See: Description
Class | Description |
---|---|
ArchetypeChooserControl<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
That control of the archetype chooser.
|
ArchetypeChooserView<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
The view of the archetype chooser.
|
ArchetypeIconCellRenderer<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
A
DisplayMode showing archetypes as images only. |
ArchetypeNameCellRenderer<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
A
DisplayMode showing archetypes as images and archetype name. |
ArchetypePanel<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
A panel showing a set of archetypes.
|
DirectionPane<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
A GUI component for selecting a direction.
|
DisplayNameCellRenderer<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
A
DisplayMode showing archetypes as images and in-game game object
name. |
FolderListCellRenderer |
A
DefaultListCellRenderer for rendering ArchetypeChooserFolder instances. |