Class | Description |
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AbstractServerActions<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
Actions that require a connection to a game server.
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AttachTiledMaps<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
Attaches maps to adjacent tiled maps.
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ExitConnectorActions<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
Utility class implementing actions that operate on
ExitConnectorModels . |
UndoActions |
Utility class implementing undo and redo actions.
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Exception | Description |
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CannotLoadMapFileException |
Exception thrown if a map file cannot be loaded.
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CannotSaveMapFileException |
Exception thrown if a map file cannot be saved.
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InvalidPathNameException |
Exception thrown if a map path cannot be converted.
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MapSizeMismatchException |
Exception thrown if the size of a map file is unexpected.
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