addActiveEditType(int editType) | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
addGameObjectToMap(@NotNull G gameObject, @NotNull Point pos, @NotNull InsertionMode insertionMode) | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
addMapModelListener(@NotNull MapModelListener< G, A, R > listener) | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
addMapTransactionListener(@NotNull MapTransactionListener< G, A, R > listener) | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
addObjectListToMap(@NotNull Iterable< G > objects) | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
beginGameObjectChange(@NotNull G gameObject) | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
beginSquareChange(@NotNull MapSquare< G, A, R > mapSquare) | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
beginTransaction(@NotNull String name) | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
clearMap() | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
endAllTransactions() | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
endGameObjectChange(@NotNull G gameObject) | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
endSquareChange(@NotNull MapSquare< G, A, R > mapSquare) | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
endTransaction() | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
endTransaction(boolean fireEvent) | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
facesReloaded() | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
getAllGameObjects() | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
getErrors() | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
getMapArchObject() | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
getMapFile() | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
getMapFile(@NotNull MapPath mapPath) | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
getMapSquare(@NotNull Point pos) | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
getTransactionDepth() | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
insertArchToMap(@NotNull BaseObject< G, A, R, ?> templateBaseObject, @Nullable G nextGameObject, @NotNull Point pos, boolean join) | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
insertBaseObject(@NotNull BaseObject< G, A, R, ?> baseObject, @NotNull Point pos, boolean allowMany, boolean join, @NotNull InsertionMode insertionMode) | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
isAnyTransactionActive() | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
isAreaEmpty(int left, int top, int width, int height) | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
isEmpty() | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
isModified() | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
isMultiArchFittingToMap(@NotNull Archetype< G, A, R > archetype, @NotNull Point pos, boolean allowDouble) | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
mapClosed() | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
moveEnv(@NotNull G gameObject, @NotNull Point pos, @NotNull G nextGameObject) | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
moveInv(@NotNull G gameObject, @NotNull GameObject< G, A, R > prevGameObject) | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
nextPoint(Point point, int direction) | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
prependMapModelListener(@NotNull MapModelListener< G, A, R > listener) | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
removeGameObject(@NotNull G gameObject, boolean join) | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
removeMapModelListener(@NotNull MapModelListener< G, A, R > listener) | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
removeMapTransactionListener(@NotNull MapTransactionListener< G, A, R > listener) | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
resetModified() | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
setErrors(@NotNull ErrorCollector< G, A, R > errors) | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
setMapFile(@Nullable MapFile mapFile) | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
transientGameObjectChange(@NotNull G gameObject) | net.sf.gridarta.model.mapmodel.MapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |