ACTION_BUILDER | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | privatestatic |
activateAndRaiseMapView(@NotNull final MapView< G, A, R > mapView) | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
addMapView(@NotNull final MapView< G, A, R > mapView) | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
addWindowAction(@NotNull final JMenu menu, @NotNull final MapView< G, A, R > mapView, final int index) | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
aNextWindow | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
aPrevWindow | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
desktopPane | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
doNextWindow(final boolean performAction) | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
doPrevWindow(final boolean performAction) | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
getComponent() | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
LOG | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | privatestatic |
MapDesktop(@NotNull final MapViewManager< G, A, R > mapViewManager, @NotNull final MapManager< G, A, R > mapManager, @NotNull final MapImageCache< G, A, R > mapImageCache, @NotNull final MapViewsManager< G, A, R > mapViewsManager) | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
mapImageCache | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
mapImageCacheListener | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
mapManager | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
mapManagerListener | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
mapViewFocusGainedNotify(@NotNull final MapView< G, A, R > mapView) | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
mapViewFocusLostNotify(@NotNull final MapView< G, A, R > mapView) | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
mapViewFrameListeners | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
mapViewManager | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
mapViewsListener | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
mapViewsManager | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
nextWindow() | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
prevWindow() | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
refreshMenus() | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
removeMapView(@NotNull final MapView< G, A, R > mapView) | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
serialVersionUID | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | privatestatic |
setAction(@NotNull final Action action, @NotNull final String name) | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
setCurrentMapView(@NotNull final MapView< G, A, R > mapView) | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
updateFocus(final boolean careAboutIconification) | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
updateFrameIcon(@NotNull final MapView< G, A, R > mapView) | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |
windowActions | net.sf.gridarta.gui.mapdesktop.MapDesktop< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | private |