Gridarta Editor
net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > Member List

This is the complete list of members for net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >, including all inherited members.

getDoubleFaceOffset()net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
getIncludeFaceNumbers()net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
getScriptsDir()net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
getSpellFile()net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
getSpellType()net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
loadAttributeRangeChecker(@NotNull ErrorViewCollector errorViewCollector, @NotNull GameObjectMatchers gameObjectMatchers, @NotNull ValidatorPreferences validatorPreferences)net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
newArchetypeFactory(@NotNull FaceObjectProviders faceObjectProviders, @NotNull AnimationObjects animationObjects)net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
newArchetypeParser(@NotNull ErrorView errorView, GameObjectParser< G, A, R > gameObjectParser, AnimationObjects animationObjects, ArchetypeSet< G, A, R > archetypeSet, @NotNull GameObjectFactory< G, A, R > gameObjectFactory, @NotNull ProjectSettings projectSettings, @NotNull SmoothFaces smoothFaces)net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
newArchetypeSet(@NotNull ProjectSettings projectSettings, @NotNull ArchetypeFactory< G, A, R > archetypeFactory)net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
newGameObjectFactory(@NotNull FaceObjectProviders faceObjectProviders, @NotNull AnimationObjects animationObjects, @NotNull ArchetypeTypeSet archetypeTypeSet)net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
newGameObjectParserFactory(@NotNull GameObjectFactory< G, A, R > gameObjectFactory, @NotNull ArchetypeSet< G, A, R > archetypeSet, @NotNull ArchetypeTypeSet archetypeTypeSet)net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
newMapArchObjectFactory(@NotNull ProjectSettings projectSettings)net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
newMapArchObjectParserFactory()net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
newMapControlFactory(@NotNull MapWriter< G, A, R > mapWriter, @NotNull ProjectSettings projectSettings, @NotNull MapModelFactory< G, A, R > mapModelFactory)net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
newResources(@NotNull GameObjectParser< G, A, R > gameObjectParser, @NotNull ArchetypeSet< G, A, R > archetypeSet, @NotNull AbstractArchetypeParser< G, A, R, ?> archetypeParser, @NotNull FaceObjects faceObjects, @NotNull AnimationObjects animationObjects, @NotNull ArchFaceProvider archFaceProvider, @NotNull FaceObjectProviders faceObjectProviders, @NotNull SmoothFaces smoothFaces)net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >