Class | Description |
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AbstractMapTilePane<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
A Panel for managing the tiling of maps.
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FlatMapTilePane<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
A Panel for managing the tiling of maps.
|
Iso3DMapTilePane<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
A Panel for managing the tiling of maps.
|
IsoMapTilePane<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
A Panel for managing the tiling of maps.
|
MapTilePanel |
A MapTilePanel extends a
TilePanel with a border and makes focus
traversal work within the map tile pane. |
TilePanel |
A tile panel displays exactly one direction for map tiling.
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