exitMatcher | net.sf.gridarta.model.exitconnector.ExitMatcher< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
ExitMatcher(@NotNull final GameObjectMatcher exitMatcher) | net.sf.gridarta.model.exitconnector.ExitMatcher< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
getExit(@NotNull final MapModel< G, A, R > mapModel, @Nullable final Point point) | net.sf.gridarta.model.exitconnector.ExitMatcher< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
getExit(@Nullable final G exit) | net.sf.gridarta.model.exitconnector.ExitMatcher< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
getValidExit(@NotNull final MapModel< G, A, R > mapModel, @NotNull final Point point) | net.sf.gridarta.model.exitconnector.ExitMatcher< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
getValidExit(@Nullable final G exit) | net.sf.gridarta.model.exitconnector.ExitMatcher< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
isExit(@NotNull final GameObject<?, ?, ?> gameObject) | net.sf.gridarta.model.exitconnector.ExitMatcher< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
isMatching(@NotNull final GameObject<?, ?, ?> gameObject) | net.sf.gridarta.model.exitconnector.ExitMatcher< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
isValidExit(@NotNull final GameObject< G, A, R > gameObject) | net.sf.gridarta.model.exitconnector.ExitMatcher< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
serialVersionUID | net.sf.gridarta.model.exitconnector.ExitMatcher< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | privatestatic |