public abstract class AbstractServerActions<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> extends java.lang.Object implements EditorAction, MapViewManagerListener<G,A,R>
Modifier | Constructor and Description |
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protected |
AbstractServerActions(@NotNull FileControl<G,A,R> fileControl)
Creates a new instance.
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Modifier and Type | Method and Description |
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void |
activeMapViewChanged(@Nullable MapView<G,A,R> mapView)
This event handler is called when the current map view has changed.
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void |
mapViewClosing(@NotNull MapView<G,A,R> mapView)
This event handler is called when a map view is to be closed.
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void |
mapViewCreated(@NotNull MapView<G,A,R> mapView)
This event handler is called when a map view was created.
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void |
openInClient()
Action method for "open in client".
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protected abstract void |
resetMap(@NotNull java.lang.String mapPath)
Resets a map identified by the given map path.
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void |
setAction(@NotNull javax.swing.Action action,
@NotNull java.lang.String name)
Sets the
Action instance for this editor action. |
protected abstract void |
teleportCharacterToMap(@NotNull java.lang.String mapPath,
int mapX,
int mapY)
Teleports the character to the given map path.
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protected AbstractServerActions(@NotNull @NotNull FileControl<G,A,R> fileControl)
fileControl
- the file control for saving maps@ActionMethod public void openInClient()
protected abstract void resetMap(@NotNull @NotNull java.lang.String mapPath) throws java.io.IOException
mapPath
- the map path to resetjava.io.IOException
- if reset failsprotected abstract void teleportCharacterToMap(@NotNull @NotNull java.lang.String mapPath, int mapX, int mapY) throws java.io.IOException
mapPath
- the map path to teleport tomapX
- the x coordinate to teleport tomapY
- the y coordinate to teleport tojava.io.IOException
- if teleportation failspublic void setAction(@NotNull @NotNull javax.swing.Action action, @NotNull @NotNull java.lang.String name)
EditorAction
Action
instance for this editor action.setAction
in interface EditorAction
action
- the action instancename
- the name of the actionpublic void activeMapViewChanged(@Nullable @Nullable MapView<G,A,R> mapView)
MapViewManagerListener
activeMapViewChanged
in interface MapViewManagerListener<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>>
mapView
- the new map view or null
if no opened map view
existspublic void mapViewCreated(@NotNull @NotNull MapView<G,A,R> mapView)
MapViewManagerListener
mapViewCreated
in interface MapViewManagerListener<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>>
mapView
- the created map viewpublic void mapViewClosing(@NotNull @NotNull MapView<G,A,R> mapView)
MapViewManagerListener
mapViewClosing
in interface MapViewManagerListener<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>>
mapView
- the map view that is to be closed