public class MoveSquareNextAction<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> extends AbstractMoveSquareAction<G,A,R>
EditorAction
that selects the next game
object in the SelectedSquareModel
.Constructor and Description |
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MoveSquareNextAction(SelectedSquareModel<G,A,R> selectedSquareModel,
MapManager<G,A,R> mapManager)
Creates a new instance.
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Modifier and Type | Method and Description |
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protected boolean |
doAction(boolean performAction,
G gameObject)
Executes the action.
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void |
moveSquareNext()
Action method that selects the next game object.
|
doAction, setAction
public MoveSquareNextAction(@NotNull SelectedSquareModel<G,A,R> selectedSquareModel, @Nullable MapManager<G,A,R> mapManager)
selectedSquareModel
- the selected square model to updatemapManager
- the map manager to track or null
@ActionMethod public void moveSquareNext()
protected boolean doAction(boolean performAction, @Nullable G gameObject)
doAction
in class AbstractMoveSquareAction<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>>
performAction
- whether the action should be performedgameObject
- the current game object or null
if none is
selected