Class | Description |
---|---|
About |
The about dialog.
|
DefaultFileControl<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
Default
FileControl implementation. |
MainToolbar |
The main toolbar of the application.
|
MainView |
Main window of the level editor.
|
MainViewActions<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
Implements actions related to the
MainView . |
MapPreview |
The map preview of the level editor.
|
RecentManager<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
Manages the recent menu.
|
ShiftProcessor<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
Performs a "shift" operation in a map: shift all selected squares into the
given direction.
|
StatusBar<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
Implements the main status bar of the application.
|