addFirst(@NotNull final G gameObject) | net.sf.gridarta.model.baseobject.GameObjectContainer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
addLast(@NotNull final G gameObject) | net.sf.gridarta.model.baseobject.GameObjectContainer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
addLightSource(@NotNull final MapSquare< G, A, R > mapSquare) | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
asGameObject() | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
beginSquareChange() | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
clone() | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | protected |
contents | net.sf.gridarta.model.baseobject.GameObjectContainer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
endSquareChange() | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
equals(@Nullable final Object obj) | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
GameObjectContainer() | net.sf.gridarta.model.baseobject.GameObjectContainer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | protected |
getAfterLast(@NotNull final GameObjectMatcher gameObjectMatcher) | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
getBeforeFirst(@NotNull final GameObjectMatcher gameObjectMatcher) | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
getFirst(@NotNull final GameObjectMatcher gameObjectMatcher) | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
net::sf::gridarta::model::baseobject::GameObjectContainer.getFirst() | net.sf.gridarta.model.baseobject.GameObjectContainer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
getLast(@NotNull final GameObjectMatcher gameObjectMatcher) | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
net::sf::gridarta::model::baseobject::GameObjectContainer.getLast() | net.sf.gridarta.model.baseobject.GameObjectContainer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
getLastOfLeadingSpan(@NotNull final GameObjectMatcher gameObjectMatcher) | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
getLightRadius() | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
getMapLocation() | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
getMapLocation(@NotNull final Point pos) | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
getMapLocation(@NotNull final Point pos, final int dx, final int dy) | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
getMapModel() | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
getMapSquare() | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
getMapSquareOptional() | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
getMapX() | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
getMapY() | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
getNext(@NotNull final G gameObject) | net.sf.gridarta.model.baseobject.GameObjectContainer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
getPrev(@NotNull final G gameObject) | net.sf.gridarta.model.baseobject.GameObjectContainer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
hashCode() | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
hasSameContents(@NotNull final GameObjectContainer<?, ?, ?> gameObjectContainer) | net.sf.gridarta.model.baseobject.GameObjectContainer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | protected |
initData() | net.sf.gridarta.model.baseobject.GameObjectContainer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
insertAfter(@Nullable final G previousGameObject, @NotNull final G gameObject) | net.sf.gridarta.model.baseobject.GameObjectContainer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
insertBefore(@NotNull final G gameObject, @Nullable final G nextGameObject) | net.sf.gridarta.model.baseobject.GameObjectContainer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
isBottom(@NotNull final G gameObject) | net.sf.gridarta.model.baseobject.GameObjectContainer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
isEmpty() | net.sf.gridarta.model.baseobject.GameObjectContainer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
isLight() | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
isTop(@NotNull final G gameObject) | net.sf.gridarta.model.baseobject.GameObjectContainer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
iterator() | net.sf.gridarta.model.baseobject.GameObjectContainer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
lightRadius | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
lightSources | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
mapModel | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
MapSquare(@NotNull final MapModel< G, A, R > mapModel, final int mapX, final int mapY) | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
mapX | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
mapY | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
moveBottom(@NotNull final G gameObject) | net.sf.gridarta.model.baseobject.GameObjectContainer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
moveDown(@NotNull final G gameObject) | net.sf.gridarta.model.baseobject.GameObjectContainer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
moveTop(@NotNull final G gameObject) | net.sf.gridarta.model.baseobject.GameObjectContainer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
moveUp(@NotNull final G gameObject) | net.sf.gridarta.model.baseobject.GameObjectContainer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
notifyBeginChange() | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | protected |
notifyEndChange() | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | protected |
readObject(@NotNull final ObjectInputStream stream) | net.sf.gridarta.model.baseobject.GameObjectContainer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
recursive | net.sf.gridarta.model.baseobject.GameObjectContainer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
recursive() | net.sf.gridarta.model.baseobject.GameObjectContainer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
remove(@NotNull final G gameObject) | net.sf.gridarta.model.baseobject.GameObjectContainer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
removeAll() | net.sf.gridarta.model.baseobject.GameObjectContainer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
removeLightSource(@NotNull final MapSquare< G, A, R > mapSquare) | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
replace(@NotNull final G oldGameObject, @NotNull final G newGameObject) | net.sf.gridarta.model.baseobject.GameObjectContainer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
reverse | net.sf.gridarta.model.baseobject.GameObjectContainer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
reverse() | net.sf.gridarta.model.baseobject.GameObjectContainer< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
serialVersionUID | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | privatestatic |
setLightRadius(final int lightRadius) | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
setThisContainer(@NotNull final G gameObject) | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | protected |
toString() | net.sf.gridarta.model.mapmodel.MapSquare< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |