public interface GameObjectAttributesTabListener<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>>
GameObjectAttributesTab
related
events.Modifier and Type | Method and Description |
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void |
apply()
Makes the listener apply all tabs.
|
void |
tabSeverityChanged(GameObjectAttributesTab<G,A,R> tab,
Severity tabSeverity)
A tab's severity has changed.
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void tabSeverityChanged(@NotNull GameObjectAttributesTab<G,A,R> tab, @NotNull Severity tabSeverity)
tab
- the tab that's tab severity has changedtabSeverity
- the tab severityvoid apply()