNamenet.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >private
faceObjSourcenet.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >private
facesReloaded()net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
GameObjectContainer()net.sf.gridarta.model.baseobject.GameObjectContainer< G, A, R >protected
gameObjectTextnet.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >private
getAnimName()net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
getArchetype()net.sf.gridarta.model.baseobject.BaseObject< G, A, R, T >
getAttributeDouble(@NotNull final String attributeName, final boolean queryArchetype)net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
getAttributeDouble(@NotNull final String attributeName)net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
getAttributeInt(@NotNull final String attributeName, final boolean queryArchetype)net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
getAttributeInt(@NotNull final String attributeName)net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
getAttributeKeys()net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
getAttributeLong(@NotNull final String attributeName, final boolean queryArchetype)net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
getAttributeLong(@NotNull final String attributeName)net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
getAttributeString(@NotNull final String attributeName)net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
BaseObject< G, A, R, T >.getAttributeString( @NotNull String attributeName, boolean queryArchetype)net.sf.gridarta.model.baseobject.BaseObject< G, A, R, T >
getAttributeValue(@NotNull final String attributeName)net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >protected
getBestName()net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
getDirection()net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
getEditType()net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
getEffectiveFaceName(@NotNull String faceName)net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >protected
getFaceName()net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
getFaceObjName()net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
getFaceObjSource()net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
getFirst()net.sf.gridarta.model.baseobject.GameObjectContainer< G, A, R >
getHead()net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
getLast()net.sf.gridarta.model.baseobject.GameObjectContainer< G, A, R >
getLoreText()net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
getMapLocation()net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
getMapSquare()net.sf.gridarta.model.baseobject.GameObjectContainer< G, A, R >
getMapSquareOptional()net.sf.gridarta.model.baseobject.GameObjectContainer< G, A, R >
getMapX()net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
getMapY()net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
getMaxX()net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
getMaxY()net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
getMinX()net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
getMinY()net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
getMsgText(final boolean queryArchetype)net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
getMulti()net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >protected
getMultiNext()net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
getMultiRefCount()net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
getNext( @NotNull final G gameObject)net.sf.gridarta.model.baseobject.GameObjectContainer< G, A, R >
getNormalImage()net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
getObjectText()net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
getObjName()net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
getPrev( @NotNull final G gameObject)net.sf.gridarta.model.baseobject.GameObjectContainer< G, A, R >
getSizeX()net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
getSizeY()net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
getThis()net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >protected
getTypeNo()net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
hasAttribute(@NotNull final String attributeName, final boolean queryArchetype)net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
hasAttribute(@NotNull final String attributeName)net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
hasSameContents( @NotNull final GameObjectContainer<?, ?, ?> gameObjectContainer)net.sf.gridarta.model.baseobject.GameObjectContainer< G, A, R >protected
HPnet.sf.gridarta.model.baseobject.BaseObject< G, A, R, T >
initData()net.sf.gridarta.model.baseobject.GameObjectContainer< G, A, R >private
initMultiData()net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >private
insertAfter( @Nullable final G previousGameObject, @NotNull final G gameObject)net.sf.gridarta.model.baseobject.GameObjectContainer< G, A, R >
insertBefore( @NotNull final G gameObject, @Nullable final G nextGameObject)net.sf.gridarta.model.baseobject.GameObjectContainer< G, A, R >
IS_ANIMATEDnet.sf.gridarta.model.baseobject.BaseObject< G, A, R, T >
IS_TURNABLEnet.sf.gridarta.model.baseobject.BaseObject< G, A, R, T >
isBottom( @NotNull final G gameObject)net.sf.gridarta.model.baseobject.GameObjectContainer< G, A, R >
isDefaultGameObject()net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
isEmpty()net.sf.gridarta.model.baseobject.GameObjectContainer< G, A, R >
isEqual(@NotNull final BaseObject<?, ?, ?, ?> gameObject)net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
isHead()net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
isMulti()net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
isTail()net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
isTop( @NotNull final G gameObject)net.sf.gridarta.model.baseobject.GameObjectContainer< G, A, R >
iterator()net.sf.gridarta.model.baseobject.GameObjectContainer< G, A, R >
LAST_HEALnet.sf.gridarta.model.baseobject.BaseObject< G, A, R, T >
LEVELnet.sf.gridarta.model.baseobject.BaseObject< G, A, R, T >
loreTextnet.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >private
mapXnet.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >private
mapYnet.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >private
moveBottom( @NotNull final G gameObject)net.sf.gridarta.model.baseobject.GameObjectContainer< G, A, R >
moveDown( @NotNull final G gameObject)net.sf.gridarta.model.baseobject.GameObjectContainer< G, A, R >
moveTop( @NotNull final G gameObject)net.sf.gridarta.model.baseobject.GameObjectContainer< G, A, R >
moveUp( @NotNull final G gameObject)net.sf.gridarta.model.baseobject.GameObjectContainer< G, A, R >
msgTextnet.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >private
multinet.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >private
NAMEnet.sf.gridarta.model.baseobject.BaseObject< G, A, R, T >
newInstance( @NotNull GameObjectFactory< G, A, R > gameObjectFactory)net.sf.gridarta.model.baseobject.BaseObject< G, A, R, T >
NO_PASSnet.sf.gridarta.model.baseobject.BaseObject< G, A, R, T >
NO_PICKnet.sf.gridarta.model.baseobject.BaseObject< G, A, R, T >
normalFacenet.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >private
notifyBeginChange()net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
notifyEndChange()net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
notifyTransientChange()net.sf.gridarta.model.baseobject.BaseObject< G, A, R, T >
objNamenet.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >private
readObject( @NotNull final ObjectInputStream stream)net.sf.gridarta.model.baseobject.GameObjectContainer< G, A, R >private
recursivenet.sf.gridarta.model.baseobject.GameObjectContainer< G, A, R >private
recursive()net.sf.gridarta.model.baseobject.GameObjectContainer< G, A, R >
remove( @NotNull final G gameObject)net.sf.gridarta.model.baseobject.GameObjectContainer< G, A, R >
removeAll()net.sf.gridarta.model.baseobject.GameObjectContainer< G, A, R >
removeAttribute(@NotNull final String attributeName)net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
removeTailParts()net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
replace( @NotNull final G oldGameObject, @NotNull final G newGameObject)net.sf.gridarta.model.baseobject.GameObjectContainer< G, A, R >
reversenet.sf.gridarta.model.baseobject.GameObjectContainer< G, A, R >private
reverse()net.sf.gridarta.model.baseobject.GameObjectContainer< G, A, R >
serialVersionUIDnet.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >privatestatic
setAnimName(@NotNull final String animName)net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >private
setAttributeInt(@NotNull final String attributeName, final int value)net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
setAttributeString(@NotNull final String attributeName, @NotNull final String value)net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
setEditType(final int editType)net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
setFaceName(@NotNull final String faceName)net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >private
setFaceObjName(@Nullable final String faceObjName)net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >private
setLoreText(@NotNull final CharSequence loreText)net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
setMapX(final int mapX)net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
setMapY(final int mapY)net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
setMsgText(@Nullable final String msgText)net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
setMulti(@NotNull final MultiArchData< G, A, R, T > multi)net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
setObjectFace()net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
setObjectText(@NotNull final String objectText)net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
setObjName(@NotNull final String objName)net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >private
setThisContainer(@NotNull final G gameObject)net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >protected
setTypeNo(final int typeNo)net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >private
SLAYINGnet.sf.gridarta.model.baseobject.BaseObject< G, A, R, T >
SPnet.sf.gridarta.model.baseobject.BaseObject< G, A, R, T >
TITLEnet.sf.gridarta.model.baseobject.BaseObject< G, A, R, T >
toString(@NotNull final String format)net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >
GameObjectContainer< G, A, R >.toString()net.sf.gridarta.model.baseobject.GameObjectContainer< G, A, R >
transientGameObjectChange()net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >private
TYPEnet.sf.gridarta.model.baseobject.BaseObject< G, A, R, T >
typeNonet.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >private
updateArchetype()net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >protected
updateCachedAttributes()net.sf.gridarta.model.baseobject.AbstractBaseObject< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R, T extends BaseObject< G, A, R, T >private
usesDirection()net.sf.gridarta.model.baseobject.BaseObject< G, A, R, T >
visit( @NotNull BaseObjectVisitor< G, A, R > baseObjectVisitor)net.sf.gridarta.model.baseobject.BaseObject< G, A, R, T >