public class AttributesPaneBuilder<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>>
extends java.lang.Object
Constructor and Description |
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AttributesPaneBuilder(@NotNull Attributes attributes,
@NotNull java.awt.Component parent,
@NotNull ArchetypeTypeSet archetypeTypeSet,
@NotNull CFTreasureListTree treasureListTree,
@NotNull FaceObjectProviders faceObjectProviders,
@NotNull AnimationObjects animationObjects,
@NotNull ProjectSettings projectSettings,
@NotNull javax.swing.filechooser.FileFilter mapFileFilter,
@NotNull javax.swing.filechooser.FileFilter scriptFileFilter,
@NotNull FaceObjects faceObjects,
@NotNull Spells<GameObjectSpell<G,A,R>> gameObjectSpells,
@NotNull Spells<NumberSpell> numberSpells,
int undefinedSpellIndex,
@NotNull TreasureTree treasureTree,
@NotNull javax.swing.ImageIcon noFaceSquareIcon,
@NotNull javax.swing.ImageIcon unknownSquareIcon,
@NotNull TextAreaDefaults textAreaDefaults)
Creates a new instance.
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Modifier and Type | Method and Description |
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void |
buildAttribute(@NotNull Attributes attributes,
@NotNull java.lang.Iterable<ArchetypeAttributeSection> archetypeType)
Constructs the central part of the attribute dialog, containing the
object's attributes.
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@NotNull java.lang.Iterable<DialogAttribute<G,A,R,?>> |
getDialogAttributes()
Returns all
DialogAttributes in the dialog. |
@NotNull java.awt.Component |
getTabbedPane()
Returns the
JTabbedPane that contains all attribute tabs. |
public AttributesPaneBuilder(@NotNull @NotNull Attributes attributes, @NotNull @NotNull java.awt.Component parent, @NotNull @NotNull ArchetypeTypeSet archetypeTypeSet, @NotNull @NotNull CFTreasureListTree treasureListTree, @NotNull @NotNull FaceObjectProviders faceObjectProviders, @NotNull @NotNull AnimationObjects animationObjects, @NotNull @NotNull ProjectSettings projectSettings, @NotNull @NotNull javax.swing.filechooser.FileFilter mapFileFilter, @NotNull @NotNull javax.swing.filechooser.FileFilter scriptFileFilter, @NotNull @NotNull FaceObjects faceObjects, @NotNull @NotNull Spells<GameObjectSpell<G,A,R>> gameObjectSpells, @NotNull @NotNull Spells<NumberSpell> numberSpells, int undefinedSpellIndex, @NotNull @NotNull TreasureTree treasureTree, @NotNull @NotNull javax.swing.ImageIcon noFaceSquareIcon, @NotNull @NotNull javax.swing.ImageIcon unknownSquareIcon, @NotNull @NotNull TextAreaDefaults textAreaDefaults)
attributes
- the game object for which the attributes are builtparent
- the parent component for dialogsarchetypeTypeSet
- the reference to the list of archetype typestreasureListTree
- the treasure list tree to displayfaceObjectProviders
- the face object providers for looking up
facesanimationObjects
- the animation objects instance for choosing
animation namesprojectSettings
- the project settings to usemapFileFilter
- the file filter to use for map filesscriptFileFilter
- the file filter to use for script filesfaceObjects
- the face objects instance for choosing face namesgameObjectSpells
- the game object spells to usenumberSpells
- the numbered spells to useundefinedSpellIndex
- the index for "no spell"treasureTree
- the treasure tree to usenoFaceSquareIcon
- the image icon for no animationsunknownSquareIcon
- the image icon for undefined animationstextAreaDefaults
- the text area defaults for text fields@NotNull public @NotNull java.awt.Component getTabbedPane()
JTabbedPane
that contains all attribute tabs.@NotNull public @NotNull java.lang.Iterable<DialogAttribute<G,A,R,?>> getDialogAttributes()
DialogAttributes
in the dialog.public void buildAttribute(@NotNull @NotNull Attributes attributes, @NotNull @NotNull java.lang.Iterable<ArchetypeAttributeSection> archetypeType)
attributes
- the attributes for which the attributes panel is builtarchetypeType
- the archetype type of gamObject