getDoubleFaceOffset() | net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
getIncludeFaceNumbers() | net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
getScriptsDir() | net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
getSpellFile() | net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
getSpellType() | net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
loadAttributeRangeChecker(@NotNull ErrorViewCollector errorViewCollector, @NotNull GameObjectMatchers gameObjectMatchers, @NotNull ValidatorPreferences validatorPreferences) | net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
newArchetypeFactory(@NotNull FaceObjectProviders faceObjectProviders, @NotNull AnimationObjects animationObjects) | net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
newArchetypeParser(@NotNull ErrorView errorView, GameObjectParser< G, A, R > gameObjectParser, AnimationObjects animationObjects, ArchetypeSet< G, A, R > archetypeSet, @NotNull GameObjectFactory< G, A, R > gameObjectFactory, @NotNull ProjectSettings projectSettings, @NotNull SmoothFaces smoothFaces) | net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
newArchetypeSet(@NotNull ProjectSettings projectSettings, @NotNull ArchetypeFactory< G, A, R > archetypeFactory) | net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
newGameObjectFactory(@NotNull FaceObjectProviders faceObjectProviders, @NotNull AnimationObjects animationObjects, @NotNull ArchetypeTypeSet archetypeTypeSet) | net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
newGameObjectParserFactory(@NotNull GameObjectFactory< G, A, R > gameObjectFactory, @NotNull ArchetypeSet< G, A, R > archetypeSet, @NotNull ArchetypeTypeSet archetypeTypeSet) | net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
newMapArchObjectFactory(@NotNull ProjectSettings projectSettings) | net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
newMapArchObjectParserFactory() | net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
newMapControlFactory(@NotNull MapWriter< G, A, R > mapWriter, @NotNull ProjectSettings projectSettings, @NotNull MapModelFactory< G, A, R > mapModelFactory) | net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |
newResources(@NotNull GameObjectParser< G, A, R > gameObjectParser, @NotNull ArchetypeSet< G, A, R > archetypeSet, @NotNull AbstractArchetypeParser< G, A, R, ?> archetypeParser, @NotNull FaceObjects faceObjects, @NotNull AnimationObjects animationObjects, @NotNull ArchFaceProvider archFaceProvider, @NotNull FaceObjectProviders faceObjectProviders, @NotNull SmoothFaces smoothFaces) | net.sf.gridarta.project.ProjectFactory< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > | |